Add player functionality with HLS support and API integration
- Implemented a new Player class in player.js to handle audio playback, including HLS support using hls.js. - Created a shared API module in api.js for making HTTP requests with proper error handling. - Added DOM utility functions in dom.js for creating and clearing elements. - Introduced WebSocket connection handling in ws.js for real-time updates. - Developed a comprehensive CSS stylesheet for styling the application, including a high-contrast theme.
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web/shared/ws.js
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22
web/shared/ws.js
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export function connectWs(onMessage) {
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let ws, retry = 0, closed = false;
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function open() {
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const proto = location.protocol === 'https:' ? 'wss' : 'ws';
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ws = new WebSocket(`${proto}://${location.host}/ws`);
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ws.addEventListener('open', () => { retry = 0; });
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ws.addEventListener('message', (ev) => {
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try { onMessage(JSON.parse(ev.data)); } catch {}
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});
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ws.addEventListener('close', () => {
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if (closed) return;
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retry = Math.min(retry + 1, 6);
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setTimeout(open, 500 * 2 ** retry);
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});
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ws.addEventListener('error', () => ws.close());
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}
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open();
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return {
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send(msg) { if (ws?.readyState === WebSocket.OPEN) ws.send(JSON.stringify(msg)); },
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close() { closed = true; ws?.close(); }
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};
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}
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