1144 lines
48 KiB
JavaScript
1144 lines
48 KiB
JavaScript
// Master display: owns the audio output for a room. Connects to the WS as
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// kind='display', advertises a (fake) device list, plays the active station
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// locally, and emits authoritative `state` events so other panels mirror.
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//
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// In production this same page is loaded inside an Electron window. The
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// `window.oradioNative` bridge — when present — replaces the fake device
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// enumerator below with the real OS one. The bridge contract is:
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//
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// window.oradioNative = {
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// listOutputs(): Promise<{id, label, kind}[]>,
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// setOutput(id): Promise<void>,
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// getCurrent(): Promise<string>,
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// onCurrentChanged(cb): unsubscribe
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// };
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import { api } from '../shared/api.js';
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import { connectWs } from '../shared/ws.js';
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import { el, clear } from '../shared/dom.js';
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import { Player } from '../player.js';
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import { RoomClock } from '../shared/clock.js';
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import { mountVisualizer } from './visualizer.js';
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import { showStartModal, autoplayDismissed } from '../shared/playGate.js';
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import { mountDebugPane } from '../shared/debug.js';
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// The audio-output picker and the spectrum visualiser only work inside the
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// Electron shell (real device enumeration, plus the CORS-rewrite that lets
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// AnalyserNode read PCM from cross-origin radio streams). In a plain browser
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// tab those features are hidden — the master still functions as the room's
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// authoritative source for any connected kiosks.
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const app = document.getElementById('app');
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const state = {
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user: null,
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users: [], // public list of all users (for the tab strip + avatar picker)
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mainUser: null, // the shared/house identity, e.g. morphix
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device: { trusted: false, users: [] }, // trusted-device whitelist for fast switching
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rooms: [],
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roomSlug: null,
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room: null,
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peers: [],
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devices: { list: [], current: 'default' },
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np: {
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stationId: null, station: null, playing: false,
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loading: false, volume: 0.7, error: null
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},
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voteStats: null,
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favorites: [], // current viewer's *own* favorites (write target, heart indicator)
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tabUser: null, // username currently shown in the favorites strip (defaults to self)
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tabFavorites: [], // favorites for the active tab (== state.favorites when tabUser is self)
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tabLoading: false,
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favGenre: '', // active genre filter for favorites browser
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showOutputs: false, // output picker is hidden behind a button
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showAvatars: false, // avatar / user-switch popover
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session: null // { id, stationId, startedAt } for the open play_history row
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};
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const native = window.oradioNative || null;
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let ws = null;
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let player = null;
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// Mandatory click-to-start in plain browsers — same scheme as the kiosk.
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// Auto-resume on cold-boot (hello-state replay) must wait for the user to
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// tap Start before calling player.audio.play(). Electron bypasses via
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// autoplayDismissed().
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let gestureUnlocked = false;
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function markGesture() { gestureUnlocked = true; }
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async function ensureGesture(stationName, subtitle) {
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if (gestureUnlocked) return true;
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if (autoplayDismissed()) { gestureUnlocked = true; return true; }
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try {
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await showStartModal({
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stationName: stationName || 'Radio',
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subtitle: subtitle || 'Tap Start to enable audio.',
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onStart: () => { gestureUnlocked = true; }
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});
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return gestureUnlocked;
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} catch {
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return false;
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}
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}
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// Master command de-dup: track the station id of the in-flight play (so a
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// second cmd for the same id is a no-op) and a generation counter so a slow
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// /api/stations/:id fetch from an OLD cmd can't call playStation() after a
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// newer cmd has already been handled.
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let _pendingStationId = null;
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let _cmdGen = 0;
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const clock = new RoomClock();
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async function bootstrap() {
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try { state.user = await api.get('/api/auth/me'); }
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catch { return showLogin(); }
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// Pick the room: ?room=<slug> wins, else first server-side room, else personal.
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const params = new URLSearchParams(location.search);
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const wanted = params.get('room');
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try {
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state.rooms = await api.get('/api/rooms');
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} catch { state.rooms = []; }
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state.roomSlug = wanted
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|| (state.rooms[0] && state.rooms[0].slug)
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|| `u-${state.user.id}`;
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// Initial device list — Electron only. In the browser the picker is
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// hidden, so we leave the list empty.
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if (native?.isElectron && native.listOutputs) {
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try {
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state.devices.list = await native.listOutputs();
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state.devices.current = (await native.getCurrent()) || state.devices.list[0]?.id || 'default';
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} catch (err) {
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console.warn('[master] listOutputs failed', err);
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state.devices.list = [];
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state.devices.current = 'default';
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}
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native.onCurrentChanged?.((id) => { state.devices.current = id; advertiseDevices(); render(); });
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} else {
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state.devices.list = [];
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state.devices.current = null;
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}
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player = new Player({
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onState: (s) => {
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// Capture the previous snapshot BEFORE merging so we can tell
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// whether the change is actually worth broadcasting.
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const prev = { ...state.np };
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Object.assign(state.np, s);
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// Push display truth out to the room ONLY on meaningful changes:
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// station, playing flag, or volume. The Player emits during the
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// loading phase (playing:false, loading:true) used to thrash the
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// server-persisted state and cause all peers to see a
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// playing-false flicker. We also intentionally do NOT send while
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// `loading` is true — onPlayingOnce will send a single state
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// with started_at once audio actually starts.
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const station = state.np.stationId;
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const playing = !!state.np.playing;
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const volume = state.np.volume;
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const stationOrPlayingChanged = station !== prev.stationId || playing !== !!prev.playing;
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const volumeChanged = Math.abs((volume ?? 0) - (prev.volume ?? 0)) > 0.001;
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const isLoading = s.loading === true;
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// Defensive guard: Player.play() already swallows the pause
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// event from its internal stop() via _silentStop, but if any
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// other path produces a (stationId=null, playing=false) emit
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// mid-switch (e.g. an `error` event), don't broadcast that
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// ghost — the kiosks would briefly clear their UI.
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const ghostStop = s.playing === false && s.stationId == null && _pendingStationId != null;
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if (!isLoading && !ghostStop) {
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if (stationOrPlayingChanged) {
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// Station / playing transitions are user-visible — send now
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// and drop any pending throttled volume broadcast (the
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// state we send carries the latest volume).
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if (_volumeBroadcastT) { clearTimeout(_volumeBroadcastT); _volumeBroadcastT = null; }
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sendState();
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} else if (volumeChanged) {
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broadcastVolumeSoon();
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}
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}
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scheduleRender();
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}
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});
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// The master IS the anchor: when its <audio> reports its first decoded
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// sample for a (new) station, re-broadcast started_at so every peer
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// aligns on a real wall-clock instant instead of the server's
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// command-time estimate.
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player.onPlayingOnce = (station) => {
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if (!ws || !station) return;
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const startedAt = clock.now ? clock.now() : Date.now();
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try {
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ws.send({
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type: 'state',
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stationId: station.id,
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playing: true,
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volume: state.np.volume,
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started_at: startedAt
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});
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} catch { /* ignore */ }
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// Local sync engine should re-target too so the master's own output
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// honours the shared deadline.
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if (player.sync.enabled) player.updateSyncTarget(startedAt);
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else applyMasterSync(startedAt);
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};
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// Load favorites so the touch browser + heart indicator work.
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try { state.favorites = await api.get('/api/me/favorites'); }
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catch { state.favorites = []; }
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// Multi-user surface: list of all users (tab strip), the main/shared
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// identity (pinned tab + "Follow main" target), and this device's
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// trusted-user whitelist (for fast switching).
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try { state.users = await api.get('/api/auth/users/public'); }
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catch { state.users = []; }
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try { state.mainUser = await api.get('/api/auth/main'); }
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catch { state.mainUser = null; }
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try { state.device = await api.get('/api/auth/devices/me'); }
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catch { state.device = { trusted: false, users: [] }; }
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// Default tab is yourself; the strip pins main first regardless.
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state.tabUser = state.user.username;
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state.tabFavorites = state.favorites;
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openWs();
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startSyncPosBroadcast();
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mountDebugPane({ player, clock, getWs: () => ws, role: 'master' });
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render();
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}
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// Best-effort session flush on tab close so total_play_ms stays honest.
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if (typeof window !== 'undefined') {
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window.addEventListener('pagehide', () => endCurrentSession({ beacon: true }));
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window.addEventListener('beforeunload', () => endCurrentSession({ beacon: true }));
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}
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function openWs() {
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if (ws) { try { ws.close(); } catch { } }
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clock.detach();
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ws = connectWs(handleWs, {
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room: state.roomSlug,
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kind: 'display',
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onOpen: () => advertiseDevices()
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});
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clock.attachWs(ws);
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}
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// Every 2 s while audio is actually playing, broadcast a sync-pos snapshot.
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// Peers on non-HLS streams use this as the timeline anchor: at server-clock
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// `atServerNow` the master's <audio>.currentTime was `masterCT`, so each
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// peer projects its own expected position forward from that point. HLS
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// peers prefer PROGRAM-DATE-TIME when available and ignore this; the
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// snapshot is still useful as a fallback if PDT is missing or skewed.
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let _syncPosTimer = null;
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function startSyncPosBroadcast() {
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if (_syncPosTimer) return;
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_syncPosTimer = setInterval(() => {
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if (!ws || !player) return;
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if (player.audio.paused || player.audio.readyState < 2) return;
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const station = state.np.stationId;
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if (!Number.isFinite(station)) return;
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try {
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ws.send({
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type: 'sync-pos',
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stationId: station,
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masterCT: player.audio.currentTime,
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atServerNow: clock.now ? clock.now() : Date.now(),
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pdtMs: player.hls?.playingDate?.getTime?.() ?? null,
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bufferMs: player.sync?.bufferMs ?? null
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});
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} catch { /* ignore transient send errors */ }
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}, 2000);
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}
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function stopSyncPosBroadcast() {
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if (_syncPosTimer) { clearInterval(_syncPosTimer); _syncPosTimer = null; }
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}
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if (typeof window !== 'undefined') {
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window.addEventListener('pagehide', stopSyncPosBroadcast);
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}
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// The master is the room's authoritative audio source, but it still routes
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// its own output through a DelayNode so the shared room deadline
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// (startedAt + bufferMs) gives every late-joining listener room to align.
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function applyMasterSync(startedAt) {
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if (!player) return;
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if (startedAt) player.enableSync({ clock, startedAt });
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else player.disableSync();
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}
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function handleWs(msg) {
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if (!msg || !msg.type) return;
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if (msg.type === 'clock-pong') { clock.handlePong(msg); return; }
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switch (msg.type) {
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case 'hello': {
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state.room = msg.room;
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state.peers = msg.peers || [];
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// If the server thinks another display already owns this room we
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// were demoted to 'panel' — surface that.
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if (msg.you?.kind && msg.you.kind !== 'display') {
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state.np.error = `This room already has a display (${countDisplays(msg.peers)} active). You were joined as ${msg.you.kind}.`;
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}
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// Resume room state when (re-)connecting: only auto-start audio
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// if the room was actually playing — a user who hit Stop and
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// reloaded should NOT get audio back. We still adopt the station
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// metadata for the card so the UI shows what's "selected".
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const rs = msg.state;
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if (rs?.station_id && rs.station && rs.station_id !== state.np.stationId) {
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if (rs.playing) {
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playStation(rs.station, { silent: true });
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} else {
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state.np.station = rs.station;
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state.np.stationId = rs.station_id;
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state.np.playing = false;
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state.np.loading = false;
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}
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}
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if (typeof rs?.volume === 'number') {
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player.setVolume(rs.volume);
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}
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applyMasterSync(rs?.started_at || null);
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render();
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return;
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}
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case 'state': {
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// Server echoes our own state plus its canonical started_at; the
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// master uses that as the sync anchor too.
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if (msg.started_at) {
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if (player?.sync?.enabled) player.updateSyncTarget(msg.started_at);
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else applyMasterSync(msg.started_at);
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} else {
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applyMasterSync(null);
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}
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return;
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}
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case 'presence':
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state.peers = msg.peers || [];
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render();
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return;
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case 'command':
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handleCommand(msg);
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return;
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case 'vote':
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case 'plays':
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if (msg.stationId === state.np.stationId) {
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state.voteStats = { ...(state.voteStats || {}), ...(msg.stats || {}) };
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if (msg.type === 'plays') state.voteStats.plays = msg.plays;
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render();
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}
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return;
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default:
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return;
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}
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}
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function handleCommand(msg) {
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switch (msg.action) {
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case 'play': {
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const id = Number(msg.stationId);
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if (!Number.isFinite(id)) return;
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// Idempotency: only skip if we're already on this station AND
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// audio is actually playing or loading it. If a previous play
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// attempt failed (gesture refused, resolve error), state.np was
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// cleared by clearNowPlaying() so this guard correctly lets the
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// retry through.
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if (id === state.np.stationId && (state.np.playing || state.np.loading)) return;
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if (id === _pendingStationId) return;
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_pendingStationId = id;
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const gen = ++_cmdGen;
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api.get(`/api/stations/${id}`).then((st) => {
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// Bail if a newer command superseded this one while the
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// station metadata fetch was in flight.
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if (gen !== _cmdGen) return;
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_pendingStationId = null;
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playStation(st);
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}).catch(() => {
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if (gen === _cmdGen) _pendingStationId = null;
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});
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return;
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}
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case 'pause':
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if (state.np.playing) player.togglePause();
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return;
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case 'stop':
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// Always idempotent: even if local state thinks nothing is
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// playing, the command may be a retry from a kiosk that saw a
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// stale "playing" — stop unconditionally so the room converges.
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try { player.stop(); } catch { /* ignore */ }
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endCurrentSession();
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state.np.playing = false;
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state.np.stationId = null;
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state.np.station = null;
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state.np.loading = false;
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_pendingStationId = null;
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sendState();
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render();
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return;
|
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case 'volume':
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if (typeof msg.value === 'number' && Math.abs(msg.value - state.np.volume) > 0.001) {
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player.setVolume(msg.value);
|
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}
|
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return;
|
||
case 'setSink':
|
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setSink(String(msg.deviceId || ''));
|
||
return;
|
||
case 'setSyncBuffer':
|
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if (Number.isFinite(msg.value) && player) {
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||
player.setSyncBufferMs(msg.value);
|
||
// The next sync-pos broadcast (within 2s) carries the new
|
||
// bufferMs so late joiners and reconnecting peers pick it up
|
||
// from `hello.last_sync_pos`.
|
||
}
|
||
return;
|
||
default:
|
||
return;
|
||
}
|
||
}
|
||
|
||
async function playStation(station, { silent } = {}) {
|
||
if (!station) return;
|
||
// User-initiated playStation calls (station-card click) ARE the
|
||
// gesture. Silent/hello-resume paths leave gestureUnlocked false so
|
||
// ensureGesture below surfaces the Start modal.
|
||
if (!silent) markGesture();
|
||
// Any in-flight command for a different station is now stale.
|
||
_cmdGen++;
|
||
_pendingStationId = null;
|
||
// Close any previous session before swapping. We compute the duration
|
||
// locally so resumes-after-suspend don't get charged the whole gap.
|
||
endCurrentSession();
|
||
state.np.station = station;
|
||
state.np.stationId = station.id;
|
||
state.np.loading = true;
|
||
state.np.error = null;
|
||
state.voteStats = {
|
||
up: station.up || 0, down: station.down || 0,
|
||
plays: station.plays || 0, score: station.score || 0
|
||
};
|
||
render();
|
||
// Mandatory gesture in plain browsers — silent/hello-resume paths
|
||
// would otherwise call audio.play() without one and iOS/Chromium
|
||
// would refuse. ensureGesture short-circuits once unlocked.
|
||
const ok = await ensureGesture(station.name, silent ? 'Tap Start to resume the group audio.' : 'Tap Start to play.');
|
||
if (!ok) {
|
||
// Gesture refused: don't leave state pointing at a station we never
|
||
// actually played, otherwise the dedupe in handleCommand('play')
|
||
// would wedge — every future command for this id would be skipped.
|
||
// Only clear if we're still the active station; a newer playStation
|
||
// may have superseded us during the modal await.
|
||
if (state.np.stationId === station.id) clearNowPlaying();
|
||
return;
|
||
}
|
||
try {
|
||
await player.play(station);
|
||
} catch {
|
||
if (state.np.stationId === station.id) clearNowPlaying();
|
||
return;
|
||
}
|
||
if (player.audio.paused) {
|
||
// Gesture confirmed but browser hasn't started yet — try once more.
|
||
player.audio.play().catch(() => { });
|
||
}
|
||
if (!silent) {
|
||
try {
|
||
const stats = await api.post(`/api/stations/${station.id}/play`);
|
||
// The same station may have been swapped out while the POST was in
|
||
// flight — only retain the session id when it's still current.
|
||
if (state.np.stationId === station.id) {
|
||
state.session = { id: stats.sessionId, stationId: station.id, startedAt: Date.now() };
|
||
state.voteStats = { ...state.voteStats, ...stats };
|
||
} else if (stats.sessionId) {
|
||
// We've already moved on; close the just-opened session immediately.
|
||
api.post(`/api/stations/${station.id}/play/end`, {
|
||
sessionId: stats.sessionId, duration_ms: 0
|
||
}).catch(() => { });
|
||
}
|
||
} catch { /* network blip — best-effort counter */ }
|
||
}
|
||
}
|
||
|
||
// Wipe local now-playing state and broadcast the cleared state to the room.
|
||
// Used when a play attempt fails (gesture refused, resolve error) so the
|
||
// dedupe in handleCommand doesn't trap us pointing at a station we never
|
||
// actually played.
|
||
function clearNowPlaying() {
|
||
state.np.stationId = null;
|
||
state.np.station = null;
|
||
state.np.playing = false;
|
||
state.np.loading = false;
|
||
state.voteStats = null;
|
||
try { player?.stop(); } catch { /* ignore */ }
|
||
sendState();
|
||
render();
|
||
}
|
||
|
||
// Close whichever session is currently open. Idempotent.
|
||
function endCurrentSession({ beacon = false } = {}) {
|
||
const s = state.session;
|
||
if (!s || !s.id) return;
|
||
state.session = null;
|
||
const body = { sessionId: s.id, duration_ms: Math.max(0, Date.now() - s.startedAt) };
|
||
const url = `/api/stations/${s.stationId}/play/end`;
|
||
if (beacon && typeof navigator !== 'undefined' && navigator.sendBeacon) {
|
||
try {
|
||
navigator.sendBeacon(url, new Blob([JSON.stringify(body)], { type: 'application/json' }));
|
||
return;
|
||
} catch { /* fall through */ }
|
||
}
|
||
api.post(url, body).catch(() => { });
|
||
}
|
||
|
||
function sendState() {
|
||
ws?.send({
|
||
type: 'state',
|
||
stationId: state.np.stationId,
|
||
playing: !!state.np.playing,
|
||
volume: state.np.volume
|
||
});
|
||
}
|
||
|
||
// Volume changes from the slider can fire at 60+ Hz. Coalesce the broadcast
|
||
// onto a short trailing timer so dragging produces ~12 messages/sec instead
|
||
// of hundreds. Cleared when a station/playing change forces an immediate send.
|
||
let _volumeBroadcastT = null;
|
||
function broadcastVolumeSoon() {
|
||
if (_volumeBroadcastT) return;
|
||
_volumeBroadcastT = setTimeout(() => {
|
||
_volumeBroadcastT = null;
|
||
sendState();
|
||
}, 80);
|
||
}
|
||
|
||
// Single rAF gate around render() so a burst of state updates within the same
|
||
// frame collapses to one DOM rebuild. Without this, dragging the volume
|
||
// slider triggered a render per pointer event, tearing the slider out from
|
||
// under the user's pointer.
|
||
let _renderScheduled = false;
|
||
function scheduleRender() {
|
||
if (_renderScheduled) return;
|
||
_renderScheduled = true;
|
||
requestAnimationFrame(() => {
|
||
_renderScheduled = false;
|
||
render();
|
||
});
|
||
}
|
||
|
||
// `render()` does a full clear+rebuild of the DOM. If we re-render while the
|
||
// user is dragging a range slider, the slider element they're holding gets
|
||
// destroyed mid-drag and the browser drops the drag. Track active slider
|
||
// drags at the document level and have render() bail until the pointer is
|
||
// released. After release we trigger one catch-up render.
|
||
let _dragLockCount = 0;
|
||
function isRangeInput(t) {
|
||
return t instanceof HTMLInputElement && t.type === 'range';
|
||
}
|
||
if (typeof window !== 'undefined') {
|
||
document.addEventListener('pointerdown', (e) => {
|
||
if (isRangeInput(e.target)) _dragLockCount++;
|
||
}, true);
|
||
const release = (e) => {
|
||
if (isRangeInput(e.target) && _dragLockCount > 0) {
|
||
_dragLockCount--;
|
||
scheduleRender();
|
||
}
|
||
};
|
||
document.addEventListener('pointerup', release, true);
|
||
document.addEventListener('pointercancel', release, true);
|
||
}
|
||
|
||
function advertiseDevices() {
|
||
ws?.send({
|
||
type: 'devices',
|
||
list: state.devices.list,
|
||
current: state.devices.current
|
||
});
|
||
}
|
||
|
||
async function setSink(deviceId) {
|
||
if (!deviceId) return;
|
||
if (native?.setOutput) {
|
||
try { await native.setOutput(deviceId); }
|
||
catch (err) { console.warn('[master] setOutput failed', err); return; }
|
||
}
|
||
state.devices.current = deviceId;
|
||
// Route both the audio element AND the AudioContext. Once the WebAudio
|
||
// graph is built (always, for the master) audio exits via the context's
|
||
// destination — setSinkId on the element alone is silently ignored.
|
||
if (native?.isElectron) {
|
||
try { await player.setSinkId(deviceId); }
|
||
catch (err) { console.warn('[master] setSinkId failed', err); }
|
||
}
|
||
advertiseDevices();
|
||
state.showOutputs = false;
|
||
render();
|
||
}
|
||
|
||
function countDisplays(peers) {
|
||
return (peers || []).filter((p) => p.kind === 'display').length;
|
||
}
|
||
|
||
// ---------- Favorites ----------
|
||
|
||
function isFavorite(stationId) {
|
||
// The heart always reflects the *viewer's* library, not the active tab.
|
||
return !!stationId && state.favorites.some((f) => f.id === stationId);
|
||
}
|
||
|
||
async function toggleFavorite(stationId) {
|
||
if (!stationId) return;
|
||
const has = isFavorite(stationId);
|
||
try {
|
||
if (has) await api.del(`/api/me/favorites/${stationId}`);
|
||
else await api.put(`/api/me/favorites/${stationId}`, { position: state.favorites.length });
|
||
state.favorites = await api.get('/api/me/favorites');
|
||
// If you're currently viewing your own tab, refresh that view too.
|
||
if (state.tabUser === state.user.username) state.tabFavorites = state.favorites;
|
||
render();
|
||
} catch (err) {
|
||
console.warn('[master] toggleFavorite failed', err);
|
||
}
|
||
}
|
||
|
||
function favoriteGenres() {
|
||
const counts = new Map();
|
||
for (const s of state.tabFavorites) {
|
||
for (const g of (s.genres || [])) counts.set(g, (counts.get(g) || 0) + 1);
|
||
}
|
||
return [...counts.entries()]
|
||
.sort((a, b) => b[1] - a[1] || a[0].localeCompare(b[0]))
|
||
.map(([g, n]) => ({ genre: g, count: n }));
|
||
}
|
||
|
||
function filteredFavorites() {
|
||
if (!state.favGenre) return state.tabFavorites;
|
||
return state.tabFavorites.filter((s) => (s.genres || []).includes(state.favGenre));
|
||
}
|
||
|
||
// ---------- Favorite tabs (users-as-folders) ----------
|
||
|
||
/** Ordered list of tabs: main first (★), then self if not main, then others. */
|
||
function favoriteTabs() {
|
||
const tabs = [];
|
||
const seen = new Set();
|
||
if (state.mainUser) {
|
||
tabs.push({ ...state.mainUser, main: true });
|
||
seen.add(state.mainUser.username);
|
||
}
|
||
if (state.user && !seen.has(state.user.username)) {
|
||
tabs.push({ ...state.user, self: true });
|
||
seen.add(state.user.username);
|
||
}
|
||
for (const u of state.users) {
|
||
if (!seen.has(u.username)) {
|
||
tabs.push(u);
|
||
seen.add(u.username);
|
||
}
|
||
}
|
||
// Annotate "self" on whichever tab matches the current viewer.
|
||
for (const t of tabs) if (t.username === state.user.username) t.self = true;
|
||
return tabs;
|
||
}
|
||
|
||
async function switchTab(username) {
|
||
if (!username || username === state.tabUser) return;
|
||
state.tabUser = username;
|
||
state.favGenre = '';
|
||
if (username === state.user.username) {
|
||
state.tabFavorites = state.favorites;
|
||
render();
|
||
return;
|
||
}
|
||
state.tabLoading = true;
|
||
render();
|
||
try {
|
||
state.tabFavorites = await api.get(`/api/users/${encodeURIComponent(username)}/favorites`);
|
||
} catch (err) {
|
||
console.warn('[master] failed to load favorites for', username, err);
|
||
state.tabFavorites = [];
|
||
} finally {
|
||
state.tabLoading = false;
|
||
render();
|
||
}
|
||
}
|
||
|
||
/** Can the viewer write into the currently-shown tab? */
|
||
function canEditCurrentTab() {
|
||
if (!state.tabUser) return false;
|
||
if (state.tabUser === state.user.username) return true;
|
||
// Admins can curate the shared/main tab.
|
||
return state.user.role === 'admin'
|
||
&& state.mainUser && state.tabUser === state.mainUser.username;
|
||
}
|
||
|
||
// ---------- User switching (avatar picker) ----------
|
||
|
||
async function switchUser(username) {
|
||
if (!username || username === state.user.username) {
|
||
state.showAvatars = false;
|
||
render();
|
||
return;
|
||
}
|
||
try {
|
||
await api.post('/api/auth/switch', { username });
|
||
} catch (err) {
|
||
console.warn('[master] switch failed', err);
|
||
alert(err.message || 'Could not switch user');
|
||
return;
|
||
}
|
||
// Hard reload: re-bootstrap so all per-user caches (rooms, favorites, WS) are reset.
|
||
location.reload();
|
||
}
|
||
|
||
// ---------- Follow main ----------
|
||
|
||
async function followMain() {
|
||
if (!state.mainUser) return;
|
||
const personalSlug = `u-${state.mainUser.id}`;
|
||
state.roomSlug = personalSlug;
|
||
history.replaceState(null, '', `?room=${encodeURIComponent(personalSlug)}`);
|
||
// Make sure it appears in the room dropdown by refetching.
|
||
try { state.rooms = await api.get('/api/rooms'); } catch { }
|
||
openWs();
|
||
render();
|
||
}
|
||
|
||
// ---------- Render ----------
|
||
|
||
function render() {
|
||
// Bail while the user is actively dragging a range slider — see
|
||
// `_dragLockCount` for the rationale. The next pointerup will schedule
|
||
// a catch-up render.
|
||
if (_dragLockCount > 0) return;
|
||
// Preserve scroll position of the favorites grid across re-renders so that
|
||
// tapping a tile (which triggers a full re-render) does not jump back to top.
|
||
const prevFavScroll = app.querySelector('.favs-grid')?.scrollLeft ?? 0;
|
||
clear(app);
|
||
const np = state.np;
|
||
const st = np.station;
|
||
const artUrl = st?.image_display_url || st?.image_url || null;
|
||
const fav = isFavorite(st?.id);
|
||
|
||
const shell = el('div', { class: 'master' },
|
||
// Topbar
|
||
el('header', { class: 'topbar' },
|
||
el('h1', {}, '◉ MASTER'),
|
||
el('div', { class: 'pill' },
|
||
el('span', {}, 'Room:'),
|
||
el('select', {
|
||
onChange: (e) => {
|
||
state.roomSlug = e.target.value;
|
||
history.replaceState(null, '', `?room=${encodeURIComponent(state.roomSlug)}`);
|
||
openWs();
|
||
}
|
||
}, ...state.rooms.map((r) =>
|
||
el('option', { value: r.slug, selected: r.slug === state.roomSlug }, r.name)))
|
||
),
|
||
el('div', { class: 'pill peers' }, `${state.peers.length} peer${state.peers.length === 1 ? '' : 's'}`),
|
||
el('div', { class: 'pill role-pill', title: 'This master is the authoritative audio source for the room.' },
|
||
'◉ Broadcasting'),
|
||
np.error ? el('div', { class: 'err-banner' }, np.error) : null,
|
||
el('div', { class: 'grow' }),
|
||
// Output picker: Electron only. In a browser tab the picker would
|
||
// be useless (no real device enumeration / sink switching).
|
||
native?.isElectron ? el('button', {
|
||
class: 'pill out-btn' + (state.showOutputs ? ' active' : ''),
|
||
title: 'Audio output',
|
||
onClick: () => { state.showOutputs = !state.showOutputs; render(); }
|
||
}, '🔊 ', currentDeviceLabel()) : null,
|
||
renderFollowMainPill(),
|
||
renderUserPill(),
|
||
),
|
||
|
||
// Stage: now-playing block (with transport + volume embedded)
|
||
el('section', { class: 'stage' },
|
||
el('div', { class: 'np' },
|
||
el('div', { class: 'art' + (artUrl ? '' : ' empty') },
|
||
artUrl ? el('img', {
|
||
class: 'art-img',
|
||
src: artUrl,
|
||
alt: '',
|
||
referrerpolicy: 'no-referrer',
|
||
onError: (e) => {
|
||
// Fall back to the empty glyph if the image fails to load.
|
||
const parent = e.target.parentNode;
|
||
e.target.remove();
|
||
if (parent) parent.classList.add('empty');
|
||
}
|
||
}) : null
|
||
),
|
||
el('div', { class: 'meta' },
|
||
el('div', { class: 'tiny' }, np.loading ? 'Loading…' : np.playing ? 'Now playing' : st ? 'Paused' : 'Idle'),
|
||
el('div', { class: 'title-row' },
|
||
el('h2', {}, st?.name || '—'),
|
||
st ? el('button', {
|
||
class: 'fav-toggle' + (fav ? ' on' : ''),
|
||
title: fav ? 'Remove favorite' : 'Add favorite',
|
||
onClick: () => toggleFavorite(st.id)
|
||
}, fav ? '★' : '☆') : null
|
||
),
|
||
el('div', { class: 'genres' }, ...(st?.genres || []).slice(0, 6).map((g) => el('span', { class: 'tag' }, g))),
|
||
// Live spectrum analyser (Electron only). The canvas is
|
||
// hooked up after the DOM is appended (see below).
|
||
native?.isElectron ? el('canvas', { class: 'np-spectrum', 'data-spectrum': '1' }) : null,
|
||
state.voteStats ? el('div', { class: 'stats' },
|
||
el('span', {}, '▲ ', el('b', {}, String(state.voteStats.up || 0))),
|
||
el('span', {}, '▼ ', el('b', {}, String(state.voteStats.down || 0))),
|
||
el('span', {}, '▶ ', el('b', {}, String(state.voteStats.plays || 0)))
|
||
) : null,
|
||
st?.country ? el('div', { class: 'stats' }, el('span', {}, st.country)) : null,
|
||
// Transport + volume embedded inside the now-playing block
|
||
el('div', { class: 'transport' },
|
||
el('button', {
|
||
class: 'ctrl primary',
|
||
title: 'Play / pause',
|
||
disabled: !st,
|
||
onClick: () => { markGesture(); player.togglePause(); }
|
||
}, np.playing ? '❚❚' : '▶'),
|
||
el('button', {
|
||
class: 'ctrl',
|
||
title: 'Stop',
|
||
disabled: !st,
|
||
onClick: () => {
|
||
markGesture();
|
||
player.stop();
|
||
endCurrentSession();
|
||
state.np.playing = false;
|
||
sendState();
|
||
render();
|
||
}
|
||
}, '■'),
|
||
el('div', { class: 'vol' },
|
||
el('span', { class: 'vol-icon' }, '🔊'),
|
||
el('input', {
|
||
type: 'range', min: 0, max: 1, step: 0.01, value: np.volume,
|
||
onInput: (e) => {
|
||
const v = Number(e.target.value);
|
||
player.setVolume(v);
|
||
// Update the % label inline so it tracks the
|
||
// slider while the drag-lock is suppressing
|
||
// full renders.
|
||
const valEl = e.target.parentNode?.querySelector('.val');
|
||
if (valEl) valEl.textContent = Math.round(v * 100) + '%';
|
||
}
|
||
}),
|
||
el('span', { class: 'val' }, Math.round(np.volume * 100) + '%')
|
||
)
|
||
),
|
||
el('div', { class: 'peer-line' },
|
||
el('span', { class: 'peer-line-label' }, 'In room:'),
|
||
...(state.peers.length
|
||
? state.peers.map((p) => el('span', { class: 'peer role-' + p.kind },
|
||
el('span', { class: 'role-tag' }, p.kind),
|
||
el('span', {}, p.user?.username || '?')
|
||
))
|
||
: [el('span', { class: 'peer' }, 'Just you.')])
|
||
),
|
||
renderZonesPanel()
|
||
)
|
||
)
|
||
),
|
||
|
||
// Bottom: stations grid (2 rows of the viewport)
|
||
el('section', { class: 'stations-bar' },
|
||
renderFavoritesCard()
|
||
),
|
||
|
||
// Output picker popover (hidden by default; toggled by topbar button).
|
||
native?.isElectron && state.showOutputs ? renderOutputPopover() : null,
|
||
state.showAvatars ? renderAvatarPopover() : null
|
||
);
|
||
app.appendChild(shell);
|
||
// Restore favorites grid scroll position after the DOM swap.
|
||
const favGrid = app.querySelector('.favs-grid');
|
||
if (favGrid) {
|
||
if (prevFavScroll) favGrid.scrollLeft = prevFavScroll;
|
||
attachDragScroll(favGrid);
|
||
}
|
||
// Hook up the spectrum visualiser to the freshly-rendered canvas. The
|
||
// visualiser module guards against running outside Electron and against
|
||
// double-mounting on the same <audio> element.
|
||
const canvas = app.querySelector('canvas.np-spectrum');
|
||
if (canvas && player) mountVisualizer(canvas, player);
|
||
}
|
||
|
||
// Pointer-drag horizontal scrolling for the favorites strip. Mouse users can
|
||
// click and drag like a touch surface; we suppress the click on the tile that
|
||
// was the drag origin so a drag doesn't fire a station change.
|
||
function attachDragScroll(el) {
|
||
if (el.dataset.dragBound === '1') return;
|
||
el.dataset.dragBound = '1';
|
||
let down = false;
|
||
let moved = false;
|
||
let startX = 0;
|
||
let startScroll = 0;
|
||
let pointerId = -1;
|
||
|
||
el.addEventListener('pointerdown', (e) => {
|
||
// Only left-button mouse / touch / pen; ignore wheel buttons.
|
||
if (e.pointerType === 'mouse' && e.button !== 0) return;
|
||
down = true;
|
||
moved = false;
|
||
startX = e.clientX;
|
||
startScroll = el.scrollLeft;
|
||
pointerId = e.pointerId;
|
||
});
|
||
el.addEventListener('pointermove', (e) => {
|
||
if (!down) return;
|
||
const dx = e.clientX - startX;
|
||
if (!moved && Math.abs(dx) > 5) {
|
||
moved = true;
|
||
try { el.setPointerCapture(pointerId); } catch { }
|
||
el.classList.add('dragging');
|
||
}
|
||
if (moved) {
|
||
el.scrollLeft = startScroll - dx;
|
||
e.preventDefault();
|
||
}
|
||
});
|
||
const endDrag = () => {
|
||
down = false;
|
||
if (moved) {
|
||
// Swallow the click that follows the drag-up so tiles aren't activated.
|
||
const swallow = (ev) => { ev.stopPropagation(); ev.preventDefault(); };
|
||
el.addEventListener('click', swallow, { capture: true, once: true });
|
||
setTimeout(() => el.removeEventListener('click', swallow, true), 0);
|
||
}
|
||
moved = false;
|
||
el.classList.remove('dragging');
|
||
try { el.releasePointerCapture(pointerId); } catch { }
|
||
};
|
||
el.addEventListener('pointerup', endDrag);
|
||
el.addEventListener('pointercancel', endDrag);
|
||
el.addEventListener('pointerleave', () => { if (down && !moved) down = false; });
|
||
}
|
||
|
||
function scrollFavs(direction) {
|
||
const grid = app.querySelector('.favs-grid');
|
||
if (!grid) return;
|
||
// Page by ~80% of the visible width, snapping feels natural with scroll-snap.
|
||
const delta = Math.max(160, Math.round(grid.clientWidth * 0.8));
|
||
grid.scrollBy({ left: direction * delta, behavior: 'smooth' });
|
||
}
|
||
|
||
// Per-zone volume panel: one slider per non-display peer. Master can dim a
|
||
// specific kiosk's local audio without touching the room's master volume.
|
||
// Sends `command:peerVolume` which the server forwards only to that user.
|
||
const _zoneVolumes = new Map(); // userId -> last value (UI memory only)
|
||
function renderZonesPanel() {
|
||
if (!ws) return null;
|
||
const zones = (state.peers || []).filter((p) => p.kind !== 'display');
|
||
if (!zones.length) return null;
|
||
return el('div', { class: 'zones-panel', title: 'Per-zone (local) volume for each connected client.' },
|
||
el('div', { class: 'zones-label' }, 'Zones'),
|
||
...zones.map((p) => {
|
||
const uid = p.user?.id;
|
||
const username = p.user?.username || '?';
|
||
const cur = _zoneVolumes.get(uid) ?? 0.7;
|
||
return el('div', { class: 'zone-row' },
|
||
el('span', { class: 'zone-name', title: `${username} (${p.kind})` }, username),
|
||
el('input', {
|
||
type: 'range', min: 0, max: 1, step: 0.05, value: cur,
|
||
'aria-label': `Volume for ${username}`,
|
||
onInput: (e) => {
|
||
const v = Number(e.target.value);
|
||
_zoneVolumes.set(uid, v);
|
||
try { ws.send({ type: 'command', action: 'peerVolume', userId: uid, value: v }); } catch { /* ignore */ }
|
||
const valEl = e.target.parentNode?.querySelector('.zone-val');
|
||
if (valEl) valEl.textContent = Math.round(v * 100) + '%';
|
||
}
|
||
}),
|
||
el('span', { class: 'zone-val' }, Math.round(cur * 100) + '%')
|
||
);
|
||
})
|
||
);
|
||
}
|
||
|
||
function renderFavoritesCard() {
|
||
const tabs = favoriteTabs();
|
||
const editable = canEditCurrentTab();
|
||
const genres = favoriteGenres();
|
||
const favs = filteredFavorites();
|
||
const tabName = state.tabUser === state.user.username
|
||
? 'My favorites'
|
||
: (state.mainUser && state.tabUser === state.mainUser.username)
|
||
? `${state.tabUser} (main)`
|
||
: state.tabUser;
|
||
return el('div', { class: 'card favs-card' },
|
||
el('div', { class: 'fav-tabs' }, ...tabs.map((t) => el('button', {
|
||
class: 'fav-tab' + (t.username === state.tabUser ? ' active' : '') + (t.main ? ' main' : '') + (t.self ? ' self' : ''),
|
||
title: t.username + (t.main ? ' (main / shared)' : '') + (t.self ? ' (you)' : ''),
|
||
onClick: () => switchTab(t.username)
|
||
},
|
||
el('span', { class: 'fav-tab-glyph' }, t.main ? '★' : (t.avatar_emoji || '●')),
|
||
el('span', { class: 'fav-tab-name' }, t.username),
|
||
))),
|
||
el('div', { class: 'favs-header' },
|
||
el('h3', {},
|
||
tabName,
|
||
' ',
|
||
el('span', { class: 'fav-count' }, `(${favs.length}${state.favGenre ? `/${state.tabFavorites.length}` : ''})`),
|
||
!editable ? el('span', { class: 'fav-readonly', title: 'Read-only — switch to your own tab to edit' }, ' · read-only') : null
|
||
),
|
||
genres.length ? el('select', {
|
||
class: 'genre-filter',
|
||
title: 'Filter by genre',
|
||
onChange: (e) => { state.favGenre = e.target.value; render(); }
|
||
},
|
||
el('option', { value: '' }, 'All genres'),
|
||
...genres.map(({ genre, count }) =>
|
||
el('option', { value: genre, selected: state.favGenre === genre }, `${genre} (${count})`))
|
||
) : null,
|
||
el('button', {
|
||
class: 'favs-nav',
|
||
title: 'Scroll left',
|
||
onClick: () => scrollFavs(-1)
|
||
}, '‹'),
|
||
el('button', {
|
||
class: 'favs-nav',
|
||
title: 'Scroll right',
|
||
onClick: () => scrollFavs(1)
|
||
}, '›')
|
||
),
|
||
el('div', { class: 'favs-grid' }, ...(state.tabLoading
|
||
? [el('div', { class: 'favs-empty' }, 'Loading…')]
|
||
: favs.length ? favs.map((s) => {
|
||
const art = s.image_display_url || s.image_url;
|
||
const active = state.np.stationId === s.id;
|
||
return el('button', {
|
||
class: 'fav-tile' + (active ? ' active' : ''),
|
||
title: s.name,
|
||
onClick: () => playStation(s)
|
||
},
|
||
el('div', {
|
||
class: 'fav-art' + (art ? '' : ' empty'),
|
||
style: art ? { backgroundImage: `url("${art}")` } : {}
|
||
}),
|
||
el('div', { class: 'fav-name' }, s.name)
|
||
);
|
||
}) : [el('div', { class: 'favs-empty' },
|
||
state.favGenre ? 'No favorites in this genre.'
|
||
: editable ? 'No favorites yet. Star a station to add it.'
|
||
: `${state.tabUser} has no favorites yet.`)]))
|
||
);
|
||
}
|
||
|
||
function renderOutputPopover() {
|
||
return el('div', {
|
||
class: 'out-popover-wrap',
|
||
onClick: (e) => { if (e.target === e.currentTarget) { state.showOutputs = false; render(); } }
|
||
},
|
||
el('div', { class: 'out-popover card' },
|
||
el('div', { class: 'out-popover-head' },
|
||
el('h3', {}, 'Audio output'),
|
||
el('button', {
|
||
class: 'close', title: 'Close',
|
||
onClick: () => { state.showOutputs = false; render(); }
|
||
}, '×')
|
||
),
|
||
el('div', { class: 'device-list' }, ...state.devices.list.map((d) =>
|
||
el('button', {
|
||
class: 'device' + (d.id === state.devices.current ? ' active' : ''),
|
||
onClick: () => { setSink(d.id); }
|
||
},
|
||
el('span', { class: 'dot' }),
|
||
el('span', { class: 'name' }, d.label),
|
||
el('span', { class: 'kind' }, d.kind)
|
||
)))
|
||
)
|
||
);
|
||
}
|
||
|
||
function currentDeviceLabel() {
|
||
const d = state.devices.list.find((d) => d.id === state.devices.current);
|
||
return d ? d.label : '—';
|
||
}
|
||
|
||
// ---------- User pill + avatar popover + follow-main ----------
|
||
|
||
function renderUserPill() {
|
||
const trusted = !!state.device.trusted;
|
||
const others = (state.device.users || []).filter((u) => u.username !== state.user.username);
|
||
const canSwitch = trusted && others.length > 0;
|
||
return el('button', {
|
||
class: 'pill user-pill' + (state.showAvatars ? ' active' : ''),
|
||
title: canSwitch ? 'Switch user' : (trusted ? 'No other users on this device' : 'This device is not trusted for fast switching'),
|
||
onClick: () => {
|
||
if (!canSwitch) return;
|
||
state.showAvatars = !state.showAvatars;
|
||
render();
|
||
}
|
||
},
|
||
el('span', {
|
||
class: 'avatar',
|
||
style: state.user.avatar_color ? { background: state.user.avatar_color } : {}
|
||
}, state.user.avatar_emoji || state.user.username.slice(0, 1).toUpperCase()),
|
||
el('span', {}, state.user.username),
|
||
canSwitch ? el('span', { class: 'caret' }, '▾') : null
|
||
);
|
||
}
|
||
|
||
function renderFollowMainPill() {
|
||
if (!state.mainUser) return null;
|
||
const mainSlug = `u-${state.mainUser.id}`;
|
||
const following = state.roomSlug === mainSlug;
|
||
const isMainHerself = state.user.id === state.mainUser.id;
|
||
if (isMainHerself && following) return null; // pointless when main controls main
|
||
return el('button', {
|
||
class: 'pill follow-pill' + (following ? ' active' : ''),
|
||
title: following ? `Following ${state.mainUser.username}'s group` : `Join ${state.mainUser.username}'s group (the house default)`,
|
||
onClick: () => { followMain(); }
|
||
}, following ? `◉ Following ${state.mainUser.username}` : `↗ Follow ${state.mainUser.username}`);
|
||
}
|
||
|
||
function renderAvatarPopover() {
|
||
const users = state.device.users || [];
|
||
return el('div', {
|
||
class: 'avatar-popover-wrap',
|
||
onClick: (e) => { if (e.target === e.currentTarget) { state.showAvatars = false; render(); } }
|
||
},
|
||
el('div', { class: 'avatar-popover card' },
|
||
el('div', { class: 'avatar-popover-head' },
|
||
el('h3', {}, 'Switch user'),
|
||
el('button', {
|
||
class: 'close', title: 'Close',
|
||
onClick: () => { state.showAvatars = false; render(); }
|
||
}, '×')
|
||
),
|
||
el('div', { class: 'avatar-list' }, ...users.map((u) => el('button', {
|
||
class: 'avatar-row' + (u.username === state.user.username ? ' active' : ''),
|
||
onClick: () => switchUser(u.username)
|
||
},
|
||
el('span', {
|
||
class: 'avatar lg',
|
||
style: u.avatar_color ? { background: u.avatar_color } : {}
|
||
}, u.avatar_emoji || u.username.slice(0, 1).toUpperCase()),
|
||
el('span', { class: 'avatar-name' },
|
||
u.username,
|
||
u.is_main ? el('span', { class: 'avatar-tag' }, ' ★ main') : null,
|
||
u.username === state.user.username ? el('span', { class: 'avatar-tag dim' }, ' (signed in)') : null
|
||
)
|
||
))),
|
||
el('div', { class: 'avatar-hint' },
|
||
'Add users via the admin panel → Trust device.')
|
||
)
|
||
);
|
||
}
|
||
|
||
function showLogin() {
|
||
clear(app);
|
||
app.appendChild(el('div', { class: 'login' },
|
||
el('form', {
|
||
onSubmit: async (e) => {
|
||
e.preventDefault();
|
||
const fd = new FormData(e.target);
|
||
try {
|
||
state.user = await api.post('/api/auth/login', {
|
||
username: fd.get('username'), password: fd.get('password')
|
||
});
|
||
await bootstrap();
|
||
} catch (err) { e.target.querySelector('.err').textContent = err.message; }
|
||
}
|
||
},
|
||
el('h1', {}, 'Master sign in'),
|
||
el('input', { name: 'username', placeholder: 'Username', required: true }),
|
||
el('input', { name: 'password', type: 'password', placeholder: 'Password', required: true }),
|
||
el('div', { class: 'err' }),
|
||
el('button', { type: 'submit' }, 'Sign in')
|
||
)));
|
||
}
|
||
|
||
bootstrap();
|