Files
NTSH-Control/dist/CameraRunner.js
2025-10-22 22:06:16 +02:00

215 lines
10 KiB
JavaScript

"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (g && (g = 0, op[0] && (_ = 0)), _) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.CameraRunner = void 0;
var socket_io_client_1 = require("socket.io-client");
var Utils_1 = require("./Utils");
var PREFIX = "[CameraRunner]";
var CameraRunner = /** @class */ (function () {
function CameraRunner(Main) {
this.state = 'DISCONNECTED';
this.processStatus = {
state: 'STOPPED',
startTime: -1,
output: { current: [], last: [] },
};
this._Main = Main;
}
CameraRunner.prototype.handle = function (command) {
var args = [];
for (var _i = 1; _i < arguments.length; _i++) {
args[_i - 1] = arguments[_i];
}
switch (command) {
case 'restart':
case 'reboot':
var callback = args[0];
if (typeof callback !== 'function')
return;
this.sendCommand(command, callback);
break;
}
};
CameraRunner.prototype.sendCommand = function (command, callback) {
if (this.socket == null || !this.socket.connected)
return callback({
succeed: false,
message: 'Not connected to CameraRunner',
});
this.socket.emit(command, function (response) {
callback(response);
});
};
CameraRunner.prototype.broadcastState = function () {
this._Main.WebServer.socket.emit('cameraRunnerState', this.getState());
};
CameraRunner.prototype.getState = function () {
return {
state: this.state,
message: this.message,
error: this.error,
processStatus: this.processStatus,
};
};
CameraRunner.prototype.setInfo = function (message, error, state) {
if (state === void 0) { state = 'FAILED'; }
this.message = message;
this.error = error;
this.state = state;
this.broadcastState();
if (state == 'FAILED' || state == 'DISCONNECTED')
console.warn(PREFIX, message !== null && message !== void 0 ? message : error);
else
console.log(PREFIX, message !== null && message !== void 0 ? message : error);
};
CameraRunner.prototype.startPollClock = function () {
var _this = this;
var poll = function () { return __awaiter(_this, void 0, void 0, function () {
var data;
var _this = this;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, new Promise(function (resolve) {
_this.socket.emit('getStatus', function (response) {
return resolve(response);
});
})];
case 1:
data = _a.sent();
this.processStatus = data;
this.broadcastState();
return [2 /*return*/];
}
});
}); };
this.socket.on('simpleStatus', function (simpleStatus) {
_this.processStatus.state = simpleStatus.state;
_this.processStatus.message = simpleStatus.message;
_this.processStatus.error = simpleStatus.error;
_this.broadcastState();
});
clearInterval(this.pollClock);
this.pollClock = setInterval(function () { return poll(); }, this._Main.Config.cameraRunner.pollInterval);
poll();
};
CameraRunner.prototype.reconnect = function () {
return __awaiter(this, void 0, void 0, function () {
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
clearInterval(this.pollClock);
if (this.socket != null) {
this.socket.disconnect();
this.socket.close();
this.socket = null;
}
return [4 /*yield*/, (0, Utils_1.delay)(2000)];
case 1:
_a.sent();
this.message = 'Reconnecting in 10 seconds...';
this.broadcastState();
return [4 /*yield*/, (0, Utils_1.delay)(5000)];
case 2:
_a.sent();
return [4 /*yield*/, this.connect()];
case 3:
_a.sent();
return [2 /*return*/];
}
});
});
};
CameraRunner.prototype.connect = function () {
return __awaiter(this, void 0, void 0, function () {
var ip, port;
var _this = this;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
this.setInfo('Connecting...', null, 'CONNECTING');
return [4 /*yield*/, (0, Utils_1.delay)(1000)];
case 1:
_a.sent();
ip = this._Main.Config.cameraRunner.webSocket.ip;
port = this._Main.Config.cameraRunner.webSocket.port;
if (ip == null || port == null) {
return [2 /*return*/, this.setInfo('Connection problem', 'Camera Runner WebSocket IP or port is not configured.')];
}
this.socket = (0, socket_io_client_1.io)("ws://".concat(ip, ":").concat(port), {
reconnectionAttempts: 0,
reconnectionDelay: 2000,
});
this.socket.on('connect', function () {
_this.setInfo('Connected', null, 'CONNECTED');
_this.startPollClock();
});
this.socket.on('disconnect', function () {
_this.setInfo('Disconnected', 'Camera Runner was disconnected unexpectedly', 'DISCONNECTED');
_this.reconnect();
});
this.socket.on('reconnect', function () {
_this.setInfo('Connected (reconnection)', null, 'CONNECTED');
});
this.socket.on('connect_error', function (err) {
_this.setInfo('Connection problem', "Connection error: ".concat(err));
_this.reconnect();
});
this.socket.on('error', function (err) {
_this.setInfo('Connection problem', "Socket error: ".concat(err));
_this.reconnect();
});
this.socket.on('reconnect_attempt', function () {
_this.setInfo('Reconnecting', null, 'CONNECTING');
});
this.socket.on('reconnect_failed', function () {
_this.setInfo('Connection problem', 'Reconnection failed');
_this.reconnect();
});
this.socket.on('close', function () {
_this.setInfo('Disconnected', null, 'DISCONNECTED');
_this.reconnect();
});
return [2 /*return*/];
}
});
});
};
return CameraRunner;
}());
exports.CameraRunner = CameraRunner;
//# sourceMappingURL=CameraRunner.js.map