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85
Backend/dist/Integrations/buildin/moorentv/actions/startGame.js
vendored
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85
Backend/dist/Integrations/buildin/moorentv/actions/startGame.js
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exports.__esModule = true;
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module.exports = function (ActionAPI) {
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ActionAPI.handle(function (properties, status) {
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var connectionID = properties.connectionID != undefined ? properties.connectionID : 'none';
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var game = properties.game != undefined ? properties.game : 'none';
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if (connectionID != 'none') {
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if (game != 'none') {
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var connection = ActionAPI.getConnection('moorentv', connectionID);
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if (connection) {
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var mtv = connection.instance;
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mtv.startGame(game).then(function () {
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})["catch"](function (error) {
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status(error, 'error');
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});
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}
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else
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status("Connection doesn't exist", 'error');
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}
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else
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status('No game specified', 'error');
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}
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else
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status('No connection specified', 'error');
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});
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ActionAPI.onOpenEditor(function (EditorAPI, properties) {
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var connectionID = properties.connectionID != undefined ? properties.connectionID : 'none';
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var game = properties.game != undefined ? properties.game : 'none';
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var connectionField = {
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id: 'connectionID',
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name: "Connection",
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type: "connection",
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connectionType: 'moorentv',
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value: connectionID
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};
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var gameField = {
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id: 'game',
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name: 'Game',
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type: 'select',
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value: game,
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values: []
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};
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var sendFields = function (clearGameField) {
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if (clearGameField === void 0) { clearGameField = false; }
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if (clearGameField)
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gameField.values = [{ id: 'none', text: 'None' }];
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EditorAPI.setFields([connectionField, gameField]);
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};
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var lastConnectionID = null;
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var validate = function () {
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if (lastConnectionID != connectionID) {
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lastConnectionID = connectionID;
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if (connectionID != 'none') {
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var connection = ActionAPI.getConnection('moorentv', connectionID);
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if (connection) {
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var mtv = connection.instance;
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mtv.getGames().then(function (games) {
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var values = [{ id: 'none', text: 'None' }];
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for (var gameID in games)
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values.push({ id: games[gameID].id, text: games[gameID].title });
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gameField.values = values;
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sendFields();
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})["catch"](function (error) {
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sendFields(true);
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});
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}
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else
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sendFields(true);
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}
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else
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sendFields(true);
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}
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};
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EditorAPI.onFieldChanges(function (fields) {
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var fieldObject = EditorAPI.tools.objectifyFieldsValues(fields);
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connectionID = fieldObject.connectionID;
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game = fieldObject.game;
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connectionField.value = connectionID;
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gameField.value = game;
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EditorAPI.saveProperties({ connectionID: connectionID, game: game });
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validate();
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});
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validate();
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});
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};
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//# sourceMappingURL=startGame.js.map
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