Files
Undecked/Backend/dist/Pages/Page.js
2023-08-29 19:55:48 +02:00

397 lines
19 KiB
JavaScript

var __assign = (this && this.__assign) || function () {
__assign = Object.assign || function(t) {
for (var s, i = 1, n = arguments.length; i < n; i++) {
s = arguments[i];
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
t[p] = s[p];
}
return t;
};
return __assign.apply(this, arguments);
};
exports.__esModule = true;
var fs_extra_1 = require("fs-extra");
var path = require("path");
var Logger_1 = require("../Logger");
module.exports = /** @class */ (function () {
function Page(settings) {
this.pageFilePath = path.join(Undecked.dataPath, 'pages', settings.pageID + ".json");
this.pageID = settings.pageID;
this.name = settings.name || "Unnamed page (" + this.pageID + ")";
this.keys = settings.keys || {};
this.ensureKeys();
}
Page.prototype.save = function (callback) {
var _this = this;
clearTimeout(this.saveTimeout);
this.saveTimeout = setTimeout(function () {
fs_extra_1.writeJson(_this.pageFilePath, _this["export"](), function (err) {
if (err)
Logger_1.Log('error', "Error whilst saving page " + _this.pageID, err.message);
else
Logger_1.Log('info', "Page " + _this.pageID + " has been saved");
if (callback)
callback();
});
}, 10 * 1000);
};
Page.prototype["export"] = function () {
var keys = JSON.parse(JSON.stringify(this.keys));
for (var y in keys) {
for (var x in keys[y]) {
var key = keys[y][x];
if (key.state != undefined && key.state.type == 'ghost' && key.state.masterID != undefined) {
var location = Undecked.Pages.KeyManager.getLocation(key.state.masterID);
var page = Undecked.Pages.get(location.pageID);
if (page) {
var ghostMaster = page.getKey(location.x, location.y);
key.appearence = ghostMaster.appearence;
key.actions = ghostMaster.actions;
}
}
}
}
return {
pageID: this.pageID,
name: this.name,
keys: keys
};
};
Page.prototype.getID = function () {
return this.pageID;
};
Page.prototype.ensureKeys = function () {
for (var y = 0; y < 4; y++) {
if (this.keys[y] == undefined)
this.keys[y] = {};
for (var x = 0; x < 8; x++) {
if (this.keys[y][x] == undefined)
this.keys[y][x] = __assign(__assign({}, defaultKey), { id: null });
if (this.keys[y][x].id == null || this.keys[y][x].id == undefined)
this.keys[y][x].id = Undecked.Pages.KeyManager.generateNew();
else
Undecked.Pages.KeyManager.register(this.keys[y][x].id);
if (this.keys[y][x].actions == undefined)
this.keys[y][x].actions = {};
if (this.keys[y][x].actions.up == undefined)
this.keys[y][x].actions.up = {};
if (this.keys[y][x].actions.down == undefined)
this.keys[y][x].actions.down = {};
if (this.keys[y][x].actions.latch == undefined)
this.keys[y][x].actions.latch = {};
if (this.keys[y][x].actions.unlatch == undefined)
this.keys[y][x].actions.unlatch = {};
if (this.keys[y][x].state.type == 'ghost') {
if (this.keys[y][x].state.masterID != undefined) {
var location = Undecked.Pages.KeyManager.getLocation(this.keys[y][x].state.masterID);
var page = Undecked.Pages.get(location.pageID);
if (page) {
var key = page.getKey(location.x, location.y);
if (key.state.ghostIDs == undefined)
key.state.ghostIDs = [];
key.state.ghostIDs.push(this.keys[y][x].id);
}
}
}
}
}
};
Page.prototype.setName = function (name) {
this.name = name;
this.save();
Undecked.SocketServer.broadcastTo('home', 'page', 'updatename', this.pageID, name);
};
Page.prototype.broadcastKeyUpdate = function (x, y, responseToken, key) {
if (responseToken === void 0) { responseToken = '-1'; }
Undecked.SocketServer.broadcastTo('home', 'page', 'updatekey', this.pageID, x, y, key != undefined ? key : this.keys[y][x], responseToken);
};
Page.prototype.updateKey = function (x, y, key, responseToken, originQuery, force) {
if (force === void 0) { force = false; }
if (this.keys[y] != undefined && this.keys[y][x] != undefined) {
//FIXME:GHOST still not working oging to bed now, I think i should rewrite it tomorrow.....
/* When updating key check if key is a ghost, if so recall the function with the master key. Update all properties on master key as usual. If a key has ghostIDs, update the appearence and actions of the key. */
//----------------------------------Validating key
var masterResponseToken = originQuery == undefined
? responseToken
: this.pageID + "_" + x + "_" + y == originQuery ? responseToken : '-1';
originQuery = this.pageID + "_" + x + "_" + y;
var decks = Undecked.Decks.decks;
var currentKey = this.keys[y][x];
var grabBest = function (object, value, defaultValue, incommingFirst) {
if (incommingFirst === void 0) { incommingFirst = true; }
if (key.state.type == 'empty')
return defaultValue;
if ((incommingFirst == true || force == true) && key[object] != undefined)
if (value != null && key[object][value] != undefined)
return key[object][value];
else if (value == null)
return key[object];
if (currentKey[object] != undefined)
if (value != null && currentKey[object][value] != undefined)
return currentKey[object][value];
else if (value == null)
return currentKey[object];
if (incommingFirst == false && key[object] != undefined)
if (value != null && key[object][value] != undefined)
return key[object][value];
else if (value == null)
return key[object];
return defaultValue;
};
if (currentKey.state.type != 'ghost' && key.state.type == 'ghost') {
//Becoming ghost
}
else if (currentKey.state.type == 'ghost' && (key.state.type == 'ghost' || key.state.type == 'custom')) {
//Editing ghost
if (key.state.type == 'custom')
key.state.type = 'ghost';
var masterID = currentKey.state.masterID;
var masterLocation = Undecked.Pages.KeyManager.getLocation(masterID);
var masterPage = Undecked.Pages.get(masterLocation.pageID);
if (masterPage) {
var masterKeyClone = JSON.parse(JSON.stringify(masterPage.getKey(masterLocation.x, masterLocation.y)));
return masterPage.updateKey(masterLocation.x, masterLocation.y, __assign(__assign({}, masterKeyClone), { state: __assign(__assign({}, masterKeyClone.state), { confirm: key.state.confirm, toggle: key.state.toggle }), appearence: key.appearence }), responseToken, originQuery);
}
return console.log('Unable to find ghost master key');
}
else if (currentKey.state.type == 'ghost' && key.state.type != 'ghost') {
var masterID = currentKey.state.masterID;
var masterLocation = Undecked.Pages.KeyManager.getLocation(masterID);
var masterPage = Undecked.Pages.get(masterLocation.pageID);
if (masterPage) {
var masterKey = masterPage.getKey(masterLocation.x, masterLocation.y);
if (masterKey.state != undefined && masterKey.state.ghostIDs != undefined) {
if (masterKey.state.ghostIDs.includes(currentKey.id))
masterKey.state.ghostIDs.splice(masterKey.state.ghostIDs.indexOf(currentKey.id), 1);
}
}
//Reverting from ghost
}
else if (currentKey.state.type == 'custom' &&
key.state.type != 'custom' &&
currentKey.state.ghostIDs != undefined &&
currentKey.state.ghostIDs.length > 0) {
//Master becoming other key
var ghostIDs = currentKey.state.ghostIDs;
var removeGhost = function (ghostID) {
var ghostLocation = Undecked.Pages.KeyManager.getLocation(ghostID);
var ghostPage = Undecked.Pages.get(ghostLocation.pageID);
if (ghostPage) {
var ghostKey = ghostPage.getKey(ghostLocation.x, ghostLocation.y);
if (ghostKey.state != undefined && ghostKey.state.masterID == currentKey.id) {
if (ghostPage.keys[ghostLocation.y] != undefined &&
ghostPage.keys[ghostLocation.y][ghostLocation.x]) {
ghostPage.keys[ghostLocation.y][ghostLocation.x] = {
id: ghostKey.id,
appearence: {},
state: { confirm: false, toggle: false, type: 'empty' }
};
ghostPage.broadcastKeyUpdate(ghostLocation.x, ghostLocation.y);
}
}
}
};
for (var i = 0; i < ghostIDs.length; i++) {
removeGhost(ghostIDs[i]);
continue;
}
currentKey.state.ghostIDs = null;
}
else {
//Normal change
}
var id = currentKey.id != undefined ? currentKey.id : Undecked.Pages.KeyManager.generateNew();
var _internal = currentKey._internal != undefined ? currentKey._internal : {};
var state = {
confirm: grabBest('state', 'confirm', false),
toggle: grabBest('state', 'toggle', false),
type: grabBest('state', 'type', 'empty'),
masterID: grabBest('state', 'masterID', null, false),
ghostIDs: grabBest('state', 'ghostIDs', null, false)
};
var actions = state.type == 'empty'
? { down: {}, up: {}, latch: {}, unlatch: {} }
: force == true
? key.actions
: currentKey.actions != undefined
? currentKey.actions
: { up: {}, down: {}, latch: {}, unlatch: {} };
var appearence = {
background: grabBest('appearence', 'background', {}),
image: grabBest('appearence', 'image', {}),
text: grabBest('appearence', 'text', {})
};
this.keys[y][x] = {
id: id,
_internal: _internal,
actions: actions,
state: state,
appearence: appearence
};
//----------------------------------Updating decks & web ui
var deckPages = {};
for (var serialNumber in decks) {
var deck = decks[serialNumber];
if (deckPages[deck.getPageID()] == undefined)
deckPages[deck.getPageID()] = [];
deckPages[deck.getPageID()].push(deck);
if (deck.getPageID() == this.pageID) {
deck.updateKey(parseInt(x), parseInt(y));
}
}
if (this.keys[y][x].state.type == 'ghost') {
var masterLocation = Undecked.Pages.KeyManager.getLocation(this.keys[y][x].state.masterID);
var masterPage = Undecked.Pages.get(masterLocation.pageID);
if (masterPage) {
var masterClone = JSON.parse(JSON.stringify(masterPage.getKey(masterLocation.x, masterLocation.y)));
this.broadcastKeyUpdate(x, y, masterResponseToken, __assign(__assign({}, key), { state: __assign(__assign({}, key.state), { confirm: masterClone.state.confirm, toggle: masterClone.state.toggle }), appearence: masterClone.appearence }));
}
}
else
this.broadcastKeyUpdate(x, y, masterResponseToken);
if (currentKey.state.type == 'custom' &&
currentKey.state.ghostIDs != undefined &&
currentKey.state.ghostIDs.length > 0) {
//Updating ghost of this key
var ghostAppearence = JSON.parse(JSON.stringify(appearence));
ghostAppearence.system = { ghost: true };
for (var i = 0; i < currentKey.state.ghostIDs.length; i++) {
var ghostID = currentKey.state.ghostIDs[i];
var ghostLocation = Undecked.Pages.KeyManager.getLocation(ghostID);
var ghostPage = Undecked.Pages.get(ghostLocation.pageID);
if (ghostPage) {
var ghostKeyClone = JSON.parse(JSON.stringify(ghostPage.getKey(ghostLocation.x, ghostLocation.y)));
if (ghostKeyClone.state != undefined && ghostKeyClone.state.masterID == id) {
var responseTokenGhost = originQuery == undefined
? responseToken
: ghostLocation.pageID + "_" + ghostLocation.x + "_" + ghostLocation.y == originQuery
? responseToken
: '-1';
var newGhostKey = __assign(__assign({}, ghostKeyClone), { appearence: ghostAppearence });
ghostPage.broadcastKeyUpdate(ghostLocation.x, ghostLocation.y, responseTokenGhost, newGhostKey);
if (deckPages[ghostPage.getID()] != undefined)
for (var i_1 = 0; i_1 < deckPages[ghostPage.getID()].length; i_1++) {
var deck = deckPages[ghostPage.getID()][i_1];
deck.setKey(ghostLocation.x, ghostLocation.y, newGhostKey);
}
}
else {
currentKey.state.ghostIDs.splice(i, 1);
i--;
}
}
}
}
this.save();
}
};
Page.prototype.setKeyInternal = function (x, y, property, value) {
if (this.keys[y] != undefined && this.keys[y][x] != undefined) {
this.keys[y][x]._internal[property] = value;
this.save();
}
};
Page.prototype.getKey = function (x, y) {
if (this.keys[y] != undefined && this.keys[y][x] != undefined)
return this.keys[y][x];
return null;
};
Page.prototype.requestKey = function (x, y) {
if (this.keys[y] != undefined && this.keys[y][x] != undefined) {
if (this.keys[y][x].state != undefined &&
this.keys[y][x].state.type == 'ghost' &&
this.keys[y][x].state.masterID != undefined) {
var key = JSON.parse(JSON.stringify(this.keys[y][x]));
var location = Undecked.Pages.KeyManager.getLocation(key.state.masterID);
var page = Undecked.Pages.get(location.pageID);
if (page) {
var ghostMasterClone = JSON.parse(JSON.stringify(page.getKey(location.x, location.y)));
key.state = __assign(__assign({}, this.keys[y][x].state), { confirm: ghostMasterClone.state.confirm, toggle: ghostMasterClone.state.toggle });
key.appearence = ghostMasterClone.appearence;
key.actions = ghostMasterClone.actions;
return key;
}
}
else
return this.keys[y][x];
}
return null;
};
Page.prototype.hasKey = function (x, y) {
return this.keys[y] != undefined && this.keys[y][x] != undefined;
};
Page.prototype.hasKeyWithID = function (keyID) {
for (var y = 0; y < 4; y++)
for (var x = 0; x < 8; x++)
if (this.keys[y] != undefined && this.keys[y][x] != undefined)
if (this.keys[y][x].id == keyID)
return true;
return false;
};
Page.prototype.getKeyLocationWithID = function (keyID) {
for (var y = 0; y < 4; y++)
for (var x = 0; x < 8; x++)
if (this.keys[y] != undefined && this.keys[y][x] != undefined)
if (this.keys[y][x].id == keyID)
return { x: x, y: y };
return null;
};
Page.prototype.getKeyTextList = function () {
var list = [];
for (var y = 0; y < 4; y++)
for (var x = 0; x < 8; x++) {
if (this.keys[y] != undefined && this.keys[y][x] != undefined) {
var key = this.keys[y][x];
if (key.appearence != undefined && key.appearence.text != undefined) {
if (key.appearence.text.value != undefined && key.appearence.text.value.length > 0) {
list.push({ x: x, y: y, text: key.appearence.text.value, id: key.id });
continue;
}
}
list.push({ x: x, y: y, text: null, id: key.id });
}
else
list.push({ x: x, y: y, text: null, id: null });
}
return list;
};
Page.prototype.getActionInstance = function (key, actionInstanceID) {
if (key.actions != undefined) {
if (key.actions.up != undefined && key.actions.up[actionInstanceID] != undefined)
return key.actions.up[actionInstanceID];
if (key.actions.down != undefined && key.actions.down[actionInstanceID] != undefined)
return key.actions.down[actionInstanceID];
if (key.actions.latch != undefined && key.actions.latch[actionInstanceID] != undefined)
return key.actions.latch[actionInstanceID];
if (key.actions.unlatch != undefined && key.actions.unlatch[actionInstanceID] != undefined)
return key.actions.unlatch[actionInstanceID];
}
return null;
};
return Page;
}());
var defaultKey = {
id: null,
state: {
type: 'empty',
toggle: false,
confirm: false
},
actions: {
up: {},
down: {},
latch: {},
unlatch: {}
},
appearence: {
text: {
color: '#ffffff',
size: 20,
value: '',
offsetX: 0,
offsetY: 0
}
},
_internal: {}
};
//# sourceMappingURL=Page.js.map