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# ModuleClientApi - GameLib
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# ModuleClientApi - GameLib
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Class representing the GameLib inside the ModuleClientAPI.
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The GameLib is Getiyo's game development framework that enables synchronized multiplayer experiences across all connected devices. The client-side GameLib focuses on timing calculation functions and custom controller development, while all core game logic, collision detection, state management, and business rules are handled server-side through the [ModuleServerAPI GameLib](./ModuleServerAPIGameLibIntroduction). If you want to make a game, you need to look at the [ModuleServerAPI GameLib](./ModuleServerAPIGameLibIntroduction) where all the core functionality resides.
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## Controller
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## Controller
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