feat: add multi-user support for favorites management and room clock synchronization
- Implemented a new API endpoint for retrieving and managing user favorites in /api/users. - Added functionality for admins to edit the shared "main" user's favorites. - Created a one-shot DB smoke test script for verifying multi-user kiosk migrations. - Introduced a RoomClock class for synchronizing server time across clients using WebSocket.
This commit is contained in:
@@ -17,21 +17,23 @@ import { api } from '../shared/api.js';
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import { connectWs } from '../shared/ws.js';
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import { el, clear } from '../shared/dom.js';
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import { Player } from '../player.js';
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import { RoomClock } from '../shared/clock.js';
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import { mountVisualizer } from './visualizer.js';
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import { showStartModal, autoplayDismissed } from '../shared/playGate.js';
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import { mountDebugPane } from '../shared/debug.js';
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// Fake list mirrors what a typical desktop sees. Used only when no native
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// bridge is present (i.e. running in a normal browser tab, not Electron).
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const FAKE_DEVICES = [
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{ id: 'default', label: 'System default', kind: 'speakers' },
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{ id: 'speakers-internal', label: 'Built-in speakers', kind: 'speakers' },
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{ id: 'headphones-jack', label: 'Headphones (3.5mm)', kind: 'headphones' },
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{ id: 'hdmi-tv', label: 'HDMI – Living-room TV', kind: 'hdmi' },
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{ id: 'bt-marshall', label: 'Bluetooth – Marshall Stanmore', kind: 'bluetooth' },
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{ id: 'usb-audient', label: 'USB – Audient EVO 4', kind: 'usb' }
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];
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// The audio-output picker and the spectrum visualiser only work inside the
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// Electron shell (real device enumeration, plus the CORS-rewrite that lets
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// AnalyserNode read PCM from cross-origin radio streams). In a plain browser
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// tab those features are hidden — the master still functions as the room's
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// authoritative source for any connected kiosks.
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const app = document.getElementById('app');
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const state = {
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user: null,
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users: [], // public list of all users (for the tab strip + avatar picker)
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mainUser: null, // the shared/house identity, e.g. morphix
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device: { trusted: false, users: [] }, // trusted-device whitelist for fast switching
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rooms: [],
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roomSlug: null,
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room: null,
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@@ -42,15 +44,46 @@ const state = {
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loading: false, volume: 0.7, error: null
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},
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voteStats: null,
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favorites: [],
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favorites: [], // current viewer's *own* favorites (write target, heart indicator)
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tabUser: null, // username currently shown in the favorites strip (defaults to self)
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tabFavorites: [], // favorites for the active tab (== state.favorites when tabUser is self)
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tabLoading: false,
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favGenre: '', // active genre filter for favorites browser
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showOutputs: false, // output picker is hidden behind a button
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showAvatars: false, // avatar / user-switch popover
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session: null // { id, stationId, startedAt } for the open play_history row
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};
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const native = window.oradioNative || null;
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let ws = null;
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let player = null;
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// Mandatory click-to-start in plain browsers — same scheme as the kiosk.
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// Auto-resume on cold-boot (hello-state replay) must wait for the user to
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// tap Start before calling player.audio.play(). Electron bypasses via
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// autoplayDismissed().
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let gestureUnlocked = false;
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function markGesture() { gestureUnlocked = true; }
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async function ensureGesture(stationName, subtitle) {
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if (gestureUnlocked) return true;
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if (autoplayDismissed()) { gestureUnlocked = true; return true; }
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try {
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await showStartModal({
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stationName: stationName || 'Radio',
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subtitle: subtitle || 'Tap Start to enable audio.',
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onStart: () => { gestureUnlocked = true; }
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});
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return gestureUnlocked;
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} catch {
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return false;
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}
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}
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// Master command de-dup: track the station id of the in-flight play (so a
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// second cmd for the same id is a no-op) and a generation counter so a slow
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// /api/stations/:id fetch from an OLD cmd can't call playStation() after a
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// newer cmd has already been handled.
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let _pendingStationId = null;
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let _cmdGen = 0;
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const clock = new RoomClock();
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async function bootstrap() {
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try { state.user = await api.get('/api/auth/me'); }
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@@ -66,30 +99,105 @@ async function bootstrap() {
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|| (state.rooms[0] && state.rooms[0].slug)
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|| `u-${state.user.id}`;
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// Initial device list.
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if (native?.listOutputs) {
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state.devices.list = await native.listOutputs();
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state.devices.current = (await native.getCurrent()) || state.devices.list[0]?.id;
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// Initial device list — Electron only. In the browser the picker is
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// hidden, so we leave the list empty.
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if (native?.isElectron && native.listOutputs) {
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try {
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state.devices.list = await native.listOutputs();
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state.devices.current = (await native.getCurrent()) || state.devices.list[0]?.id || 'default';
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} catch (err) {
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console.warn('[master] listOutputs failed', err);
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state.devices.list = [];
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state.devices.current = 'default';
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}
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native.onCurrentChanged?.((id) => { state.devices.current = id; advertiseDevices(); render(); });
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} else {
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state.devices.list = FAKE_DEVICES;
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state.devices.current = 'default';
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state.devices.list = [];
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state.devices.current = null;
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}
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player = new Player({
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onState: (s) => {
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// Capture the previous snapshot BEFORE merging so we can tell
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// whether the change is actually worth broadcasting.
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const prev = { ...state.np };
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Object.assign(state.np, s);
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// Push display truth out to the room.
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sendState();
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render();
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// Push display truth out to the room ONLY on meaningful changes:
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// station, playing flag, or volume. The Player emits during the
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// loading phase (playing:false, loading:true) used to thrash the
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// server-persisted state and cause all peers to see a
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// playing-false flicker. We also intentionally do NOT send while
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// `loading` is true — onPlayingOnce will send a single state
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// with started_at once audio actually starts.
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const station = state.np.stationId;
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const playing = !!state.np.playing;
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const volume = state.np.volume;
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const stationOrPlayingChanged = station !== prev.stationId || playing !== !!prev.playing;
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const volumeChanged = Math.abs((volume ?? 0) - (prev.volume ?? 0)) > 0.001;
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const isLoading = s.loading === true;
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// Defensive guard: Player.play() already swallows the pause
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// event from its internal stop() via _silentStop, but if any
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// other path produces a (stationId=null, playing=false) emit
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// mid-switch (e.g. an `error` event), don't broadcast that
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// ghost — the kiosks would briefly clear their UI.
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const ghostStop = s.playing === false && s.stationId == null && _pendingStationId != null;
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if (!isLoading && !ghostStop) {
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if (stationOrPlayingChanged) {
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// Station / playing transitions are user-visible — send now
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// and drop any pending throttled volume broadcast (the
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// state we send carries the latest volume).
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if (_volumeBroadcastT) { clearTimeout(_volumeBroadcastT); _volumeBroadcastT = null; }
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sendState();
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} else if (volumeChanged) {
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broadcastVolumeSoon();
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}
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}
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scheduleRender();
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}
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});
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// The master IS the anchor: when its <audio> reports its first decoded
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// sample for a (new) station, re-broadcast started_at so every peer
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// aligns on a real wall-clock instant instead of the server's
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// command-time estimate.
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player.onPlayingOnce = (station) => {
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if (!ws || !station) return;
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const startedAt = clock.now ? clock.now() : Date.now();
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try {
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ws.send({
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type: 'state',
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stationId: station.id,
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playing: true,
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volume: state.np.volume,
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started_at: startedAt
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});
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} catch { /* ignore */ }
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// Local sync engine should re-target too so the master's own output
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// honours the shared deadline.
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if (player.sync.enabled) player.updateSyncTarget(startedAt);
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else applyMasterSync(startedAt);
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};
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// Load favorites so the touch browser + heart indicator work.
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try { state.favorites = await api.get('/api/me/favorites'); }
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catch { state.favorites = []; }
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// Multi-user surface: list of all users (tab strip), the main/shared
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// identity (pinned tab + "Follow main" target), and this device's
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// trusted-user whitelist (for fast switching).
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try { state.users = await api.get('/api/auth/users/public'); }
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catch { state.users = []; }
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try { state.mainUser = await api.get('/api/auth/main'); }
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catch { state.mainUser = null; }
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try { state.device = await api.get('/api/auth/devices/me'); }
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catch { state.device = { trusted: false, users: [] }; }
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// Default tab is yourself; the strip pins main first regardless.
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state.tabUser = state.user.username;
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state.tabFavorites = state.favorites;
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openWs();
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startSyncPosBroadcast();
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mountDebugPane({ player, clock, getWs: () => ws, role: 'master' });
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render();
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}
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@@ -101,15 +209,60 @@ if (typeof window !== 'undefined') {
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function openWs() {
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if (ws) { try { ws.close(); } catch { } }
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clock.detach();
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ws = connectWs(handleWs, {
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room: state.roomSlug,
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kind: 'display',
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onOpen: () => advertiseDevices()
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});
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clock.attachWs(ws);
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}
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// Every 2 s while audio is actually playing, broadcast a sync-pos snapshot.
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// Peers on non-HLS streams use this as the timeline anchor: at server-clock
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// `atServerNow` the master's <audio>.currentTime was `masterCT`, so each
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// peer projects its own expected position forward from that point. HLS
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// peers prefer PROGRAM-DATE-TIME when available and ignore this; the
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// snapshot is still useful as a fallback if PDT is missing or skewed.
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let _syncPosTimer = null;
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function startSyncPosBroadcast() {
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if (_syncPosTimer) return;
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_syncPosTimer = setInterval(() => {
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if (!ws || !player) return;
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if (player.audio.paused || player.audio.readyState < 2) return;
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const station = state.np.stationId;
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if (!Number.isFinite(station)) return;
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try {
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ws.send({
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type: 'sync-pos',
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stationId: station,
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masterCT: player.audio.currentTime,
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atServerNow: clock.now ? clock.now() : Date.now(),
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pdtMs: player.hls?.playingDate?.getTime?.() ?? null,
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bufferMs: player.sync?.bufferMs ?? null
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});
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} catch { /* ignore transient send errors */ }
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}, 2000);
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}
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function stopSyncPosBroadcast() {
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if (_syncPosTimer) { clearInterval(_syncPosTimer); _syncPosTimer = null; }
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}
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if (typeof window !== 'undefined') {
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window.addEventListener('pagehide', stopSyncPosBroadcast);
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}
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// The master is the room's authoritative audio source, but it still routes
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// its own output through a DelayNode so the shared room deadline
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// (startedAt + bufferMs) gives every late-joining listener room to align.
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function applyMasterSync(startedAt) {
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if (!player) return;
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if (startedAt) player.enableSync({ clock, startedAt });
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else player.disableSync();
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}
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function handleWs(msg) {
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if (!msg || !msg.type) return;
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if (msg.type === 'clock-pong') { clock.handlePong(msg); return; }
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switch (msg.type) {
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case 'hello': {
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state.room = msg.room;
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@@ -128,9 +281,21 @@ function handleWs(msg) {
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if (typeof rs?.volume === 'number') {
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player.setVolume(rs.volume);
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}
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applyMasterSync(rs?.started_at || null);
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render();
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return;
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}
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case 'state': {
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// Server echoes our own state plus its canonical started_at; the
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// master uses that as the sync anchor too.
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if (msg.started_at) {
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if (player?.sync?.enabled) player.updateSyncTarget(msg.started_at);
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else applyMasterSync(msg.started_at);
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} else {
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applyMasterSync(null);
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}
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return;
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}
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case 'presence':
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state.peers = msg.peers || [];
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render();
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@@ -156,13 +321,31 @@ function handleCommand(msg) {
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case 'play': {
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const id = Number(msg.stationId);
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if (!Number.isFinite(id)) return;
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api.get(`/api/stations/${id}`).then((st) => playStation(st)).catch(() => { });
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// Idempotency: ignore a play for the station already current OR
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// already pending. Without these guards a flood of commands (e.g.
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// multiple kiosks racing, or repeated clicks) would call
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// playStation() in a loop, each one doing stop()+play() and
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// producing audible start/stop thrashing.
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if (id === state.np.stationId) return;
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if (id === _pendingStationId) return;
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_pendingStationId = id;
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const gen = ++_cmdGen;
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api.get(`/api/stations/${id}`).then((st) => {
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// Bail if a newer command superseded this one while the
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// station metadata fetch was in flight.
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if (gen !== _cmdGen) return;
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_pendingStationId = null;
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playStation(st);
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}).catch(() => {
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if (gen === _cmdGen) _pendingStationId = null;
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});
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return;
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}
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case 'pause':
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player.togglePause();
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if (state.np.playing) player.togglePause();
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return;
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case 'stop':
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if (!state.np.stationId) return;
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player.stop();
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endCurrentSession();
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state.np.playing = false;
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@@ -171,11 +354,21 @@ function handleCommand(msg) {
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render();
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return;
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case 'volume':
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if (typeof msg.value === 'number') player.setVolume(msg.value);
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if (typeof msg.value === 'number' && Math.abs(msg.value - state.np.volume) > 0.001) {
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player.setVolume(msg.value);
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}
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return;
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case 'setSink':
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setSink(String(msg.deviceId || ''));
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return;
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case 'setSyncBuffer':
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if (Number.isFinite(msg.value) && player) {
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player.setSyncBufferMs(msg.value);
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// The next sync-pos broadcast (within 2s) carries the new
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// bufferMs so late joiners and reconnecting peers pick it up
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// from `hello.last_sync_pos`.
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}
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return;
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default:
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return;
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}
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@@ -183,6 +376,13 @@ function handleCommand(msg) {
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async function playStation(station, { silent } = {}) {
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if (!station) return;
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// User-initiated playStation calls (station-card click) ARE the
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// gesture. Silent/hello-resume paths leave gestureUnlocked false so
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// ensureGesture below surfaces the Start modal.
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if (!silent) markGesture();
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// Any in-flight command for a different station is now stale.
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_cmdGen++;
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_pendingStationId = null;
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// Close any previous session before swapping. We compute the duration
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// locally so resumes-after-suspend don't get charged the whole gap.
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endCurrentSession();
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@@ -193,7 +393,16 @@ async function playStation(station, { silent } = {}) {
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plays: station.plays || 0, score: station.score || 0
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};
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render();
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// Mandatory gesture in plain browsers — silent/hello-resume paths
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// would otherwise call audio.play() without one and iOS/Chromium
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// would refuse. ensureGesture short-circuits once unlocked.
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const ok = await ensureGesture(station.name, silent ? 'Tap Start to resume the group audio.' : 'Tap Start to play.');
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if (!ok) return;
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await player.play(station);
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if (player.audio.paused) {
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// Gesture confirmed but browser hasn't started yet — try once more.
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player.audio.play().catch(() => { });
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}
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if (!silent) {
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try {
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const stats = await api.post(`/api/stations/${station.id}/play`);
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@@ -229,16 +438,7 @@ function endCurrentSession({ beacon = false } = {}) {
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}
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function sendState() {
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if (!ws || !state.np.stationId) {
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ws?.send({
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type: 'state',
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stationId: state.np.stationId,
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playing: !!state.np.playing,
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volume: state.np.volume
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});
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return;
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}
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ws.send({
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ws?.send({
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type: 'state',
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stationId: state.np.stationId,
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playing: !!state.np.playing,
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@@ -246,6 +446,55 @@ function sendState() {
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});
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}
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// Volume changes from the slider can fire at 60+ Hz. Coalesce the broadcast
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// onto a short trailing timer so dragging produces ~12 messages/sec instead
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// of hundreds. Cleared when a station/playing change forces an immediate send.
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let _volumeBroadcastT = null;
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function broadcastVolumeSoon() {
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if (_volumeBroadcastT) return;
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_volumeBroadcastT = setTimeout(() => {
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_volumeBroadcastT = null;
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sendState();
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}, 80);
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}
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// Single rAF gate around render() so a burst of state updates within the same
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// frame collapses to one DOM rebuild. Without this, dragging the volume
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// slider triggered a render per pointer event, tearing the slider out from
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// under the user's pointer.
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let _renderScheduled = false;
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function scheduleRender() {
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if (_renderScheduled) return;
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_renderScheduled = true;
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requestAnimationFrame(() => {
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_renderScheduled = false;
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render();
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});
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}
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// `render()` does a full clear+rebuild of the DOM. If we re-render while the
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// user is dragging a range slider, the slider element they're holding gets
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// destroyed mid-drag and the browser drops the drag. Track active slider
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// drags at the document level and have render() bail until the pointer is
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// released. After release we trigger one catch-up render.
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let _dragLockCount = 0;
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function isRangeInput(t) {
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return t instanceof HTMLInputElement && t.type === 'range';
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}
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if (typeof window !== 'undefined') {
|
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document.addEventListener('pointerdown', (e) => {
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if (isRangeInput(e.target)) _dragLockCount++;
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}, true);
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const release = (e) => {
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if (isRangeInput(e.target) && _dragLockCount > 0) {
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_dragLockCount--;
|
||||
scheduleRender();
|
||||
}
|
||||
};
|
||||
document.addEventListener('pointerup', release, true);
|
||||
document.addEventListener('pointercancel', release, true);
|
||||
}
|
||||
|
||||
function advertiseDevices() {
|
||||
ws?.send({
|
||||
type: 'devices',
|
||||
@@ -261,10 +510,12 @@ async function setSink(deviceId) {
|
||||
catch (err) { console.warn('[master] setOutput failed', err); return; }
|
||||
}
|
||||
state.devices.current = deviceId;
|
||||
// Browser-only fallback: try `audio.setSinkId` if the device id maps to a
|
||||
// real MediaDevices id. For the fake list this is a no-op visualisation.
|
||||
if (player?.audio?.setSinkId && /^[a-f0-9]{16,}$/.test(deviceId)) {
|
||||
try { await player.audio.setSinkId(deviceId); } catch { }
|
||||
// Route both the audio element AND the AudioContext. Once the WebAudio
|
||||
// graph is built (always, for the master) audio exits via the context's
|
||||
// destination — setSinkId on the element alone is silently ignored.
|
||||
if (native?.isElectron) {
|
||||
try { await player.setSinkId(deviceId); }
|
||||
catch (err) { console.warn('[master] setSinkId failed', err); }
|
||||
}
|
||||
advertiseDevices();
|
||||
state.showOutputs = false;
|
||||
@@ -278,6 +529,7 @@ function countDisplays(peers) {
|
||||
// ---------- Favorites ----------
|
||||
|
||||
function isFavorite(stationId) {
|
||||
// The heart always reflects the *viewer's* library, not the active tab.
|
||||
return !!stationId && state.favorites.some((f) => f.id === stationId);
|
||||
}
|
||||
|
||||
@@ -288,6 +540,8 @@ async function toggleFavorite(stationId) {
|
||||
if (has) await api.del(`/api/me/favorites/${stationId}`);
|
||||
else await api.put(`/api/me/favorites/${stationId}`, { position: state.favorites.length });
|
||||
state.favorites = await api.get('/api/me/favorites');
|
||||
// If you're currently viewing your own tab, refresh that view too.
|
||||
if (state.tabUser === state.user.username) state.tabFavorites = state.favorites;
|
||||
render();
|
||||
} catch (err) {
|
||||
console.warn('[master] toggleFavorite failed', err);
|
||||
@@ -296,7 +550,7 @@ async function toggleFavorite(stationId) {
|
||||
|
||||
function favoriteGenres() {
|
||||
const counts = new Map();
|
||||
for (const s of state.favorites) {
|
||||
for (const s of state.tabFavorites) {
|
||||
for (const g of (s.genres || [])) counts.set(g, (counts.get(g) || 0) + 1);
|
||||
}
|
||||
return [...counts.entries()]
|
||||
@@ -305,13 +559,105 @@ function favoriteGenres() {
|
||||
}
|
||||
|
||||
function filteredFavorites() {
|
||||
if (!state.favGenre) return state.favorites;
|
||||
return state.favorites.filter((s) => (s.genres || []).includes(state.favGenre));
|
||||
if (!state.favGenre) return state.tabFavorites;
|
||||
return state.tabFavorites.filter((s) => (s.genres || []).includes(state.favGenre));
|
||||
}
|
||||
|
||||
// ---------- Favorite tabs (users-as-folders) ----------
|
||||
|
||||
/** Ordered list of tabs: main first (★), then self if not main, then others. */
|
||||
function favoriteTabs() {
|
||||
const tabs = [];
|
||||
const seen = new Set();
|
||||
if (state.mainUser) {
|
||||
tabs.push({ ...state.mainUser, main: true });
|
||||
seen.add(state.mainUser.username);
|
||||
}
|
||||
if (state.user && !seen.has(state.user.username)) {
|
||||
tabs.push({ ...state.user, self: true });
|
||||
seen.add(state.user.username);
|
||||
}
|
||||
for (const u of state.users) {
|
||||
if (!seen.has(u.username)) {
|
||||
tabs.push(u);
|
||||
seen.add(u.username);
|
||||
}
|
||||
}
|
||||
// Annotate "self" on whichever tab matches the current viewer.
|
||||
for (const t of tabs) if (t.username === state.user.username) t.self = true;
|
||||
return tabs;
|
||||
}
|
||||
|
||||
async function switchTab(username) {
|
||||
if (!username || username === state.tabUser) return;
|
||||
state.tabUser = username;
|
||||
state.favGenre = '';
|
||||
if (username === state.user.username) {
|
||||
state.tabFavorites = state.favorites;
|
||||
render();
|
||||
return;
|
||||
}
|
||||
state.tabLoading = true;
|
||||
render();
|
||||
try {
|
||||
state.tabFavorites = await api.get(`/api/users/${encodeURIComponent(username)}/favorites`);
|
||||
} catch (err) {
|
||||
console.warn('[master] failed to load favorites for', username, err);
|
||||
state.tabFavorites = [];
|
||||
} finally {
|
||||
state.tabLoading = false;
|
||||
render();
|
||||
}
|
||||
}
|
||||
|
||||
/** Can the viewer write into the currently-shown tab? */
|
||||
function canEditCurrentTab() {
|
||||
if (!state.tabUser) return false;
|
||||
if (state.tabUser === state.user.username) return true;
|
||||
// Admins can curate the shared/main tab.
|
||||
return state.user.role === 'admin'
|
||||
&& state.mainUser && state.tabUser === state.mainUser.username;
|
||||
}
|
||||
|
||||
// ---------- User switching (avatar picker) ----------
|
||||
|
||||
async function switchUser(username) {
|
||||
if (!username || username === state.user.username) {
|
||||
state.showAvatars = false;
|
||||
render();
|
||||
return;
|
||||
}
|
||||
try {
|
||||
await api.post('/api/auth/switch', { username });
|
||||
} catch (err) {
|
||||
console.warn('[master] switch failed', err);
|
||||
alert(err.message || 'Could not switch user');
|
||||
return;
|
||||
}
|
||||
// Hard reload: re-bootstrap so all per-user caches (rooms, favorites, WS) are reset.
|
||||
location.reload();
|
||||
}
|
||||
|
||||
// ---------- Follow main ----------
|
||||
|
||||
async function followMain() {
|
||||
if (!state.mainUser) return;
|
||||
const personalSlug = `u-${state.mainUser.id}`;
|
||||
state.roomSlug = personalSlug;
|
||||
history.replaceState(null, '', `?room=${encodeURIComponent(personalSlug)}`);
|
||||
// Make sure it appears in the room dropdown by refetching.
|
||||
try { state.rooms = await api.get('/api/rooms'); } catch { }
|
||||
openWs();
|
||||
render();
|
||||
}
|
||||
|
||||
// ---------- Render ----------
|
||||
|
||||
function render() {
|
||||
// Bail while the user is actively dragging a range slider — see
|
||||
// `_dragLockCount` for the rationale. The next pointerup will schedule
|
||||
// a catch-up render.
|
||||
if (_dragLockCount > 0) return;
|
||||
// Preserve scroll position of the favorites grid across re-renders so that
|
||||
// tapping a tile (which triggers a full re-render) does not jump back to top.
|
||||
const prevFavScroll = app.querySelector('.favs-grid')?.scrollLeft ?? 0;
|
||||
@@ -337,15 +683,19 @@ function render() {
|
||||
el('option', { value: r.slug, selected: r.slug === state.roomSlug }, r.name)))
|
||||
),
|
||||
el('div', { class: 'pill peers' }, `${state.peers.length} peer${state.peers.length === 1 ? '' : 's'}`),
|
||||
el('div', { class: 'pill role-pill', title: 'This master is the authoritative audio source for the room.' },
|
||||
'◉ Broadcasting'),
|
||||
np.error ? el('div', { class: 'err-banner' }, np.error) : null,
|
||||
el('div', { class: 'grow' }),
|
||||
el('button', {
|
||||
// Output picker: Electron only. In a browser tab the picker would
|
||||
// be useless (no real device enumeration / sink switching).
|
||||
native?.isElectron ? el('button', {
|
||||
class: 'pill out-btn' + (state.showOutputs ? ' active' : ''),
|
||||
title: 'Audio output',
|
||||
onClick: () => { state.showOutputs = !state.showOutputs; render(); }
|
||||
}, '🔊 ', currentDeviceLabel()),
|
||||
el('div', { class: 'pill' }, native ? 'native' : 'browser'),
|
||||
el('div', { class: 'pill' }, state.user.username),
|
||||
}, '🔊 ', currentDeviceLabel()) : null,
|
||||
renderFollowMainPill(),
|
||||
renderUserPill(),
|
||||
),
|
||||
|
||||
// Stage: now-playing block (with transport + volume embedded)
|
||||
@@ -376,6 +726,9 @@ function render() {
|
||||
}, fav ? '★' : '☆') : null
|
||||
),
|
||||
el('div', { class: 'genres' }, ...(st?.genres || []).slice(0, 6).map((g) => el('span', { class: 'tag' }, g))),
|
||||
// Live spectrum analyser (Electron only). The canvas is
|
||||
// hooked up after the DOM is appended (see below).
|
||||
native?.isElectron ? el('canvas', { class: 'np-spectrum', 'data-spectrum': '1' }) : null,
|
||||
state.voteStats ? el('div', { class: 'stats' },
|
||||
el('span', {}, '▲ ', el('b', {}, String(state.voteStats.up || 0))),
|
||||
el('span', {}, '▼ ', el('b', {}, String(state.voteStats.down || 0))),
|
||||
@@ -388,13 +741,14 @@ function render() {
|
||||
class: 'ctrl primary',
|
||||
title: 'Play / pause',
|
||||
disabled: !st,
|
||||
onClick: () => player.togglePause()
|
||||
onClick: () => { markGesture(); player.togglePause(); }
|
||||
}, np.playing ? '❚❚' : '▶'),
|
||||
el('button', {
|
||||
class: 'ctrl',
|
||||
title: 'Stop',
|
||||
disabled: !st,
|
||||
onClick: () => {
|
||||
markGesture();
|
||||
player.stop();
|
||||
endCurrentSession();
|
||||
state.np.playing = false;
|
||||
@@ -406,7 +760,15 @@ function render() {
|
||||
el('span', { class: 'vol-icon' }, '🔊'),
|
||||
el('input', {
|
||||
type: 'range', min: 0, max: 1, step: 0.01, value: np.volume,
|
||||
onInput: (e) => player.setVolume(Number(e.target.value))
|
||||
onInput: (e) => {
|
||||
const v = Number(e.target.value);
|
||||
player.setVolume(v);
|
||||
// Update the % label inline so it tracks the
|
||||
// slider while the drag-lock is suppressing
|
||||
// full renders.
|
||||
const valEl = e.target.parentNode?.querySelector('.val');
|
||||
if (valEl) valEl.textContent = Math.round(v * 100) + '%';
|
||||
}
|
||||
}),
|
||||
el('span', { class: 'val' }, Math.round(np.volume * 100) + '%')
|
||||
)
|
||||
@@ -419,7 +781,8 @@ function render() {
|
||||
el('span', {}, p.user?.username || '?')
|
||||
))
|
||||
: [el('span', { class: 'peer' }, 'Just you.')])
|
||||
)
|
||||
),
|
||||
renderZonesPanel()
|
||||
)
|
||||
)
|
||||
),
|
||||
@@ -430,7 +793,8 @@ function render() {
|
||||
),
|
||||
|
||||
// Output picker popover (hidden by default; toggled by topbar button).
|
||||
state.showOutputs ? renderOutputPopover() : null
|
||||
native?.isElectron && state.showOutputs ? renderOutputPopover() : null,
|
||||
state.showAvatars ? renderAvatarPopover() : null
|
||||
);
|
||||
app.appendChild(shell);
|
||||
// Restore favorites grid scroll position after the DOM swap.
|
||||
@@ -439,6 +803,11 @@ function render() {
|
||||
if (prevFavScroll) favGrid.scrollLeft = prevFavScroll;
|
||||
attachDragScroll(favGrid);
|
||||
}
|
||||
// Hook up the spectrum visualiser to the freshly-rendered canvas. The
|
||||
// visualiser module guards against running outside Electron and against
|
||||
// double-mounting on the same <audio> element.
|
||||
const canvas = app.querySelector('canvas.np-spectrum');
|
||||
if (canvas && player) mountVisualizer(canvas, player);
|
||||
}
|
||||
|
||||
// Pointer-drag horizontal scrolling for the favorites strip. Mouse users can
|
||||
@@ -500,12 +869,65 @@ function scrollFavs(direction) {
|
||||
grid.scrollBy({ left: direction * delta, behavior: 'smooth' });
|
||||
}
|
||||
|
||||
// Per-zone volume panel: one slider per non-display peer. Master can dim a
|
||||
// specific kiosk's local audio without touching the room's master volume.
|
||||
// Sends `command:peerVolume` which the server forwards only to that user.
|
||||
const _zoneVolumes = new Map(); // userId -> last value (UI memory only)
|
||||
function renderZonesPanel() {
|
||||
if (!ws) return null;
|
||||
const zones = (state.peers || []).filter((p) => p.kind !== 'display');
|
||||
if (!zones.length) return null;
|
||||
return el('div', { class: 'zones-panel', title: 'Per-zone (local) volume for each connected client.' },
|
||||
el('div', { class: 'zones-label' }, 'Zones'),
|
||||
...zones.map((p) => {
|
||||
const uid = p.user?.id;
|
||||
const username = p.user?.username || '?';
|
||||
const cur = _zoneVolumes.get(uid) ?? 0.7;
|
||||
return el('div', { class: 'zone-row' },
|
||||
el('span', { class: 'zone-name', title: `${username} (${p.kind})` }, username),
|
||||
el('input', {
|
||||
type: 'range', min: 0, max: 1, step: 0.05, value: cur,
|
||||
'aria-label': `Volume for ${username}`,
|
||||
onInput: (e) => {
|
||||
const v = Number(e.target.value);
|
||||
_zoneVolumes.set(uid, v);
|
||||
try { ws.send({ type: 'command', action: 'peerVolume', userId: uid, value: v }); } catch { /* ignore */ }
|
||||
const valEl = e.target.parentNode?.querySelector('.zone-val');
|
||||
if (valEl) valEl.textContent = Math.round(v * 100) + '%';
|
||||
}
|
||||
}),
|
||||
el('span', { class: 'zone-val' }, Math.round(cur * 100) + '%')
|
||||
);
|
||||
})
|
||||
);
|
||||
}
|
||||
|
||||
function renderFavoritesCard() {
|
||||
const tabs = favoriteTabs();
|
||||
const editable = canEditCurrentTab();
|
||||
const genres = favoriteGenres();
|
||||
const favs = filteredFavorites();
|
||||
const tabName = state.tabUser === state.user.username
|
||||
? 'My favorites'
|
||||
: (state.mainUser && state.tabUser === state.mainUser.username)
|
||||
? `${state.tabUser} (main)`
|
||||
: state.tabUser;
|
||||
return el('div', { class: 'card favs-card' },
|
||||
el('div', { class: 'fav-tabs' }, ...tabs.map((t) => el('button', {
|
||||
class: 'fav-tab' + (t.username === state.tabUser ? ' active' : '') + (t.main ? ' main' : '') + (t.self ? ' self' : ''),
|
||||
title: t.username + (t.main ? ' (main / shared)' : '') + (t.self ? ' (you)' : ''),
|
||||
onClick: () => switchTab(t.username)
|
||||
},
|
||||
el('span', { class: 'fav-tab-glyph' }, t.main ? '★' : (t.avatar_emoji || '●')),
|
||||
el('span', { class: 'fav-tab-name' }, t.username),
|
||||
))),
|
||||
el('div', { class: 'favs-header' },
|
||||
el('h3', {}, `Favorites (${favs.length}${state.favGenre ? `/${state.favorites.length}` : ''})`),
|
||||
el('h3', {},
|
||||
tabName,
|
||||
' ',
|
||||
el('span', { class: 'fav-count' }, `(${favs.length}${state.favGenre ? `/${state.tabFavorites.length}` : ''})`),
|
||||
!editable ? el('span', { class: 'fav-readonly', title: 'Read-only — switch to your own tab to edit' }, ' · read-only') : null
|
||||
),
|
||||
genres.length ? el('select', {
|
||||
class: 'genre-filter',
|
||||
title: 'Filter by genre',
|
||||
@@ -526,22 +948,26 @@ function renderFavoritesCard() {
|
||||
onClick: () => scrollFavs(1)
|
||||
}, '›')
|
||||
),
|
||||
el('div', { class: 'favs-grid' }, ...(favs.length ? favs.map((s) => {
|
||||
const art = s.image_display_url || s.image_url;
|
||||
const active = state.np.stationId === s.id;
|
||||
return el('button', {
|
||||
class: 'fav-tile' + (active ? ' active' : ''),
|
||||
title: s.name,
|
||||
onClick: () => playStation(s)
|
||||
},
|
||||
el('div', {
|
||||
class: 'fav-art' + (art ? '' : ' empty'),
|
||||
style: art ? { backgroundImage: `url("${art}")` } : {}
|
||||
}),
|
||||
el('div', { class: 'fav-name' }, s.name)
|
||||
);
|
||||
}) : [el('div', { class: 'favs-empty' },
|
||||
state.favGenre ? 'No favorites in this genre.' : 'No favorites yet. Star a station to add it.')]))
|
||||
el('div', { class: 'favs-grid' }, ...(state.tabLoading
|
||||
? [el('div', { class: 'favs-empty' }, 'Loading…')]
|
||||
: favs.length ? favs.map((s) => {
|
||||
const art = s.image_display_url || s.image_url;
|
||||
const active = state.np.stationId === s.id;
|
||||
return el('button', {
|
||||
class: 'fav-tile' + (active ? ' active' : ''),
|
||||
title: s.name,
|
||||
onClick: () => playStation(s)
|
||||
},
|
||||
el('div', {
|
||||
class: 'fav-art' + (art ? '' : ' empty'),
|
||||
style: art ? { backgroundImage: `url("${art}")` } : {}
|
||||
}),
|
||||
el('div', { class: 'fav-name' }, s.name)
|
||||
);
|
||||
}) : [el('div', { class: 'favs-empty' },
|
||||
state.favGenre ? 'No favorites in this genre.'
|
||||
: editable ? 'No favorites yet. Star a station to add it.'
|
||||
: `${state.tabUser} has no favorites yet.`)]))
|
||||
);
|
||||
}
|
||||
|
||||
@@ -576,6 +1002,77 @@ function currentDeviceLabel() {
|
||||
return d ? d.label : '—';
|
||||
}
|
||||
|
||||
// ---------- User pill + avatar popover + follow-main ----------
|
||||
|
||||
function renderUserPill() {
|
||||
const trusted = !!state.device.trusted;
|
||||
const others = (state.device.users || []).filter((u) => u.username !== state.user.username);
|
||||
const canSwitch = trusted && others.length > 0;
|
||||
return el('button', {
|
||||
class: 'pill user-pill' + (state.showAvatars ? ' active' : ''),
|
||||
title: canSwitch ? 'Switch user' : (trusted ? 'No other users on this device' : 'This device is not trusted for fast switching'),
|
||||
onClick: () => {
|
||||
if (!canSwitch) return;
|
||||
state.showAvatars = !state.showAvatars;
|
||||
render();
|
||||
}
|
||||
},
|
||||
el('span', {
|
||||
class: 'avatar',
|
||||
style: state.user.avatar_color ? { background: state.user.avatar_color } : {}
|
||||
}, state.user.avatar_emoji || state.user.username.slice(0, 1).toUpperCase()),
|
||||
el('span', {}, state.user.username),
|
||||
canSwitch ? el('span', { class: 'caret' }, '▾') : null
|
||||
);
|
||||
}
|
||||
|
||||
function renderFollowMainPill() {
|
||||
if (!state.mainUser) return null;
|
||||
const mainSlug = `u-${state.mainUser.id}`;
|
||||
const following = state.roomSlug === mainSlug;
|
||||
const isMainHerself = state.user.id === state.mainUser.id;
|
||||
if (isMainHerself && following) return null; // pointless when main controls main
|
||||
return el('button', {
|
||||
class: 'pill follow-pill' + (following ? ' active' : ''),
|
||||
title: following ? `Following ${state.mainUser.username}'s group` : `Join ${state.mainUser.username}'s group (the house default)`,
|
||||
onClick: () => { followMain(); }
|
||||
}, following ? `◉ Following ${state.mainUser.username}` : `↗ Follow ${state.mainUser.username}`);
|
||||
}
|
||||
|
||||
function renderAvatarPopover() {
|
||||
const users = state.device.users || [];
|
||||
return el('div', {
|
||||
class: 'avatar-popover-wrap',
|
||||
onClick: (e) => { if (e.target === e.currentTarget) { state.showAvatars = false; render(); } }
|
||||
},
|
||||
el('div', { class: 'avatar-popover card' },
|
||||
el('div', { class: 'avatar-popover-head' },
|
||||
el('h3', {}, 'Switch user'),
|
||||
el('button', {
|
||||
class: 'close', title: 'Close',
|
||||
onClick: () => { state.showAvatars = false; render(); }
|
||||
}, '×')
|
||||
),
|
||||
el('div', { class: 'avatar-list' }, ...users.map((u) => el('button', {
|
||||
class: 'avatar-row' + (u.username === state.user.username ? ' active' : ''),
|
||||
onClick: () => switchUser(u.username)
|
||||
},
|
||||
el('span', {
|
||||
class: 'avatar lg',
|
||||
style: u.avatar_color ? { background: u.avatar_color } : {}
|
||||
}, u.avatar_emoji || u.username.slice(0, 1).toUpperCase()),
|
||||
el('span', { class: 'avatar-name' },
|
||||
u.username,
|
||||
u.is_main ? el('span', { class: 'avatar-tag' }, ' ★ main') : null,
|
||||
u.username === state.user.username ? el('span', { class: 'avatar-tag dim' }, ' (signed in)') : null
|
||||
)
|
||||
))),
|
||||
el('div', { class: 'avatar-hint' },
|
||||
'Add users via the admin panel → Trust device.')
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
function showLogin() {
|
||||
clear(app);
|
||||
app.appendChild(el('div', { class: 'login' },
|
||||
|
||||
Reference in New Issue
Block a user