From e74a0d2cc2a59ab41f27acd94749a5fbc0caf1f2 Mon Sep 17 00:00:00 2001 From: Mees van der Wijk Date: Thu, 14 Aug 2025 18:49:56 +0200 Subject: [PATCH] Added docs --- ModuleClientAPIGameLib.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ModuleClientAPIGameLib.md b/ModuleClientAPIGameLib.md index 83e6206..4acb6aa 100644 --- a/ModuleClientAPIGameLib.md +++ b/ModuleClientAPIGameLib.md @@ -1,6 +1,6 @@ # ModuleClientApi - GameLib -Class representing the GameLib inside the ModuleClientAPI. +The GameLib is Getiyo's game development framework that enables synchronized multiplayer experiences across all connected devices. The client-side GameLib focuses on timing calculation functions and custom controller development, while all core game logic, collision detection, state management, and business rules are handled server-side through the [ModuleServerAPI GameLib](./ModuleServerAPIGameLibIntroduction). If you want to make a game, you need to look at the [ModuleServerAPI GameLib](./ModuleServerAPIGameLibIntroduction) where all the core functionality resides. ## Controller