feat: add multi-user support for favorites management and room clock synchronization

- Implemented a new API endpoint for retrieving and managing user favorites in /api/users.
- Added functionality for admins to edit the shared "main" user's favorites.
- Created a one-shot DB smoke test script for verifying multi-user kiosk migrations.
- Introduced a RoomClock class for synchronizing server time across clients using WebSocket.
This commit is contained in:
Marco Mooren
2026-05-13 13:53:12 +02:00
parent f6cdfd975c
commit 29423288ca
41 changed files with 4229 additions and 275 deletions

View File

@@ -16,6 +16,7 @@
import { api } from '../shared/api.js';
import { el, clear } from '../shared/dom.js';
import { Player } from '../player.js';
import { mountDebugPane } from '../shared/debug.js';
const app = document.getElementById('app');
const state = {
@@ -50,6 +51,9 @@ async function bootstrap() {
return;
}
await refresh();
// Admin doesn't run a RoomClock or WS — the pane mostly shows the
// audition player state (useful for diagnosing broken stations).
mountDebugPane({ player: preview, clock: null, ws: null, role: 'admin' });
render();
}
@@ -932,13 +936,48 @@ function renderRooms(root) {
function renderUsers(root) {
root.appendChild(el('div', { class: 'bar' },
el('h2', { style: { margin: 0, flex: 1 } }, 'Users'),
el('button', { class: 'btn', onClick: openTrustDeviceDialog }, '🔑 Trust this device'),
' ',
el('button', { class: 'btn primary', onClick: openUserDialog }, '+ Add user')
));
root.appendChild(el('table', {},
el('thead', {}, el('tr', {}, el('th', {}, 'Username'), el('th', {}, 'Role'), el('th', {}, 'Created'), el('th', {}, ''))),
el('thead', {}, el('tr', {},
el('th', {}, 'Username'),
el('th', {}, 'Role'),
el('th', {}, 'Main'),
el('th', {}, 'Avatar'),
el('th', {}, 'Created'),
el('th', {}, ''))),
el('tbody', {}, ...state.users.map((u) => el('tr', {},
el('td', {}, u.username),
el('td', {}, u.role),
el('td', {}, u.is_main ? '★ main' : el('button', {
class: 'btn', title: 'Promote to main (shared) user',
onClick: async () => {
if (!confirm(`Make ${u.username} the shared/main user?`)) return;
await api.patch(`/api/auth/users/${u.id}`, { is_main: true });
await refresh(); render();
}
}, 'Make main')),
el('td', {},
el('span', {
style: {
display: 'inline-grid', placeItems: 'center', width: '24px', height: '24px',
background: u.avatar_color || '#ff7a3d', color: '#1a0a00', fontWeight: '800', fontSize: '12px'
}
}, u.avatar_emoji || u.username.slice(0, 1).toUpperCase()),
' ',
el('button', {
class: 'btn', onClick: async () => {
const emoji = prompt(`Avatar emoji / letter for ${u.username} (leave empty to clear):`, u.avatar_emoji || '');
if (emoji === null) return;
const color = prompt(`Avatar color (hex, e.g. #ff7a3d):`, u.avatar_color || '#ff7a3d');
if (color === null) return;
await api.patch(`/api/auth/users/${u.id}`, { avatar_emoji: emoji, avatar_color: color });
await refresh(); render();
}
}, 'Edit')
),
el('td', {}, u.created_at),
el('td', {},
el('button', {
@@ -966,6 +1005,61 @@ function renderUsers(root) {
));
}
async function openTrustDeviceDialog() {
// Snapshot of current state to pre-check existing whitelist.
let info = { trusted: false, users: [], label: '' };
try { info = await api.get('/api/auth/devices/me'); } catch { }
const existing = new Set((info.users || []).map((u) => u.id));
const dlg = el('dialog');
dlg.appendChild(el('form', {
method: 'dialog', onSubmit: async (e) => {
e.preventDefault();
const fd = new FormData(e.target);
const ids = [...fd.getAll('user_id')].map(Number);
const label = fd.get('label') || null;
try {
if (info.trusted) {
await api.patch('/api/auth/devices/me', { label, user_ids: ids });
alert('Device whitelist updated.');
} else {
await api.post('/api/auth/devices/trust', { label, user_ids: ids });
alert('This device is now trusted. Fast-switching is enabled for the selected users.');
}
} catch (err) {
alert(err.message || 'Failed');
return;
}
dlg.close();
}
},
el('h2', {}, info.trusted ? 'Edit trusted device' : 'Trust this device'),
el('p', { style: { color: '#8a90a0', fontSize: '13px' } },
'Listed users can fast-switch on this device without a password. ',
'The cookie is HttpOnly and lasts 1 year.'),
el('div', { class: 'row' },
el('label', {}, 'Device label'),
el('input', { name: 'label', value: info.label || '', placeholder: 'e.g. Kitchen kiosk' })),
el('div', { style: { maxHeight: '300px', overflowY: 'auto', border: '1px solid #262b36', padding: '8px' } },
...state.users.map((u) => el('label', {
style: { display: 'flex', alignItems: 'center', gap: '8px', padding: '4px 6px', cursor: 'pointer' }
},
el('input', {
type: 'checkbox', name: 'user_id', value: String(u.id),
checked: existing.has(u.id) || u.id === state.user.id
}),
el('span', {}, u.username),
u.is_main ? el('span', { style: { color: '#ffb37a', fontSize: '11px' } }, ' ★ main') : null,
u.id === state.user.id ? el('span', { style: { color: '#5d6373', fontSize: '11px' } }, ' (you)') : null,
))),
el('div', { class: 'actions' },
el('button', { class: 'btn', type: 'button', onClick: () => dlg.close() }, 'Cancel'),
el('button', { class: 'btn primary', type: 'submit' }, info.trusted ? 'Update' : 'Trust device'))
));
document.body.appendChild(dlg);
dlg.showModal();
dlg.addEventListener('close', () => dlg.remove());
}
function openUserDialog() {
const dlg = el('dialog');
dlg.appendChild(el('form', {

File diff suppressed because it is too large Load Diff

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@@ -17,21 +17,23 @@ import { api } from '../shared/api.js';
import { connectWs } from '../shared/ws.js';
import { el, clear } from '../shared/dom.js';
import { Player } from '../player.js';
import { RoomClock } from '../shared/clock.js';
import { mountVisualizer } from './visualizer.js';
import { showStartModal, autoplayDismissed } from '../shared/playGate.js';
import { mountDebugPane } from '../shared/debug.js';
// Fake list mirrors what a typical desktop sees. Used only when no native
// bridge is present (i.e. running in a normal browser tab, not Electron).
const FAKE_DEVICES = [
{ id: 'default', label: 'System default', kind: 'speakers' },
{ id: 'speakers-internal', label: 'Built-in speakers', kind: 'speakers' },
{ id: 'headphones-jack', label: 'Headphones (3.5mm)', kind: 'headphones' },
{ id: 'hdmi-tv', label: 'HDMI Living-room TV', kind: 'hdmi' },
{ id: 'bt-marshall', label: 'Bluetooth Marshall Stanmore', kind: 'bluetooth' },
{ id: 'usb-audient', label: 'USB Audient EVO 4', kind: 'usb' }
];
// The audio-output picker and the spectrum visualiser only work inside the
// Electron shell (real device enumeration, plus the CORS-rewrite that lets
// AnalyserNode read PCM from cross-origin radio streams). In a plain browser
// tab those features are hidden — the master still functions as the room's
// authoritative source for any connected kiosks.
const app = document.getElementById('app');
const state = {
user: null,
users: [], // public list of all users (for the tab strip + avatar picker)
mainUser: null, // the shared/house identity, e.g. morphix
device: { trusted: false, users: [] }, // trusted-device whitelist for fast switching
rooms: [],
roomSlug: null,
room: null,
@@ -42,15 +44,46 @@ const state = {
loading: false, volume: 0.7, error: null
},
voteStats: null,
favorites: [],
favorites: [], // current viewer's *own* favorites (write target, heart indicator)
tabUser: null, // username currently shown in the favorites strip (defaults to self)
tabFavorites: [], // favorites for the active tab (== state.favorites when tabUser is self)
tabLoading: false,
favGenre: '', // active genre filter for favorites browser
showOutputs: false, // output picker is hidden behind a button
showAvatars: false, // avatar / user-switch popover
session: null // { id, stationId, startedAt } for the open play_history row
};
const native = window.oradioNative || null;
let ws = null;
let player = null;
// Mandatory click-to-start in plain browsers — same scheme as the kiosk.
// Auto-resume on cold-boot (hello-state replay) must wait for the user to
// tap Start before calling player.audio.play(). Electron bypasses via
// autoplayDismissed().
let gestureUnlocked = false;
function markGesture() { gestureUnlocked = true; }
async function ensureGesture(stationName, subtitle) {
if (gestureUnlocked) return true;
if (autoplayDismissed()) { gestureUnlocked = true; return true; }
try {
await showStartModal({
stationName: stationName || 'Radio',
subtitle: subtitle || 'Tap Start to enable audio.',
onStart: () => { gestureUnlocked = true; }
});
return gestureUnlocked;
} catch {
return false;
}
}
// Master command de-dup: track the station id of the in-flight play (so a
// second cmd for the same id is a no-op) and a generation counter so a slow
// /api/stations/:id fetch from an OLD cmd can't call playStation() after a
// newer cmd has already been handled.
let _pendingStationId = null;
let _cmdGen = 0;
const clock = new RoomClock();
async function bootstrap() {
try { state.user = await api.get('/api/auth/me'); }
@@ -66,30 +99,105 @@ async function bootstrap() {
|| (state.rooms[0] && state.rooms[0].slug)
|| `u-${state.user.id}`;
// Initial device list.
if (native?.listOutputs) {
state.devices.list = await native.listOutputs();
state.devices.current = (await native.getCurrent()) || state.devices.list[0]?.id;
// Initial device list — Electron only. In the browser the picker is
// hidden, so we leave the list empty.
if (native?.isElectron && native.listOutputs) {
try {
state.devices.list = await native.listOutputs();
state.devices.current = (await native.getCurrent()) || state.devices.list[0]?.id || 'default';
} catch (err) {
console.warn('[master] listOutputs failed', err);
state.devices.list = [];
state.devices.current = 'default';
}
native.onCurrentChanged?.((id) => { state.devices.current = id; advertiseDevices(); render(); });
} else {
state.devices.list = FAKE_DEVICES;
state.devices.current = 'default';
state.devices.list = [];
state.devices.current = null;
}
player = new Player({
onState: (s) => {
// Capture the previous snapshot BEFORE merging so we can tell
// whether the change is actually worth broadcasting.
const prev = { ...state.np };
Object.assign(state.np, s);
// Push display truth out to the room.
sendState();
render();
// Push display truth out to the room ONLY on meaningful changes:
// station, playing flag, or volume. The Player emits during the
// loading phase (playing:false, loading:true) used to thrash the
// server-persisted state and cause all peers to see a
// playing-false flicker. We also intentionally do NOT send while
// `loading` is true — onPlayingOnce will send a single state
// with started_at once audio actually starts.
const station = state.np.stationId;
const playing = !!state.np.playing;
const volume = state.np.volume;
const stationOrPlayingChanged = station !== prev.stationId || playing !== !!prev.playing;
const volumeChanged = Math.abs((volume ?? 0) - (prev.volume ?? 0)) > 0.001;
const isLoading = s.loading === true;
// Defensive guard: Player.play() already swallows the pause
// event from its internal stop() via _silentStop, but if any
// other path produces a (stationId=null, playing=false) emit
// mid-switch (e.g. an `error` event), don't broadcast that
// ghost — the kiosks would briefly clear their UI.
const ghostStop = s.playing === false && s.stationId == null && _pendingStationId != null;
if (!isLoading && !ghostStop) {
if (stationOrPlayingChanged) {
// Station / playing transitions are user-visible — send now
// and drop any pending throttled volume broadcast (the
// state we send carries the latest volume).
if (_volumeBroadcastT) { clearTimeout(_volumeBroadcastT); _volumeBroadcastT = null; }
sendState();
} else if (volumeChanged) {
broadcastVolumeSoon();
}
}
scheduleRender();
}
});
// The master IS the anchor: when its <audio> reports its first decoded
// sample for a (new) station, re-broadcast started_at so every peer
// aligns on a real wall-clock instant instead of the server's
// command-time estimate.
player.onPlayingOnce = (station) => {
if (!ws || !station) return;
const startedAt = clock.now ? clock.now() : Date.now();
try {
ws.send({
type: 'state',
stationId: station.id,
playing: true,
volume: state.np.volume,
started_at: startedAt
});
} catch { /* ignore */ }
// Local sync engine should re-target too so the master's own output
// honours the shared deadline.
if (player.sync.enabled) player.updateSyncTarget(startedAt);
else applyMasterSync(startedAt);
};
// Load favorites so the touch browser + heart indicator work.
try { state.favorites = await api.get('/api/me/favorites'); }
catch { state.favorites = []; }
// Multi-user surface: list of all users (tab strip), the main/shared
// identity (pinned tab + "Follow main" target), and this device's
// trusted-user whitelist (for fast switching).
try { state.users = await api.get('/api/auth/users/public'); }
catch { state.users = []; }
try { state.mainUser = await api.get('/api/auth/main'); }
catch { state.mainUser = null; }
try { state.device = await api.get('/api/auth/devices/me'); }
catch { state.device = { trusted: false, users: [] }; }
// Default tab is yourself; the strip pins main first regardless.
state.tabUser = state.user.username;
state.tabFavorites = state.favorites;
openWs();
startSyncPosBroadcast();
mountDebugPane({ player, clock, getWs: () => ws, role: 'master' });
render();
}
@@ -101,15 +209,60 @@ if (typeof window !== 'undefined') {
function openWs() {
if (ws) { try { ws.close(); } catch { } }
clock.detach();
ws = connectWs(handleWs, {
room: state.roomSlug,
kind: 'display',
onOpen: () => advertiseDevices()
});
clock.attachWs(ws);
}
// Every 2 s while audio is actually playing, broadcast a sync-pos snapshot.
// Peers on non-HLS streams use this as the timeline anchor: at server-clock
// `atServerNow` the master's <audio>.currentTime was `masterCT`, so each
// peer projects its own expected position forward from that point. HLS
// peers prefer PROGRAM-DATE-TIME when available and ignore this; the
// snapshot is still useful as a fallback if PDT is missing or skewed.
let _syncPosTimer = null;
function startSyncPosBroadcast() {
if (_syncPosTimer) return;
_syncPosTimer = setInterval(() => {
if (!ws || !player) return;
if (player.audio.paused || player.audio.readyState < 2) return;
const station = state.np.stationId;
if (!Number.isFinite(station)) return;
try {
ws.send({
type: 'sync-pos',
stationId: station,
masterCT: player.audio.currentTime,
atServerNow: clock.now ? clock.now() : Date.now(),
pdtMs: player.hls?.playingDate?.getTime?.() ?? null,
bufferMs: player.sync?.bufferMs ?? null
});
} catch { /* ignore transient send errors */ }
}, 2000);
}
function stopSyncPosBroadcast() {
if (_syncPosTimer) { clearInterval(_syncPosTimer); _syncPosTimer = null; }
}
if (typeof window !== 'undefined') {
window.addEventListener('pagehide', stopSyncPosBroadcast);
}
// The master is the room's authoritative audio source, but it still routes
// its own output through a DelayNode so the shared room deadline
// (startedAt + bufferMs) gives every late-joining listener room to align.
function applyMasterSync(startedAt) {
if (!player) return;
if (startedAt) player.enableSync({ clock, startedAt });
else player.disableSync();
}
function handleWs(msg) {
if (!msg || !msg.type) return;
if (msg.type === 'clock-pong') { clock.handlePong(msg); return; }
switch (msg.type) {
case 'hello': {
state.room = msg.room;
@@ -128,9 +281,21 @@ function handleWs(msg) {
if (typeof rs?.volume === 'number') {
player.setVolume(rs.volume);
}
applyMasterSync(rs?.started_at || null);
render();
return;
}
case 'state': {
// Server echoes our own state plus its canonical started_at; the
// master uses that as the sync anchor too.
if (msg.started_at) {
if (player?.sync?.enabled) player.updateSyncTarget(msg.started_at);
else applyMasterSync(msg.started_at);
} else {
applyMasterSync(null);
}
return;
}
case 'presence':
state.peers = msg.peers || [];
render();
@@ -156,13 +321,31 @@ function handleCommand(msg) {
case 'play': {
const id = Number(msg.stationId);
if (!Number.isFinite(id)) return;
api.get(`/api/stations/${id}`).then((st) => playStation(st)).catch(() => { });
// Idempotency: ignore a play for the station already current OR
// already pending. Without these guards a flood of commands (e.g.
// multiple kiosks racing, or repeated clicks) would call
// playStation() in a loop, each one doing stop()+play() and
// producing audible start/stop thrashing.
if (id === state.np.stationId) return;
if (id === _pendingStationId) return;
_pendingStationId = id;
const gen = ++_cmdGen;
api.get(`/api/stations/${id}`).then((st) => {
// Bail if a newer command superseded this one while the
// station metadata fetch was in flight.
if (gen !== _cmdGen) return;
_pendingStationId = null;
playStation(st);
}).catch(() => {
if (gen === _cmdGen) _pendingStationId = null;
});
return;
}
case 'pause':
player.togglePause();
if (state.np.playing) player.togglePause();
return;
case 'stop':
if (!state.np.stationId) return;
player.stop();
endCurrentSession();
state.np.playing = false;
@@ -171,11 +354,21 @@ function handleCommand(msg) {
render();
return;
case 'volume':
if (typeof msg.value === 'number') player.setVolume(msg.value);
if (typeof msg.value === 'number' && Math.abs(msg.value - state.np.volume) > 0.001) {
player.setVolume(msg.value);
}
return;
case 'setSink':
setSink(String(msg.deviceId || ''));
return;
case 'setSyncBuffer':
if (Number.isFinite(msg.value) && player) {
player.setSyncBufferMs(msg.value);
// The next sync-pos broadcast (within 2s) carries the new
// bufferMs so late joiners and reconnecting peers pick it up
// from `hello.last_sync_pos`.
}
return;
default:
return;
}
@@ -183,6 +376,13 @@ function handleCommand(msg) {
async function playStation(station, { silent } = {}) {
if (!station) return;
// User-initiated playStation calls (station-card click) ARE the
// gesture. Silent/hello-resume paths leave gestureUnlocked false so
// ensureGesture below surfaces the Start modal.
if (!silent) markGesture();
// Any in-flight command for a different station is now stale.
_cmdGen++;
_pendingStationId = null;
// Close any previous session before swapping. We compute the duration
// locally so resumes-after-suspend don't get charged the whole gap.
endCurrentSession();
@@ -193,7 +393,16 @@ async function playStation(station, { silent } = {}) {
plays: station.plays || 0, score: station.score || 0
};
render();
// Mandatory gesture in plain browsers — silent/hello-resume paths
// would otherwise call audio.play() without one and iOS/Chromium
// would refuse. ensureGesture short-circuits once unlocked.
const ok = await ensureGesture(station.name, silent ? 'Tap Start to resume the group audio.' : 'Tap Start to play.');
if (!ok) return;
await player.play(station);
if (player.audio.paused) {
// Gesture confirmed but browser hasn't started yet — try once more.
player.audio.play().catch(() => { });
}
if (!silent) {
try {
const stats = await api.post(`/api/stations/${station.id}/play`);
@@ -229,16 +438,7 @@ function endCurrentSession({ beacon = false } = {}) {
}
function sendState() {
if (!ws || !state.np.stationId) {
ws?.send({
type: 'state',
stationId: state.np.stationId,
playing: !!state.np.playing,
volume: state.np.volume
});
return;
}
ws.send({
ws?.send({
type: 'state',
stationId: state.np.stationId,
playing: !!state.np.playing,
@@ -246,6 +446,55 @@ function sendState() {
});
}
// Volume changes from the slider can fire at 60+ Hz. Coalesce the broadcast
// onto a short trailing timer so dragging produces ~12 messages/sec instead
// of hundreds. Cleared when a station/playing change forces an immediate send.
let _volumeBroadcastT = null;
function broadcastVolumeSoon() {
if (_volumeBroadcastT) return;
_volumeBroadcastT = setTimeout(() => {
_volumeBroadcastT = null;
sendState();
}, 80);
}
// Single rAF gate around render() so a burst of state updates within the same
// frame collapses to one DOM rebuild. Without this, dragging the volume
// slider triggered a render per pointer event, tearing the slider out from
// under the user's pointer.
let _renderScheduled = false;
function scheduleRender() {
if (_renderScheduled) return;
_renderScheduled = true;
requestAnimationFrame(() => {
_renderScheduled = false;
render();
});
}
// `render()` does a full clear+rebuild of the DOM. If we re-render while the
// user is dragging a range slider, the slider element they're holding gets
// destroyed mid-drag and the browser drops the drag. Track active slider
// drags at the document level and have render() bail until the pointer is
// released. After release we trigger one catch-up render.
let _dragLockCount = 0;
function isRangeInput(t) {
return t instanceof HTMLInputElement && t.type === 'range';
}
if (typeof window !== 'undefined') {
document.addEventListener('pointerdown', (e) => {
if (isRangeInput(e.target)) _dragLockCount++;
}, true);
const release = (e) => {
if (isRangeInput(e.target) && _dragLockCount > 0) {
_dragLockCount--;
scheduleRender();
}
};
document.addEventListener('pointerup', release, true);
document.addEventListener('pointercancel', release, true);
}
function advertiseDevices() {
ws?.send({
type: 'devices',
@@ -261,10 +510,12 @@ async function setSink(deviceId) {
catch (err) { console.warn('[master] setOutput failed', err); return; }
}
state.devices.current = deviceId;
// Browser-only fallback: try `audio.setSinkId` if the device id maps to a
// real MediaDevices id. For the fake list this is a no-op visualisation.
if (player?.audio?.setSinkId && /^[a-f0-9]{16,}$/.test(deviceId)) {
try { await player.audio.setSinkId(deviceId); } catch { }
// Route both the audio element AND the AudioContext. Once the WebAudio
// graph is built (always, for the master) audio exits via the context's
// destination — setSinkId on the element alone is silently ignored.
if (native?.isElectron) {
try { await player.setSinkId(deviceId); }
catch (err) { console.warn('[master] setSinkId failed', err); }
}
advertiseDevices();
state.showOutputs = false;
@@ -278,6 +529,7 @@ function countDisplays(peers) {
// ---------- Favorites ----------
function isFavorite(stationId) {
// The heart always reflects the *viewer's* library, not the active tab.
return !!stationId && state.favorites.some((f) => f.id === stationId);
}
@@ -288,6 +540,8 @@ async function toggleFavorite(stationId) {
if (has) await api.del(`/api/me/favorites/${stationId}`);
else await api.put(`/api/me/favorites/${stationId}`, { position: state.favorites.length });
state.favorites = await api.get('/api/me/favorites');
// If you're currently viewing your own tab, refresh that view too.
if (state.tabUser === state.user.username) state.tabFavorites = state.favorites;
render();
} catch (err) {
console.warn('[master] toggleFavorite failed', err);
@@ -296,7 +550,7 @@ async function toggleFavorite(stationId) {
function favoriteGenres() {
const counts = new Map();
for (const s of state.favorites) {
for (const s of state.tabFavorites) {
for (const g of (s.genres || [])) counts.set(g, (counts.get(g) || 0) + 1);
}
return [...counts.entries()]
@@ -305,13 +559,105 @@ function favoriteGenres() {
}
function filteredFavorites() {
if (!state.favGenre) return state.favorites;
return state.favorites.filter((s) => (s.genres || []).includes(state.favGenre));
if (!state.favGenre) return state.tabFavorites;
return state.tabFavorites.filter((s) => (s.genres || []).includes(state.favGenre));
}
// ---------- Favorite tabs (users-as-folders) ----------
/** Ordered list of tabs: main first (★), then self if not main, then others. */
function favoriteTabs() {
const tabs = [];
const seen = new Set();
if (state.mainUser) {
tabs.push({ ...state.mainUser, main: true });
seen.add(state.mainUser.username);
}
if (state.user && !seen.has(state.user.username)) {
tabs.push({ ...state.user, self: true });
seen.add(state.user.username);
}
for (const u of state.users) {
if (!seen.has(u.username)) {
tabs.push(u);
seen.add(u.username);
}
}
// Annotate "self" on whichever tab matches the current viewer.
for (const t of tabs) if (t.username === state.user.username) t.self = true;
return tabs;
}
async function switchTab(username) {
if (!username || username === state.tabUser) return;
state.tabUser = username;
state.favGenre = '';
if (username === state.user.username) {
state.tabFavorites = state.favorites;
render();
return;
}
state.tabLoading = true;
render();
try {
state.tabFavorites = await api.get(`/api/users/${encodeURIComponent(username)}/favorites`);
} catch (err) {
console.warn('[master] failed to load favorites for', username, err);
state.tabFavorites = [];
} finally {
state.tabLoading = false;
render();
}
}
/** Can the viewer write into the currently-shown tab? */
function canEditCurrentTab() {
if (!state.tabUser) return false;
if (state.tabUser === state.user.username) return true;
// Admins can curate the shared/main tab.
return state.user.role === 'admin'
&& state.mainUser && state.tabUser === state.mainUser.username;
}
// ---------- User switching (avatar picker) ----------
async function switchUser(username) {
if (!username || username === state.user.username) {
state.showAvatars = false;
render();
return;
}
try {
await api.post('/api/auth/switch', { username });
} catch (err) {
console.warn('[master] switch failed', err);
alert(err.message || 'Could not switch user');
return;
}
// Hard reload: re-bootstrap so all per-user caches (rooms, favorites, WS) are reset.
location.reload();
}
// ---------- Follow main ----------
async function followMain() {
if (!state.mainUser) return;
const personalSlug = `u-${state.mainUser.id}`;
state.roomSlug = personalSlug;
history.replaceState(null, '', `?room=${encodeURIComponent(personalSlug)}`);
// Make sure it appears in the room dropdown by refetching.
try { state.rooms = await api.get('/api/rooms'); } catch { }
openWs();
render();
}
// ---------- Render ----------
function render() {
// Bail while the user is actively dragging a range slider — see
// `_dragLockCount` for the rationale. The next pointerup will schedule
// a catch-up render.
if (_dragLockCount > 0) return;
// Preserve scroll position of the favorites grid across re-renders so that
// tapping a tile (which triggers a full re-render) does not jump back to top.
const prevFavScroll = app.querySelector('.favs-grid')?.scrollLeft ?? 0;
@@ -337,15 +683,19 @@ function render() {
el('option', { value: r.slug, selected: r.slug === state.roomSlug }, r.name)))
),
el('div', { class: 'pill peers' }, `${state.peers.length} peer${state.peers.length === 1 ? '' : 's'}`),
el('div', { class: 'pill role-pill', title: 'This master is the authoritative audio source for the room.' },
'◉ Broadcasting'),
np.error ? el('div', { class: 'err-banner' }, np.error) : null,
el('div', { class: 'grow' }),
el('button', {
// Output picker: Electron only. In a browser tab the picker would
// be useless (no real device enumeration / sink switching).
native?.isElectron ? el('button', {
class: 'pill out-btn' + (state.showOutputs ? ' active' : ''),
title: 'Audio output',
onClick: () => { state.showOutputs = !state.showOutputs; render(); }
}, '🔊 ', currentDeviceLabel()),
el('div', { class: 'pill' }, native ? 'native' : 'browser'),
el('div', { class: 'pill' }, state.user.username),
}, '🔊 ', currentDeviceLabel()) : null,
renderFollowMainPill(),
renderUserPill(),
),
// Stage: now-playing block (with transport + volume embedded)
@@ -376,6 +726,9 @@ function render() {
}, fav ? '★' : '☆') : null
),
el('div', { class: 'genres' }, ...(st?.genres || []).slice(0, 6).map((g) => el('span', { class: 'tag' }, g))),
// Live spectrum analyser (Electron only). The canvas is
// hooked up after the DOM is appended (see below).
native?.isElectron ? el('canvas', { class: 'np-spectrum', 'data-spectrum': '1' }) : null,
state.voteStats ? el('div', { class: 'stats' },
el('span', {}, '▲ ', el('b', {}, String(state.voteStats.up || 0))),
el('span', {}, '▼ ', el('b', {}, String(state.voteStats.down || 0))),
@@ -388,13 +741,14 @@ function render() {
class: 'ctrl primary',
title: 'Play / pause',
disabled: !st,
onClick: () => player.togglePause()
onClick: () => { markGesture(); player.togglePause(); }
}, np.playing ? '❚❚' : '▶'),
el('button', {
class: 'ctrl',
title: 'Stop',
disabled: !st,
onClick: () => {
markGesture();
player.stop();
endCurrentSession();
state.np.playing = false;
@@ -406,7 +760,15 @@ function render() {
el('span', { class: 'vol-icon' }, '🔊'),
el('input', {
type: 'range', min: 0, max: 1, step: 0.01, value: np.volume,
onInput: (e) => player.setVolume(Number(e.target.value))
onInput: (e) => {
const v = Number(e.target.value);
player.setVolume(v);
// Update the % label inline so it tracks the
// slider while the drag-lock is suppressing
// full renders.
const valEl = e.target.parentNode?.querySelector('.val');
if (valEl) valEl.textContent = Math.round(v * 100) + '%';
}
}),
el('span', { class: 'val' }, Math.round(np.volume * 100) + '%')
)
@@ -419,7 +781,8 @@ function render() {
el('span', {}, p.user?.username || '?')
))
: [el('span', { class: 'peer' }, 'Just you.')])
)
),
renderZonesPanel()
)
)
),
@@ -430,7 +793,8 @@ function render() {
),
// Output picker popover (hidden by default; toggled by topbar button).
state.showOutputs ? renderOutputPopover() : null
native?.isElectron && state.showOutputs ? renderOutputPopover() : null,
state.showAvatars ? renderAvatarPopover() : null
);
app.appendChild(shell);
// Restore favorites grid scroll position after the DOM swap.
@@ -439,6 +803,11 @@ function render() {
if (prevFavScroll) favGrid.scrollLeft = prevFavScroll;
attachDragScroll(favGrid);
}
// Hook up the spectrum visualiser to the freshly-rendered canvas. The
// visualiser module guards against running outside Electron and against
// double-mounting on the same <audio> element.
const canvas = app.querySelector('canvas.np-spectrum');
if (canvas && player) mountVisualizer(canvas, player);
}
// Pointer-drag horizontal scrolling for the favorites strip. Mouse users can
@@ -500,12 +869,65 @@ function scrollFavs(direction) {
grid.scrollBy({ left: direction * delta, behavior: 'smooth' });
}
// Per-zone volume panel: one slider per non-display peer. Master can dim a
// specific kiosk's local audio without touching the room's master volume.
// Sends `command:peerVolume` which the server forwards only to that user.
const _zoneVolumes = new Map(); // userId -> last value (UI memory only)
function renderZonesPanel() {
if (!ws) return null;
const zones = (state.peers || []).filter((p) => p.kind !== 'display');
if (!zones.length) return null;
return el('div', { class: 'zones-panel', title: 'Per-zone (local) volume for each connected client.' },
el('div', { class: 'zones-label' }, 'Zones'),
...zones.map((p) => {
const uid = p.user?.id;
const username = p.user?.username || '?';
const cur = _zoneVolumes.get(uid) ?? 0.7;
return el('div', { class: 'zone-row' },
el('span', { class: 'zone-name', title: `${username} (${p.kind})` }, username),
el('input', {
type: 'range', min: 0, max: 1, step: 0.05, value: cur,
'aria-label': `Volume for ${username}`,
onInput: (e) => {
const v = Number(e.target.value);
_zoneVolumes.set(uid, v);
try { ws.send({ type: 'command', action: 'peerVolume', userId: uid, value: v }); } catch { /* ignore */ }
const valEl = e.target.parentNode?.querySelector('.zone-val');
if (valEl) valEl.textContent = Math.round(v * 100) + '%';
}
}),
el('span', { class: 'zone-val' }, Math.round(cur * 100) + '%')
);
})
);
}
function renderFavoritesCard() {
const tabs = favoriteTabs();
const editable = canEditCurrentTab();
const genres = favoriteGenres();
const favs = filteredFavorites();
const tabName = state.tabUser === state.user.username
? 'My favorites'
: (state.mainUser && state.tabUser === state.mainUser.username)
? `${state.tabUser} (main)`
: state.tabUser;
return el('div', { class: 'card favs-card' },
el('div', { class: 'fav-tabs' }, ...tabs.map((t) => el('button', {
class: 'fav-tab' + (t.username === state.tabUser ? ' active' : '') + (t.main ? ' main' : '') + (t.self ? ' self' : ''),
title: t.username + (t.main ? ' (main / shared)' : '') + (t.self ? ' (you)' : ''),
onClick: () => switchTab(t.username)
},
el('span', { class: 'fav-tab-glyph' }, t.main ? '★' : (t.avatar_emoji || '●')),
el('span', { class: 'fav-tab-name' }, t.username),
))),
el('div', { class: 'favs-header' },
el('h3', {}, `Favorites (${favs.length}${state.favGenre ? `/${state.favorites.length}` : ''})`),
el('h3', {},
tabName,
' ',
el('span', { class: 'fav-count' }, `(${favs.length}${state.favGenre ? `/${state.tabFavorites.length}` : ''})`),
!editable ? el('span', { class: 'fav-readonly', title: 'Read-only — switch to your own tab to edit' }, ' · read-only') : null
),
genres.length ? el('select', {
class: 'genre-filter',
title: 'Filter by genre',
@@ -526,22 +948,26 @@ function renderFavoritesCard() {
onClick: () => scrollFavs(1)
}, '')
),
el('div', { class: 'favs-grid' }, ...(favs.length ? favs.map((s) => {
const art = s.image_display_url || s.image_url;
const active = state.np.stationId === s.id;
return el('button', {
class: 'fav-tile' + (active ? ' active' : ''),
title: s.name,
onClick: () => playStation(s)
},
el('div', {
class: 'fav-art' + (art ? '' : ' empty'),
style: art ? { backgroundImage: `url("${art}")` } : {}
}),
el('div', { class: 'fav-name' }, s.name)
);
}) : [el('div', { class: 'favs-empty' },
state.favGenre ? 'No favorites in this genre.' : 'No favorites yet. Star a station to add it.')]))
el('div', { class: 'favs-grid' }, ...(state.tabLoading
? [el('div', { class: 'favs-empty' }, 'Loading…')]
: favs.length ? favs.map((s) => {
const art = s.image_display_url || s.image_url;
const active = state.np.stationId === s.id;
return el('button', {
class: 'fav-tile' + (active ? ' active' : ''),
title: s.name,
onClick: () => playStation(s)
},
el('div', {
class: 'fav-art' + (art ? '' : ' empty'),
style: art ? { backgroundImage: `url("${art}")` } : {}
}),
el('div', { class: 'fav-name' }, s.name)
);
}) : [el('div', { class: 'favs-empty' },
state.favGenre ? 'No favorites in this genre.'
: editable ? 'No favorites yet. Star a station to add it.'
: `${state.tabUser} has no favorites yet.`)]))
);
}
@@ -576,6 +1002,77 @@ function currentDeviceLabel() {
return d ? d.label : '—';
}
// ---------- User pill + avatar popover + follow-main ----------
function renderUserPill() {
const trusted = !!state.device.trusted;
const others = (state.device.users || []).filter((u) => u.username !== state.user.username);
const canSwitch = trusted && others.length > 0;
return el('button', {
class: 'pill user-pill' + (state.showAvatars ? ' active' : ''),
title: canSwitch ? 'Switch user' : (trusted ? 'No other users on this device' : 'This device is not trusted for fast switching'),
onClick: () => {
if (!canSwitch) return;
state.showAvatars = !state.showAvatars;
render();
}
},
el('span', {
class: 'avatar',
style: state.user.avatar_color ? { background: state.user.avatar_color } : {}
}, state.user.avatar_emoji || state.user.username.slice(0, 1).toUpperCase()),
el('span', {}, state.user.username),
canSwitch ? el('span', { class: 'caret' }, '▾') : null
);
}
function renderFollowMainPill() {
if (!state.mainUser) return null;
const mainSlug = `u-${state.mainUser.id}`;
const following = state.roomSlug === mainSlug;
const isMainHerself = state.user.id === state.mainUser.id;
if (isMainHerself && following) return null; // pointless when main controls main
return el('button', {
class: 'pill follow-pill' + (following ? ' active' : ''),
title: following ? `Following ${state.mainUser.username}'s group` : `Join ${state.mainUser.username}'s group (the house default)`,
onClick: () => { followMain(); }
}, following ? `◉ Following ${state.mainUser.username}` : `↗ Follow ${state.mainUser.username}`);
}
function renderAvatarPopover() {
const users = state.device.users || [];
return el('div', {
class: 'avatar-popover-wrap',
onClick: (e) => { if (e.target === e.currentTarget) { state.showAvatars = false; render(); } }
},
el('div', { class: 'avatar-popover card' },
el('div', { class: 'avatar-popover-head' },
el('h3', {}, 'Switch user'),
el('button', {
class: 'close', title: 'Close',
onClick: () => { state.showAvatars = false; render(); }
}, '×')
),
el('div', { class: 'avatar-list' }, ...users.map((u) => el('button', {
class: 'avatar-row' + (u.username === state.user.username ? ' active' : ''),
onClick: () => switchUser(u.username)
},
el('span', {
class: 'avatar lg',
style: u.avatar_color ? { background: u.avatar_color } : {}
}, u.avatar_emoji || u.username.slice(0, 1).toUpperCase()),
el('span', { class: 'avatar-name' },
u.username,
u.is_main ? el('span', { class: 'avatar-tag' }, ' ★ main') : null,
u.username === state.user.username ? el('span', { class: 'avatar-tag dim' }, ' (signed in)') : null
)
))),
el('div', { class: 'avatar-hint' },
'Add users via the admin panel → Trust device.')
)
);
}
function showLogin() {
clear(app);
app.appendChild(el('div', { class: 'login' },

View File

@@ -267,6 +267,27 @@ body {
color: var(--fg);
}
/* Live spectrum analyser canvas (Electron-only feature). Sits between the
genre tags and the stats line. Height is fixed; internal width is set by
the visualiser module based on devicePixelRatio. */
.master .np .meta .np-spectrum {
display: block;
width: 100%;
height: 72px;
border-radius: 8px;
background: linear-gradient(180deg, rgba(255, 255, 255, 0.02), rgba(0, 0, 0, 0.25));
border: 1px solid rgba(255, 255, 255, 0.06);
}
/* "Broadcasting" role indicator in the topbar \u2014 makes it explicit that
this window IS the room's audio source. */
.master .topbar .role-pill {
background: rgba(80, 220, 255, 0.10);
border-color: rgba(80, 220, 255, 0.35);
color: rgb(180, 235, 255);
letter-spacing: 0.02em;
}
/* ---------- Transport (embedded in now-playing) ---------- */
.master .np .transport {
display: flex;
@@ -721,3 +742,271 @@ body {
padding: 12px 4px;
text-align: center;
width: 100%;
}
/* ---------- Favorite tabs (users-as-folders) ---------- */
.master .fav-tabs {
display: flex;
gap: 4px;
padding: 6px 12px 0;
overflow-x: auto;
scrollbar-width: none;
}
.master .fav-tabs::-webkit-scrollbar {
display: none;
}
.master .fav-tab {
display: inline-flex;
align-items: center;
gap: 6px;
padding: 6px 12px;
background: var(--bg-2);
color: var(--muted);
border: 1px solid var(--line);
border-bottom: none;
font-size: 12px;
cursor: pointer;
white-space: nowrap;
height: 30px;
}
.master .fav-tab:hover {
color: var(--fg);
background: var(--bg-3);
}
.master .fav-tab.active {
background: var(--bg-1);
color: var(--fg);
border-color: var(--accent);
border-bottom-color: var(--bg-1);
margin-bottom: -1px;
}
.master .fav-tab.main .fav-tab-glyph {
color: var(--accent-2);
}
.master .fav-tab.self {
font-weight: 700;
}
.master .fav-tab-glyph {
font-size: 13px;
line-height: 1;
}
.master .fav-count {
color: var(--muted-2);
font-weight: 400;
font-size: 12px;
}
.master .fav-readonly {
color: var(--muted-2);
font-weight: 400;
font-size: 11px;
font-style: italic;
}
/* ---------- User pill + avatar ---------- */
.master .topbar .user-pill {
display: inline-flex;
align-items: center;
gap: 6px;
padding: 4px 10px 4px 4px;
cursor: pointer;
}
.master .topbar .user-pill .avatar {
display: inline-grid;
place-items: center;
width: 24px;
height: 24px;
background: var(--accent);
color: #1a0a00;
font-weight: 800;
font-size: 12px;
line-height: 1;
border-radius: 0;
}
.master .topbar .user-pill .caret {
color: var(--muted-2);
font-size: 10px;
}
.master .topbar .user-pill.active {
border-color: var(--accent);
color: var(--fg);
}
.master .topbar .follow-pill {
cursor: pointer;
}
.master .topbar .follow-pill.active {
border-color: var(--accent);
color: var(--accent-2);
}
/* ---------- Avatar / user-switch popover ---------- */
.avatar-popover-wrap {
position: fixed;
inset: 0;
background: rgba(0, 0, 0, 0.45);
display: grid;
place-items: center;
z-index: 100;
}
.avatar-popover {
min-width: 340px;
max-width: 480px;
background: var(--bg-1);
border: 1px solid var(--line);
box-shadow: 0 24px 60px rgba(0, 0, 0, 0.6);
}
.avatar-popover-head {
display: flex;
align-items: center;
justify-content: space-between;
padding: 12px 16px;
border-bottom: 1px solid var(--line);
}
.avatar-popover-head h3 {
margin: 0;
font-size: 14px;
font-weight: 700;
letter-spacing: .06em;
text-transform: uppercase;
color: var(--muted);
}
.avatar-popover .close {
background: transparent;
border: none;
color: var(--muted);
font-size: 20px;
cursor: pointer;
line-height: 1;
}
.avatar-list {
display: grid;
gap: 4px;
padding: 8px;
max-height: 60vh;
overflow-y: auto;
}
.avatar-row {
display: flex;
align-items: center;
gap: 12px;
padding: 10px 12px;
background: var(--bg-2);
border: 1px solid var(--line);
color: var(--fg);
cursor: pointer;
text-align: left;
font-size: 14px;
}
.avatar-row:hover {
border-color: var(--accent);
}
.avatar-row.active {
background: var(--bg-3);
cursor: default;
}
.avatar.lg {
display: inline-grid;
place-items: center;
width: 36px;
height: 36px;
background: var(--accent);
color: #1a0a00;
font-weight: 800;
font-size: 16px;
line-height: 1;
}
.avatar-name {
flex: 1;
}
.avatar-tag {
color: var(--accent-2);
font-size: 11px;
font-weight: 600;
letter-spacing: .04em;
}
.avatar-tag.dim {
color: var(--muted-2);
font-weight: 400;
}
.avatar-hint {
padding: 8px 16px 14px;
color: var(--muted-2);
font-size: 11px;
text-align: center;
}
/* === Click-to-start gate modal === */
.play-gate-backdrop {
position: fixed; inset: 0;
background: rgba(0,0,0,0.72);
backdrop-filter: blur(6px);
display: flex; align-items: center; justify-content: center;
z-index: 9999;
}
.play-gate-card {
background: #161a22; border: 1px solid #262b36;
border-radius: 20px; padding: 28px 32px;
min-width: 320px; max-width: 480px;
box-shadow: 0 18px 40px rgba(0,0,0,0.55);
text-align: center; color: #e9ecf2;
}
.play-gate-title { margin: 0 0 8px; font-size: 20px; }
.play-gate-station { color: #ff7a3d; font-weight: 600; margin-bottom: 4px; }
.play-gate-sub { color: #8a90a0; font-size: 13px; margin-bottom: 16px; }
.play-gate-row { display: flex; gap: 12px; justify-content: center; margin-top: 18px; }
.play-gate-start, .play-gate-cancel {
padding: 10px 22px; border-radius: 14px;
border: 1px solid #262b36; background: #1f242e; color: #e9ecf2;
font-size: 15px; cursor: pointer;
}
.play-gate-start { background: #ff7a3d; border-color: #ff7a3d; color: #07080b; font-weight: 600; }
.play-gate-start:hover { filter: brightness(1.1); }
.play-gate-cancel:hover { background: #0e1116; }
.play-gate-dismiss {
display: flex; gap: 8px; align-items: center; justify-content: center;
margin-top: 14px; color: #8a90a0; font-size: 12px; cursor: pointer;
}
/* === Zones panel === */
.zones-panel {
margin-top: 12px;
padding: 10px 12px;
background: #0e1116;
border: 1px solid #262b36;
border-radius: 12px;
display: flex; flex-direction: column; gap: 6px;
}
.zones-label {
font-size: 11px; color: #8a90a0; text-transform: uppercase; letter-spacing: 0.1em;
}
.zone-row {
display: grid; grid-template-columns: 120px 1fr 44px; align-items: center; gap: 10px;
}
.zone-name { font-size: 13px; color: #e9ecf2; overflow: hidden; text-overflow: ellipsis; }
.zone-row input[type=range] { width: 100%; }
.zone-val { font-size: 12px; color: #8a90a0; text-align: right; font-variant-numeric: tabular-nums; }

108
web/master/visualizer.js Normal file
View File

@@ -0,0 +1,108 @@
// Live spectrum analyser for the Master view.
//
// The audio graph (AudioContext + MediaElementSource + AnalyserNode + DelayNode)
// is owned by `web/player.js`. We only ask the player for the analyser node
// and draw it. This way `createMediaElementSource` is called exactly once per
// <audio> element regardless of who needs WebAudio.
//
// Whether the visualiser actually animates depends on the audio source being
// CORS-clean:
// - In Electron, the main process injects `Access-Control-Allow-Origin: *`
// on media responses, so direct Icecast streams work.
// - In a plain browser, the player routes through the same-origin
// `/api/stations/:id/proxy` endpoint whenever room sync is active, which
// also makes the analyser readable. Solo-mode playback in a plain browser
// uses the direct stream and the analyser will read silence-of-data —
// that's a fundamental browser CORS constraint, not a bug here.
let rafId = null;
let analyser = null;
let dataArr = null;
let currentCanvas = null;
let activePlayer = null;
function resizeCanvas(canvas) {
const dpr = window.devicePixelRatio || 1;
const cssW = canvas.clientWidth || canvas.width || 1;
const cssH = canvas.clientHeight || canvas.height || 1;
const w = Math.max(1, Math.round(cssW * dpr));
const h = Math.max(1, Math.round(cssH * dpr));
if (canvas.width !== w) canvas.width = w;
if (canvas.height !== h) canvas.height = h;
}
function draw(canvas) {
// Late binding: the player builds its graph lazily on first 'playing'
// event, so the analyser may only appear a moment after we mount.
if (!analyser && activePlayer) {
analyser = activePlayer.getAnalyser();
if (analyser) dataArr = new Uint8Array(analyser.frequencyBinCount);
}
if (!analyser || !dataArr) return;
resizeCanvas(canvas);
const ctx2d = canvas.getContext('2d');
if (!ctx2d) return;
analyser.getByteFrequencyData(dataArr);
const w = canvas.width;
const h = canvas.height;
ctx2d.clearRect(0, 0, w, h);
// Aggregate the ~512 raw bins into ~64 visual bars for legibility on the
// master stage. We weight lower frequencies (musically more interesting)
// by sampling logarithmically.
const bars = 64;
const binCount = dataArr.length;
const gap = Math.max(1, Math.floor(w / bars / 6));
const barW = (w - gap * (bars - 1)) / bars;
const grad = ctx2d.createLinearGradient(0, h, 0, 0);
grad.addColorStop(0, 'rgba(80, 220, 255, 0.85)');
grad.addColorStop(0.6, 'rgba(140, 120, 255, 0.85)');
grad.addColorStop(1, 'rgba(255, 100, 200, 0.95)');
ctx2d.fillStyle = grad;
for (let i = 0; i < bars; i++) {
const t0 = i / bars;
const t1 = (i + 1) / bars;
const lo = Math.floor(Math.pow(t0, 2) * binCount);
const hi = Math.max(lo + 1, Math.floor(Math.pow(t1, 2) * binCount));
let sum = 0;
for (let j = lo; j < hi && j < binCount; j++) sum += dataArr[j];
const avg = sum / (hi - lo); // 0..255
const norm = Math.pow(avg / 255, 0.7);
const barH = Math.max(2, Math.round(norm * h));
const x = Math.round(i * (barW + gap));
ctx2d.fillRect(x, h - barH, Math.max(1, Math.round(barW)), barH);
}
}
function loop() {
if (!currentCanvas) { rafId = null; return; }
draw(currentCanvas);
rafId = requestAnimationFrame(loop);
}
/**
* Attach the analyser tap to `player.audio` (via the player's shared graph)
* and start drawing into `canvas`. Idempotent.
*/
export function mountVisualizer(canvas, player) {
if (!canvas || !player?.audio) return;
activePlayer = player;
// Tickle the graph so the analyser is wired up before audio starts.
if (typeof player._ensureAudioGraph === 'function') {
try { player._ensureAudioGraph(); } catch { /* CORS — see file header */ }
}
analyser = player.getAnalyser();
if (analyser) dataArr = new Uint8Array(analyser.frequencyBinCount);
currentCanvas = canvas;
if (rafId == null) rafId = requestAnimationFrame(loop);
}
export function unmountVisualizer() {
currentCanvas = null;
if (rafId != null) {
cancelAnimationFrame(rafId);
rafId = null;
}
}

View File

@@ -1,17 +1,151 @@
import Hls from 'hls.js';
import { api } from './shared/api.js';
import { api, isAbort } from './shared/api.js';
// Shared symbols so the visualiser and the player attach to the same
// AudioContext / MediaElementSource for a given <audio> element.
// `createMediaElementSource` may only be called once per element.
const CTX_KEY = Symbol.for('oradio.audio.ctx');
const SRC_KEY = Symbol.for('oradio.audio.src');
const ANALYSER_KEY = Symbol.for('oradio.audio.analyser');
const DELAY_KEY = Symbol.for('oradio.audio.delay');
const GAIN_KEY = Symbol.for('oradio.audio.gain');
// How much audio every client is willing to hold in its DelayNode buffer.
// 30 s is the safe ceiling for most browsers' DelayNode maxDelayTime.
const MAX_DELAY_SEC = 30;
// 3s is responsive on a well-connected device and feels close to live.
// Slow phones (iPhone cold-start ~4s) will report 'lagging' on the sync
// chip until the user bumps the buffer via the room-pill slider — that's
// the right UX escape hatch rather than forcing everyone to pay a 12s
// startup lag.
const DEFAULT_BUFFER_MS = 3000;
const MIN_BUFFER_MS = 1500;
const MAX_BUFFER_MS = 25000;
// Light, opt-in tracing for the sync pipeline. Enable in the browser via:
// localStorage.setItem('oradio.debugSync', '1')
function syncDebugOn() {
try { return localStorage.getItem('oradio.debugSync') === '1'; }
catch { return false; }
}
export function logSync(tag, payload) {
if (!syncDebugOn()) return;
try { console.log('[player:sync]', tag, payload || ''); } catch { /* ignore */ }
}
function readBufferPref() {
try {
const raw = Number(localStorage.getItem('oradio.syncBufferMs'));
if (Number.isFinite(raw) && raw >= MIN_BUFFER_MS && raw <= MAX_BUFFER_MS) return raw;
} catch { /* private mode */ }
return DEFAULT_BUFFER_MS;
}
export class Player {
constructor({ onState }) {
this.audio = new Audio();
this.audio.preload = 'none';
// Note: do NOT set crossOrigin — most Icecast/SHOUTcast servers don't send
// CORS headers and the browser will then refuse to play the stream.
// iOS Safari refuses to play inline without this; without it the
// OS may also pause/route audio unpredictably which makes sync
// measurement jump.
this.audio.playsInline = true;
this.audio.setAttribute('playsinline', '');
this.audio.setAttribute('webkit-playsinline', '');
this.hls = null;
this.station = null;
this.streamId = null;
this.usingProxy = false;
// Volume tracked separately from `audio.volume` because once the
// WebAudio graph is built we pin the element to 1 and drive the
// GainNode at the END of the chain (post-DelayNode) instead.
this._logicalVolume = this.audio.volume;
// Monotonically increasing token incremented on every play()/stop().
// Any async continuation that captured an older token bails out so
// a slow /resolve from station A can't clobber the audio src after
// the user has already moved on to station B.
this._playGen = 0;
// AbortController for the currently in-flight /resolve. Aborted on
// stop() or whenever a new play() begins.
this._playAbort = null;
this.onState = onState || (() => { });
this.audio.addEventListener('playing', () => this.emit({ playing: true, loading: false, error: null }));
this.audio.addEventListener('pause', () => this.emit({ playing: false, loading: false }));
// Cross-client sync state.
//
// Three anchoring sources, tried in order of accuracy each tick:
// 1. HLS PROGRAM-DATE-TIME — for HLS streams that publish PDT,
// every client locks to absolute stream time, so they converge
// regardless of join order or network history.
// 2. Master `sync-pos` — for non-HLS streams the master display
// announces (atServerNow, masterCT) every ~2 s; peers compute
// their drift versus master's projected position.
// 3. Local first decoded sample — fallback before either of the
// above is available.
//
// DelayNode holds `bufferMs` on every client so each speaker emits
// its (corrected) audio at the same wall-clock instant. A small PI
// controller nudges `audio.playbackRate` (±0.5 % max) to keep the
// local decoder's rate locked to the shared timeline.
this.sync = {
enabled: false,
clock: null, // RoomClock instance
startedAt: null, // server epoch ms when room playback began
t0Wall: null, // clock.now() at this client's first decoded sample
t0Audio: null, // audio.currentTime at that same moment
// Master sync-pos snapshot (peers only; master ignores its own).
masterStationId: null,
masterCT: null, // master's audio.currentTime at atServerNow
masterAt: null, // server epoch ms when masterCT was sampled
// Latest HLS PDT observation (informational; PDT is read live each tick).
pdtMs: null,
// PI controller state.
integral: 0,
// Most-recent active anchor source — 'hls-pdt' | 'master' | 'local'.
anchorSource: null,
bufferMs: readBufferPref(),
currentDelay: 0,
targetDelay: 0,
driftMs: 0, // measured audio-vs-clock drift (ms; positive = audio ahead)
rate: 1.0, // last applied audio.playbackRate
error: 0,
status: 'off', // 'off' | 'no-anchor' | 'measuring' | 'in-sync' | 'lagging' | 'no-buffer'
timer: null
};
this.onSyncChange = null; // optional sync status listener
this.audio.addEventListener('playing', () => {
// First decoded sample after a fresh load — anchor the drift
// reference. From now on we expect audio.currentTime to track
// (clock.now() - t0Wall) / 1000 + t0Audio. Any divergence is
// drift to correct via playbackRate.
if (this.sync.enabled && this.sync.t0Wall == null && this.sync.clock) {
this.sync.t0Wall = this.sync.clock.now();
this.sync.t0Audio = this.audio.currentTime;
logSync('anchor t0', { t0Wall: this.sync.t0Wall, t0Audio: this.sync.t0Audio });
// Graph was (ideally) pre-built in play() so the DelayNode is
// already in the path; this just guarantees it for the case
// where sync was toggled on after playback started.
this._ensureAudioGraph();
this._syncTick();
}
// Notify external listeners (master uses this to re-anchor
// `started_at` to its actual first decoded sample).
if (this.onPlayingOnce && !this._announcedPlayingForStation) {
this._announcedPlayingForStation = this.station?.id ?? true;
try { this.onPlayingOnce(this.station); } catch (err) { console.warn('[player] onPlayingOnce', err); }
}
this.emit({ playing: true, loading: false, error: null });
});
this.audio.addEventListener('pause', () => {
// play() sets _silentStop before its internal stop() so the
// resulting (asynchronous) pause event doesn't emit a transient
// {stationId: old, playing: false} to onState — the consumer
// would otherwise re-broadcast it to the room and every kiosk
// would briefly see the wrong state. User-initiated stop() /
// pause() leave the flag clear and emit normally.
if (this._silentStop) {
this._silentStop = false;
return;
}
this.emit({ playing: false, loading: false });
});
this.audio.addEventListener('waiting', () => this.emit({ loading: true }));
this.audio.addEventListener('error', () => {
const code = this.audio.error?.code;
@@ -27,21 +161,74 @@ export class Player {
stationId: this.station?.id ?? null,
stationName: this.station?.name ?? null,
genres: this.station?.genres || [],
volume: this.audio.volume,
volume: this._logicalVolume ?? this.audio.volume,
...extra
});
}
setVolume(v) {
this.audio.volume = Math.max(0, Math.min(1, v));
const clamped = Math.max(0, Math.min(1, Number(v) || 0));
this._logicalVolume = clamped;
const gain = this.audio[GAIN_KEY];
const ctx = this.audio[CTX_KEY];
if (gain && ctx) {
// Route via the post-DelayNode GainNode so the change is audible
// immediately, not queued behind `bufferMs` of buffered audio.
try {
const t = ctx.currentTime;
gain.gain.cancelScheduledValues(t);
gain.gain.setValueAtTime(gain.gain.value, t);
gain.gain.linearRampToValueAtTime(clamped, t + 0.03);
} catch {
gain.gain.value = clamped;
}
// Audio element is pinned to 1 once the graph exists — its volume
// is applied pre-delay and would compound with the GainNode.
if (this.audio.volume !== 1) this.audio.volume = 1;
} else {
this.audio.volume = clamped;
}
this.emit({});
}
/** Alias kept for clarity: local <audio>.volume only; never broadcasts. */
setLocalVolume(v) { this.setVolume(v); }
setMuted(m) {
this.audio.muted = !!m;
this.emit({});
}
getMuted() { return !!this.audio.muted; }
/**
* Route output to a specific audio sink. Must call BOTH the audio element
* setSinkId() AND the AudioContext setSinkId() — once the WebAudio graph
* is built, audio exits through `AudioContext.destination` and the audio
* element's sink is bypassed entirely.
*/
async setSinkId(deviceId) {
const id = String(deviceId || '');
this._sinkId = id;
if (this.audio.setSinkId) {
try { await this.audio.setSinkId(id); }
catch (err) { console.warn('[player] audio.setSinkId failed', err); }
}
const ctx = this.audio[CTX_KEY];
if (ctx && typeof ctx.setSinkId === 'function') {
try { await ctx.setSinkId(id); }
catch (err) { console.warn('[player] AudioContext.setSinkId failed', err); }
}
}
stop() {
// Invalidate any in-flight play() continuation immediately.
this._playGen++;
if (this._playAbort) { try { this._playAbort.abort(); } catch { /* ignore */ } this._playAbort = null; }
this.audio.pause();
this.audio.removeAttribute('src');
this.audio.load();
if (this.hls) { this.hls.destroy(); this.hls = null; }
this._resetSyncAnchor();
}
togglePause() {
@@ -51,18 +238,71 @@ export class Player {
}
async play(station) {
// Mute the pause event that this internal stop() will produce so
// the consumer doesn't see a transient {playing:false, stationId:
// old} mid-switch. The pause listener consumes the flag and resets.
if (!this.audio.paused) this._silentStop = true;
this.stop();
const gen = ++this._playGen;
this.station = station;
this.emit({ playing: false, loading: true });
let resolved;
// Reset the first-playing latch so onPlayingOnce fires once per new
// station (master uses this to re-anchor started_at).
this._announcedPlayingForStation = null;
logSync('play()', { stationId: station?.id, syncEnabled: this.sync.enabled, gen });
// Emit BEFORE the network call so the UI flips to the new
// station name immediately. Otherwise on slow phones the old
// name stays visible for the duration of /resolve + connect.
this.emit({ playing: false, loading: true, error: null });
// Pre-warm AudioContext while we still have the user-gesture
// credit. iOS will keep it running for the rest of the session.
if (this.sync.enabled) {
const Ctor = typeof window !== 'undefined' && (window.AudioContext || window.webkitAudioContext);
if (Ctor) {
let ctx = this.audio[CTX_KEY];
if (!ctx) { try { ctx = new Ctor(); this.audio[CTX_KEY] = ctx; } catch { /* ignore */ } }
if (ctx && ctx.state === 'suspended') ctx.resume().catch(() => { });
}
}
let resolved, streamMeta;
const ac = (typeof AbortController !== 'undefined') ? new AbortController() : null;
this._playAbort = ac;
try {
const r = await api.post(`/api/stations/${station.id}/resolve`);
const r = await api.post(`/api/stations/${station.id}/resolve`, null, ac ? { signal: ac.signal } : undefined);
// The user may have picked another station while we were waiting.
if (gen !== this._playGen) { logSync('play() stale-resolve discarded', { gen }); return; }
resolved = r.resolved;
streamMeta = r.stream || null;
} catch (err) {
if (isAbort(err) || gen !== this._playGen) return;
this.emit({ playing: false, loading: false, error: err.message });
return;
}
const url = resolved.url;
this.streamId = streamMeta?.id ?? null;
// When room sync is active and the stream isn't HLS, route through the
// same-origin proxy. That guarantees a CORS-clean MediaElementSource
// on every platform (iOS Safari, Android, Firefox, plain Chrome) so
// the DelayNode-based sync graph can actually be built. Otherwise
// some browsers refuse to let WebAudio touch the cross-origin stream.
const wantProxy = this.sync.enabled && resolved.format !== 'hls';
this.usingProxy = wantProxy;
let url = resolved.url;
if (wantProxy && this.streamId != null) {
url = `/api/stations/${station.id}/proxy?streamId=${this.streamId}`;
}
// crossOrigin: not needed for the same-origin proxy. For direct
// streams we only set it when running inside Electron (main process
// rewrites CORS headers); regular browsers MUST leave it unset or
// playback fails on Icecast/SHOUTcast servers.
if (wantProxy) {
this.audio.removeAttribute('crossorigin');
} else if (typeof window !== 'undefined' && window.oradioNative?.isElectron) {
this.audio.crossOrigin = 'anonymous';
} else {
this.audio.removeAttribute('crossorigin');
}
if (resolved.format === 'hls') {
if (Hls.isSupported()) {
this.hls = new Hls({ enableWorker: true });
@@ -77,7 +317,389 @@ export class Player {
}
} else {
this.audio.src = url;
// Pre-build the WebAudio graph BEFORE play resolves so the
// DelayNode sits in the audio path from the very first decoded
// sample. On iOS this matters: otherwise a few seconds of audio
// play straight to the speakers before the graph is attached
// and the client appears "seconds behind" the rest of the room.
if (this.sync.enabled) this._ensureAudioGraph();
this.audio.play().catch(() => { });
}
}
// -------- Cross-client stream sync --------
/**
* Enable buffer-based output alignment. Every client routes audio
* through a DelayNode set to `bufferMs` and uses the shared RoomClock
* to keep the local decoder's pace locked to the server timeline via
* micro-adjustments to `audio.playbackRate`. Net effect: every
* speaker emits the live broadcast at the same wall-clock instant,
* within network-jitter.
*/
enableSync({ clock, startedAt }) {
const wasEnabled = this.sync.enabled;
this.sync.enabled = true;
this.sync.clock = clock;
this.sync.startedAt = startedAt || null;
this.sync.status = startedAt ? 'measuring' : 'no-anchor';
if (!wasEnabled) this._resetSyncAnchor();
if (!this.sync.timer) {
this.sync.timer = setInterval(() => this._syncTick(), 500);
}
// If audio is already playing without a drift anchor (e.g. user
// toggled sync on mid-stream), capture it now.
if (!this.audio.paused && this.audio.readyState >= 2 && this.sync.t0Wall == null && this.sync.clock) {
this.sync.t0Wall = this.sync.clock.now();
this.sync.t0Audio = this.audio.currentTime;
}
this._ensureAudioGraph();
this._syncTick();
this._emitSync();
}
updateSyncTarget(startedAt) {
if (!this.sync.enabled) return;
if (startedAt === this.sync.startedAt) return;
this.sync.startedAt = startedAt || null;
// A change in the room's started_at means a new playback session — drop
// our anchor so we re-measure once audio resumes.
this._resetSyncAnchor();
// Reflect the truth: we're no longer aligned to anything until the
// new stream actually starts. Without this the chip stays green
// while the old audio is still playing.
this.sync.status = startedAt ? 'measuring' : 'no-anchor';
this._emitSync();
this._syncTick();
}
disableSync() {
this.sync.enabled = false;
this.sync.startedAt = null;
this.sync.status = 'off';
if (this.sync.timer) { clearInterval(this.sync.timer); this.sync.timer = null; }
try { this.audio.playbackRate = 1.0; } catch { /* ignore */ }
// Drain the DelayNode so we don't keep holding several seconds of
// audio when the user switches back to solo mode.
const delay = this.audio[DELAY_KEY];
const ctx = this.audio[CTX_KEY];
if (delay && ctx) {
try {
delay.delayTime.cancelScheduledValues(ctx.currentTime);
delay.delayTime.linearRampToValueAtTime(0, ctx.currentTime + 0.2);
} catch { /* not started yet */ }
}
this.sync.currentDelay = 0;
this.sync.targetDelay = 0;
this._resetSyncAnchor();
this._emitSync();
}
/** User-tunable buffer in ms. Larger = easier sync, longer to-start lag. */
setSyncBufferMs(ms) {
const clamped = Math.max(MIN_BUFFER_MS, Math.min(MAX_BUFFER_MS, Math.round(Number(ms) || 0)));
if (clamped === this.sync.bufferMs) return clamped;
this.sync.bufferMs = clamped;
try { localStorage.setItem('oradio.syncBufferMs', String(clamped)); } catch { /* private mode */ }
this._syncTick();
this._emitSync();
return clamped;
}
getSyncBufferMs() { return this.sync.bufferMs; }
/** Web Audio handles for the visualiser to tap into. */
getAudioContext() { return this.audio[CTX_KEY] || null; }
getAnalyser() { return this.audio[ANALYSER_KEY] || null; }
_resetSyncAnchor() {
this.sync.t0Wall = null;
this.sync.t0Audio = null;
this.sync.masterCT = null;
this.sync.masterAt = null;
this.sync.masterStationId = null;
this.sync.pdtMs = null;
this.sync.integral = 0;
this.sync.anchorSource = null;
this.sync.driftMs = 0;
this.sync.rate = 1.0;
try { this.audio.playbackRate = 1.0; } catch { /* ignore */ }
this.sync.error = 0;
this.sync.currentDelay = 0;
this.sync.targetDelay = 0;
}
/**
* Accept a `sync-pos` snapshot from the room's master display. Used as
* the anchor for non-HLS streams (HLS prefers PROGRAM-DATE-TIME). Master
* ignores its own broadcasts — the server forwards sync-pos with except=
* sender so this only fires on peers.
*/
acceptMasterPos({ stationId, masterCT, atServerNow, bufferMs }) {
if (!this.sync.enabled) return;
if (!Number.isFinite(masterCT) || !Number.isFinite(atServerNow)) return;
// Only trust positions for the station we believe we're playing —
// otherwise a stale snapshot for the previous station would mis-anchor
// immediately after a switch.
const myId = this.station?.id ?? null;
if (stationId != null && myId != null && stationId !== myId) return;
this.sync.masterStationId = stationId ?? myId;
this.sync.masterCT = masterCT;
this.sync.masterAt = atServerNow;
// Switching anchor source — drop integral so it doesn't blow up.
this.sync.integral = 0;
// Buffer must be the same on every client — otherwise the DelayNode
// delays differ and speakers play the same content at different
// wall-clock times. Master is the source of truth; peers adopt.
if (Number.isFinite(bufferMs) && bufferMs !== this.sync.bufferMs) {
this.sync.bufferMs = Math.max(MIN_BUFFER_MS, Math.min(MAX_BUFFER_MS, Math.round(bufferMs)));
// Don't write to localStorage here — that pref is the user's
// *requested* buffer and we want it back when they leave sync.
this._emitSync();
}
logSync('master-pos', { stationId, masterCT, atServerNow, bufferMs });
}
/**
* Build (once per <audio>) the Web Audio chain:
* MediaElementSource -> DelayNode -> AnalyserNode -> destination
* The analyser is placed AFTER the delay so the spectrum it produces
* matches the audio the user actually hears (the speakers emit the
* delayed signal). Consequence: the visualiser is silent for `bufferMs`
* after a station change while the delay refills with new audio —
* that's correct, not a bug.
* If the audio is cross-origin without CORS, `createMediaElementSource`
* throws and we silently bail — sync degrades to 'no-buffer' in that
* environment but plain playback continues.
*/
_ensureAudioGraph() {
if (typeof window === 'undefined') return null;
const Ctor = window.AudioContext || window.webkitAudioContext;
if (!Ctor) return null;
const a = this.audio;
let ctx = a[CTX_KEY];
if (!ctx) {
try { ctx = new Ctor(); } catch { return null; }
a[CTX_KEY] = ctx;
// Apply any sink chosen before the context existed.
if (this._sinkId && typeof ctx.setSinkId === 'function') {
ctx.setSinkId(this._sinkId).catch((err) =>
console.warn('[player] AudioContext.setSinkId on create failed', err));
}
}
if (ctx.state === 'suspended') {
ctx.resume().catch(() => { /* needs user gesture; the play click counts */ });
}
let src = a[SRC_KEY];
if (!src) {
try {
src = ctx.createMediaElementSource(a);
a[SRC_KEY] = src;
} catch (err) {
// CORS-tainted media — common in plain browsers on direct
// Icecast streams. Sync via DelayNode is unavailable here.
console.warn('[player] WebAudio unavailable (CORS):', err?.message || err);
return null;
}
const analyser = ctx.createAnalyser();
analyser.fftSize = 1024;
analyser.smoothingTimeConstant = 0.8;
const delay = ctx.createDelay(MAX_DELAY_SEC);
delay.delayTime.value = 0;
const gain = ctx.createGain();
// Adopt the audio element's current volume, then pin the element
// to 1 so volume control happens post-delay (immediate) instead
// of pre-delay (queued behind `bufferMs` of audio).
gain.gain.value = (this._logicalVolume ?? a.volume);
a.volume = 1;
src.connect(delay);
delay.connect(analyser);
analyser.connect(gain);
gain.connect(ctx.destination);
a[ANALYSER_KEY] = analyser;
a[DELAY_KEY] = delay;
a[GAIN_KEY] = gain;
}
return { ctx, src, analyser: a[ANALYSER_KEY], delay: a[DELAY_KEY], gain: a[GAIN_KEY] };
}
/**
* Pick the best available anchor for this tick and compute drift.
*
* Priority:
* 1. HLS PROGRAM-DATE-TIME (absolute stream time) — converges any
* number of clients to the same stream moment.
* 2. Master `sync-pos` — projects master's audio.currentTime forward
* using the shared room clock.
* 3. Local first-frame anchor.
*
* Returns { source, driftSec, expectedAudio, pdtMs? } or null.
*/
_measureDrift() {
const s = this.sync;
const audio = this.audio;
if (!s.clock || !s.clock.synced) return null;
const clockNow = s.clock.now();
const ct = audio.currentTime;
// 1) HLS PROGRAM-DATE-TIME. hls.js exposes `playingDate` once it has
// parsed a fragment carrying PDT. Sync rule: at wall-clock T,
// every client plays the stream moment PDT == (T - bufferMs).
const pd = this.hls?.playingDate;
if (pd && typeof pd.getTime === 'function') {
const pdtMs = pd.getTime();
if (Number.isFinite(pdtMs) && pdtMs > 0) {
const expectedPdtMs = clockNow - s.bufferMs;
const driftSec = (pdtMs - expectedPdtMs) / 1000;
return {
source: 'hls-pdt',
driftSec,
expectedAudio: ct - driftSec,
pdtMs
};
}
}
// 2) Master sync-pos. Project master's audio CT forward by elapsed
// server time since the snapshot.
const myId = this.station?.id ?? null;
if (s.masterCT != null && s.masterAt != null
&& (s.masterStationId == null || myId == null || s.masterStationId === myId)) {
const expectedAudio = s.masterCT + (clockNow - s.masterAt) / 1000;
const driftSec = ct - expectedAudio;
return { source: 'master', driftSec, expectedAudio };
}
// 3) Local first-frame anchor.
if (s.t0Wall != null && s.t0Audio != null) {
const expectedAudio = s.t0Audio + (clockNow - s.t0Wall) / 1000;
const driftSec = ct - expectedAudio;
return { source: 'local', driftSec, expectedAudio };
}
return null;
}
_syncTick() {
const s = this.sync;
if (!s.enabled || !s.clock) return;
if (!s.startedAt) {
if (s.status !== 'no-anchor') { s.status = 'no-anchor'; this._emitSync(); }
return;
}
if (this.audio.paused || this.audio.readyState < 2) return;
// Hold 'measuring' until the clock has at least one good sample —
// before then the offset is 0 and drift estimates would be junk.
if (!s.clock.synced) {
if (s.status !== 'measuring') { s.status = 'measuring'; this._emitSync(); }
return;
}
const graph = this._ensureAudioGraph();
// DelayNode hold = bufferMs for every client. Combined with the
// rate-trim controller below, this aligns every speaker's output to
// the same wall-clock instant on the shared timeline.
const desiredSec = s.bufferMs / 1000;
const clamped = Math.max(0, Math.min(MAX_DELAY_SEC, desiredSec));
s.targetDelay = clamped;
s.error = 0;
if (graph?.delay) {
const cur = graph.delay.delayTime.value;
if (Math.abs(cur - clamped) > 0.01) {
try {
const t = graph.ctx.currentTime;
graph.delay.delayTime.cancelScheduledValues(t);
graph.delay.delayTime.setValueAtTime(cur, t);
graph.delay.delayTime.linearRampToValueAtTime(clamped, t + 0.25);
} catch {
graph.delay.delayTime.value = clamped;
}
s.currentDelay = clamped;
}
} else {
s.currentDelay = 0;
}
const measurement = this._measureDrift();
if (!measurement) {
// No usable anchor yet (e.g. local mode without a t0). Hold the
// rate at 1.0 and wait for either HLS PDT, a master sync-pos, or
// the audio's first decoded sample.
return;
}
const driftSec = measurement.driftSec;
s.driftMs = driftSec * 1000;
if (measurement.source !== s.anchorSource) {
// Anchor source changed (e.g. PDT became available) — integrator
// is suspect across the transition; drop it.
s.integral = 0;
s.anchorSource = measurement.source;
logSync('anchor source', { source: measurement.source });
}
if (measurement.pdtMs != null) s.pdtMs = measurement.pdtMs;
// Re-anchor escape hatch for catastrophic drift (suspended tab,
// decoder stall): drop integral, reset local anchor, leave rate at
// 1.0 for one tick. Only meaningful for the local-anchor path; PDT
// and master-pos re-measure live so they self-correct.
if (Math.abs(driftSec) > 1.0) {
logSync('drift re-anchor', { source: measurement.source, driftSec });
s.t0Wall = s.clock.now();
s.t0Audio = this.audio.currentTime;
s.integral = 0;
try { this.audio.playbackRate = 1.0; s.rate = 1.0; } catch { /* ignore */ }
} else {
// PI controller. 10ms deadband (below that the measurement is
// dominated by clock jitter). dt = tick interval = 0.5s.
// - positive drift = audio ahead of where it should be → rate < 1
// - negative drift = audio behind → rate > 1
// ±1% rate cap: still inaudible for music, but a 200ms gap closes
// in ~20s instead of 40s. Larger caps start to colour speech.
const Kp = 0.05;
const Ki = 0.003;
const dt = 0.5;
const RATE_CAP = 0.010;
const usedErr = Math.abs(driftSec) < 0.010 ? 0 : driftSec;
s.integral = Math.max(-1.0, Math.min(1.0, s.integral + usedErr * dt));
let adj = -(Kp * usedErr + Ki * s.integral);
adj = Math.max(-RATE_CAP, Math.min(RATE_CAP, adj));
const rate = 1.0 + adj;
if (Math.abs(rate - s.rate) > 0.0001) {
try { this.audio.playbackRate = rate; s.rate = rate; }
catch { /* some browsers refuse rate changes on streamed media */ }
}
}
let status;
if (!graph?.delay) status = 'no-buffer';
else if (Math.abs(driftSec) > 0.05) status = 'lagging';
else status = 'in-sync';
if (status !== s.status) {
s.status = status;
logSync('status', { status, source: measurement.source, driftMs: s.driftMs, delay: clamped, rate: s.rate });
this._emitSync();
}
}
_emitSync() {
if (this.onSyncChange) {
this.onSyncChange({
status: this.sync.status,
error: this.sync.error,
startedAt: this.sync.startedAt,
bufferMs: this.sync.bufferMs,
delay: this.sync.currentDelay,
driftMs: this.sync.driftMs,
rate: this.sync.rate,
anchorSource: this.sync.anchorSource,
pdtMs: this.sync.pdtMs,
clockOffset: this.sync.clock?.offset ?? 0,
clockRtt: this.sync.clock?.rtt ?? null,
clockStd: this.sync.clock?.offsetStd ?? null,
currentTime: this.audio.currentTime,
paused: this.audio.paused
});
}
}
}

View File

@@ -1,9 +1,10 @@
async function http(method, path, body) {
async function http(method, path, body, opts = {}) {
const res = await fetch(path, {
method,
credentials: 'same-origin',
headers: body ? { 'Content-Type': 'application/json' } : {},
body: body ? JSON.stringify(body) : undefined
body: body ? JSON.stringify(body) : undefined,
signal: opts.signal
});
if (res.status === 204) return null;
const ct = res.headers.get('content-type') || '';
@@ -12,10 +13,16 @@ async function http(method, path, body) {
return data;
}
// Returns true for AbortError thrown by `fetch(... { signal })` so callers can
// silently ignore cancelled requests instead of surfacing them as errors.
export function isAbort(err) {
return err && (err.name === 'AbortError' || err.code === 20);
}
export const api = {
get: (p) => http('GET', p),
post: (p, b) => http('POST', p, b),
put: (p, b) => http('PUT', p, b),
patch: (p, b) => http('PATCH', p, b),
del: (p) => http('DELETE', p)
get: (p, opts) => http('GET', p, null, opts),
post: (p, b, opts) => http('POST', p, b, opts),
put: (p, b, opts) => http('PUT', p, b, opts),
patch: (p, b, opts) => http('PATCH', p, b, opts),
del: (p, opts) => http('DELETE', p, null, opts)
};

146
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@@ -0,0 +1,146 @@
// NTP-lite room clock. Exchanges clock-ping/clock-pong pairs over the existing
// WebSocket and keeps a server/local offset so all clients can agree on a
// wall-clock for stream-sync purposes.
//
// Filter: drop samples whose RTT > 2× rolling median, then take the median
// offset of the remainder. Lowest-RTT alone is too vulnerable to one lucky
// packet that happens to skew the offset.
//
// Adaptive ping rate: 1 s while still converging (offsetStd > 5 ms or < 8
// accepted samples), 5 s after stabilising. The original flat 15 s heartbeat
// was too slow to recover from a WiFi RTT spike.
//
// Usage:
// const clock = new RoomClock();
// clock.attachWs(ws); // start handshake
// clock.now(); // returns estimated server epoch ms
// clock.onUpdate((info) => ...) // get notified when offset moves
const FAST_PING_MS = 1000;
const SLOW_PING_MS = 5000;
const STABLE_STD_MS = 5;
const STABLE_MIN_SAMPLES = 8;
const SAMPLE_WINDOW = 16;
function median(nums) {
if (!nums.length) return 0;
const s = nums.slice().sort((a, b) => a - b);
const mid = s.length >> 1;
return s.length % 2 ? s[mid] : (s[mid - 1] + s[mid]) / 2;
}
export class RoomClock {
constructor() {
this.offset = 0; // ms to add to Date.now() to get server time
this.rtt = Infinity; // RTT of the latest accepted sample (ms)
this.offsetStd = Infinity; // std-dev (ms) of accepted offsets in window
this.samples = []; // recent { offset, rtt } pairs
this.synced = false;
this._pending = new Map(); // t1 -> sent timestamp
this._listeners = new Set();
this._timeoutId = null;
this._ws = null;
}
attachWs(wsClient) {
this._ws = wsClient;
this.reset();
// Burst of 5 pings ~150ms apart, then adaptive heartbeat.
let n = 0;
const burst = () => {
if (n++ >= 5) {
this._scheduleNext();
return;
}
this._sendPing();
setTimeout(burst, 150);
};
burst();
}
detach() {
if (this._timeoutId) clearTimeout(this._timeoutId);
this._timeoutId = null;
this._pending.clear();
this._ws = null;
}
reset() {
this.samples = [];
this.synced = false;
this.offsetStd = Infinity;
this._pending.clear();
if (this._timeoutId) { clearTimeout(this._timeoutId); this._timeoutId = null; }
}
/** Server epoch ms estimate. */
now() { return Date.now() + this.offset; }
/** True once the clock has stabilised: enough samples and low jitter. */
isStable() {
return this.synced
&& this.samples.length >= STABLE_MIN_SAMPLES
&& this.offsetStd <= STABLE_STD_MS;
}
onUpdate(fn) { this._listeners.add(fn); return () => this._listeners.delete(fn); }
/** Called by the WS dispatcher when a `clock-pong` arrives. */
handlePong(msg) {
const sent = this._pending.get(msg.t1);
if (sent == null) return;
this._pending.delete(msg.t1);
const t4 = Date.now();
const rtt = t4 - msg.t1;
// Symmetric one-way latency assumption: server-clock at midpoint == t2,
// local-clock at midpoint == (t1+t4)/2, so offset = t2 - (t1+t4)/2.
const offset = msg.t2 - (msg.t1 + t4) / 2;
this.samples.push({ offset, rtt });
if (this.samples.length > SAMPLE_WINDOW) this.samples.shift();
// Drop samples whose RTT is > 2× rolling median RTT — those are
// bufferbloat / WiFi-burst outliers and tend to carry a skewed offset.
const rttMed = median(this.samples.map((s) => s.rtt));
const cutoff = Math.max(rttMed * 2, rttMed + 10);
const good = this.samples.filter((s) => s.rtt <= cutoff);
const offsets = good.length ? good.map((s) => s.offset) : this.samples.map((s) => s.offset);
const medOffset = median(offsets);
// Std-dev of the accepted offsets — clock-quality metric.
const mean = offsets.reduce((a, b) => a + b, 0) / offsets.length;
const variance = offsets.reduce((a, b) => a + (b - mean) ** 2, 0) / offsets.length;
this.offsetStd = Math.sqrt(variance);
this.offset = medOffset;
this.rtt = rtt;
this.synced = true;
for (const fn of this._listeners) {
fn({
offset: this.offset,
rtt: this.rtt,
offsetStd: this.offsetStd,
samples: this.samples.length,
accepted: good.length,
stable: this.isStable()
});
}
}
_sendPing() {
if (!this._ws) return;
const t1 = Date.now();
this._pending.set(t1, t1);
// Drop very old pending entries to avoid leaking memory if pongs are lost.
for (const k of this._pending.keys()) {
if (t1 - k > 5000) this._pending.delete(k);
}
this._ws.send({ type: 'clock-ping', t1 });
}
_scheduleNext() {
if (this._timeoutId) clearTimeout(this._timeoutId);
const delay = this.isStable() ? SLOW_PING_MS : FAST_PING_MS;
this._timeoutId = setTimeout(() => {
this._sendPing();
this._scheduleNext();
}, delay);
}
}

356
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@@ -0,0 +1,356 @@
// Sync-status debug overlay.
//
// Gated by `?log=debug` in the URL. When active:
// - Sets `localStorage.oradio.debugSync = '1'` so `logSync()` in
// player.js starts emitting `[player:sync]` console traces.
// - Persists the flag in localStorage so reloads keep debug on for the
// session (clear it via `?log=off`).
// - Mounts a fixed-position overlay at bottom-right showing clock, audio,
// stream, and room state plus a tail of recent log lines.
//
// Skin is a few classes in web/style.css (.oradio-debug-*). No frameworks,
// no external state — the pane reads live values from the player, clock,
// and a tapped `console.log` each refresh.
const LS_KEY = 'oradio.log';
const TAIL_SIZE = 20;
const REFRESH_MS = 250;
// Injected once; each entry point (kiosk / master / admin) ships its own CSS
// bundle so it's cleaner to carry the overlay's styling here than to fork it
// into three stylesheets.
const STYLE_TEXT = `
.oradio-debug {
position: fixed; bottom: 12px; right: 12px; z-index: 99999;
width: 280px; max-height: 70vh; overflow: auto;
background: rgba(12, 14, 20, 0.92); color: #e2e8f0;
font: 11px/1.35 ui-monospace, "SFMono-Regular", Menlo, Consolas, monospace;
border: 1px solid #2a3240; border-radius: 6px;
box-shadow: 0 8px 24px rgba(0, 0, 0, 0.4);
}
.oradio-debug-head {
display: flex; align-items: center; justify-content: space-between;
padding: 6px 10px; background: #1a2030;
border-bottom: 1px solid #2a3240; border-radius: 6px 6px 0 0;
}
.oradio-debug-title {
font-weight: 600; color: #93c5fd;
text-transform: uppercase; letter-spacing: 0.04em;
}
.oradio-debug-collapse {
background: transparent; color: #cbd5e1;
border: 1px solid #334155; border-radius: 3px;
width: 20px; height: 20px; line-height: 18px;
cursor: pointer; font: inherit; padding: 0;
}
.oradio-debug-body { padding: 6px 10px 10px; }
.oradio-debug-section { margin-top: 8px; }
.oradio-debug-section:first-child { margin-top: 0; }
.oradio-debug-section-h {
color: #94a3b8; text-transform: uppercase; letter-spacing: 0.05em;
font-size: 10px; padding: 4px 0 3px;
border-bottom: 1px solid #1f2937; margin-bottom: 4px;
}
.oradio-debug-grid {
display: grid; grid-template-columns: 90px 1fr; gap: 1px 8px;
}
.oradio-debug-k { color: #94a3b8; }
.oradio-debug-v {
color: #e2e8f0; overflow: hidden; text-overflow: ellipsis; white-space: nowrap;
}
.oradio-debug-v[data-status="in-sync"] { color: #4ade80; }
.oradio-debug-v[data-status="lagging"] { color: #fbbf24; }
.oradio-debug-v[data-status="no-buffer"],
.oradio-debug-v[data-status="no-anchor"] { color: #f87171; }
.oradio-debug-v[data-status="measuring"] { color: #60a5fa; }
.oradio-debug-tail {
max-height: 160px; overflow: auto;
background: #0c1018; border: 1px solid #1f2937;
border-radius: 3px; padding: 4px;
}
.oradio-debug-tail-row {
color: #cbd5e1; white-space: nowrap; overflow: hidden; text-overflow: ellipsis;
font-size: 10px; padding: 1px 0;
}
`;
let _styleInjected = false;
function injectStyleOnce() {
if (_styleInjected || typeof document === 'undefined') return;
_styleInjected = true;
const style = document.createElement('style');
style.id = 'oradio-debug-style';
style.textContent = STYLE_TEXT;
document.head.appendChild(style);
}
/** Returns true if the debug overlay should be active. */
export function isDebugEnabled() {
try {
const sp = new URLSearchParams(location.search);
const q = sp.get('log');
if (q === 'debug') {
localStorage.setItem(LS_KEY, 'debug');
localStorage.setItem('oradio.debugSync', '1');
return true;
}
if (q === 'off' || q === '0') {
localStorage.removeItem(LS_KEY);
localStorage.removeItem('oradio.debugSync');
return false;
}
if (localStorage.getItem(LS_KEY) === 'debug') {
// Keep logSync wired up across reloads too.
localStorage.setItem('oradio.debugSync', '1');
return true;
}
} catch { /* private mode, no-op */ }
return false;
}
let _tail = [];
let _tailListeners = new Set();
let _consoleHooked = false;
function pushTail(line) {
_tail.push({ t: Date.now(), line });
if (_tail.length > TAIL_SIZE) _tail.shift();
for (const fn of _tailListeners) { try { fn(); } catch { /* ignore */ } }
}
function hookConsole() {
if (_consoleHooked || typeof console === 'undefined') return;
_consoleHooked = true;
const orig = console.log.bind(console);
console.log = (...args) => {
try {
const first = args[0];
if (typeof first === 'string'
&& (first.startsWith('[player:sync]') || first.startsWith('[clock]') || first.startsWith('[ws]'))) {
pushTail(args.map(formatArg).join(' '));
}
} catch { /* ignore */ }
orig(...args);
};
}
function formatArg(a) {
if (a == null) return String(a);
if (typeof a === 'string') return a;
if (typeof a === 'number') return Number.isInteger(a) ? String(a) : a.toFixed(3);
try { return JSON.stringify(a); } catch { return String(a); }
}
function fmtMs(v) {
if (v == null || !Number.isFinite(v)) return '—';
const abs = Math.abs(v);
if (abs < 1) return v.toFixed(2) + 'ms';
return Math.round(v) + 'ms';
}
function fmtSec(v) {
if (v == null || !Number.isFinite(v)) return '—';
return v.toFixed(3) + 's';
}
function fmtRate(v) {
if (v == null || !Number.isFinite(v)) return '—';
return v.toFixed(5) + '×';
}
function fmtTime(t) {
if (!t) return '—';
const d = new Date(t);
const hh = String(d.getHours()).padStart(2, '0');
const mm = String(d.getMinutes()).padStart(2, '0');
const ss = String(d.getSeconds()).padStart(2, '0');
return `${hh}:${mm}:${ss}`;
}
function section(title) {
const wrap = document.createElement('div');
wrap.className = 'oradio-debug-section';
const h = document.createElement('div');
h.className = 'oradio-debug-section-h';
h.textContent = title;
wrap.appendChild(h);
const grid = document.createElement('div');
grid.className = 'oradio-debug-grid';
wrap.appendChild(grid);
return { wrap, grid };
}
function row(grid, label) {
const k = document.createElement('div');
k.className = 'oradio-debug-k';
k.textContent = label;
const v = document.createElement('div');
v.className = 'oradio-debug-v';
v.textContent = '—';
grid.appendChild(k);
grid.appendChild(v);
return v;
}
/**
* Mount the debug overlay. Safe to call without `player` (admin pages):
* pass `null` for the player and the Audio/Stream sections collapse to "no
* player on this page". Returns an `unmount()` function.
*/
export function mountDebugPane({ player, clock, ws, getWs, role }) {
if (!isDebugEnabled() || typeof document === 'undefined') return () => { };
hookConsole();
injectStyleOnce();
const root = document.createElement('div');
root.className = 'oradio-debug';
root.setAttribute('role', 'complementary');
root.setAttribute('aria-label', 'sync debug');
const head = document.createElement('div');
head.className = 'oradio-debug-head';
const title = document.createElement('span');
title.className = 'oradio-debug-title';
title.textContent = `sync · ${role || '?'}`;
head.appendChild(title);
const collapseBtn = document.createElement('button');
collapseBtn.className = 'oradio-debug-collapse';
collapseBtn.textContent = '';
collapseBtn.title = 'Collapse';
head.appendChild(collapseBtn);
root.appendChild(head);
const body = document.createElement('div');
body.className = 'oradio-debug-body';
root.appendChild(body);
let collapsed = false;
collapseBtn.addEventListener('click', () => {
collapsed = !collapsed;
body.style.display = collapsed ? 'none' : '';
collapseBtn.textContent = collapsed ? '+' : '';
});
// ----- Clock -----
const clk = section('Clock');
const clk_offset = row(clk.grid, 'offset');
const clk_rtt = row(clk.grid, 'rtt');
const clk_std = row(clk.grid, 'std');
const clk_samples = row(clk.grid, 'samples');
const clk_stable = row(clk.grid, 'stable');
body.appendChild(clk.wrap);
// ----- Audio -----
const aud = section('Audio');
const aud_status = row(aud.grid, 'status');
const aud_source = row(aud.grid, 'anchor');
const aud_drift = row(aud.grid, 'drift');
const aud_rate = row(aud.grid, 'rate');
const aud_ct = row(aud.grid, 'currentTime');
const aud_delay = row(aud.grid, 'delay');
const aud_buffer = row(aud.grid, 'bufferMs');
const aud_paused = row(aud.grid, 'paused');
body.appendChild(aud.wrap);
// ----- Stream -----
const str = section('Stream');
const str_kind = row(str.grid, 'kind');
const str_station = row(str.grid, 'station');
const str_pdt = row(str.grid, 'PDT');
body.appendChild(str.wrap);
// ----- Room -----
const rm = section('Room');
const rm_role = row(rm.grid, 'role');
const rm_ws = row(rm.grid, 'ws');
const rm_started = row(rm.grid, 'started_at');
const rm_master = row(rm.grid, 'last master-pos');
body.appendChild(rm.wrap);
rm_role.textContent = role || '—';
// ----- Tail -----
const tail = document.createElement('div');
tail.className = 'oradio-debug-section';
const tailH = document.createElement('div');
tailH.className = 'oradio-debug-section-h';
tailH.textContent = 'Log';
tail.appendChild(tailH);
const tailList = document.createElement('div');
tailList.className = 'oradio-debug-tail';
tail.appendChild(tailList);
body.appendChild(tail);
function renderTail() {
tailList.textContent = '';
for (const e of _tail.slice().reverse()) {
const div = document.createElement('div');
div.className = 'oradio-debug-tail-row';
div.textContent = `${fmtTime(e.t)} ${e.line}`;
tailList.appendChild(div);
}
}
_tailListeners.add(renderTail);
function refresh() {
// Clock
if (clock) {
clk_offset.textContent = fmtMs(clock.offset);
clk_rtt.textContent = Number.isFinite(clock.rtt) ? fmtMs(clock.rtt) : '—';
clk_std.textContent = Number.isFinite(clock.offsetStd) ? fmtMs(clock.offsetStd) : '—';
clk_samples.textContent = String(clock.samples?.length ?? 0);
clk_stable.textContent = clock.isStable?.() ? 'yes' : 'no';
}
// Audio
if (player) {
const s = player.sync;
aud_status.textContent = s.status || '—';
aud_status.dataset.status = s.status || '';
aud_source.textContent = s.anchorSource || '—';
aud_drift.textContent = fmtMs(s.driftMs);
aud_rate.textContent = fmtRate(s.rate);
aud_ct.textContent = fmtSec(player.audio?.currentTime);
aud_delay.textContent = fmtSec(s.currentDelay);
aud_buffer.textContent = fmtMs(s.bufferMs);
aud_paused.textContent = player.audio?.paused ? 'yes' : 'no';
const st = player.station;
str_station.textContent = st ? `${st.id} ${st.name || ''}` : '—';
str_kind.textContent = player.hls ? 'hls' : (st ? 'direct' : '—');
str_pdt.textContent = s.pdtMs ? fmtTime(s.pdtMs) : '—';
rm_started.textContent = s.startedAt ? fmtTime(s.startedAt) : '—';
// masterAt is in server time. Age == server-now masterAt.
if (s.masterAt && clock) {
const ageMs = (Date.now() + clock.offset) - s.masterAt;
rm_master.textContent = ageMs >= 0
? (ageMs < 1000 ? ageMs + 'ms ago' : (ageMs / 1000).toFixed(1) + 's ago')
: '—';
} else {
rm_master.textContent = '—';
}
} else {
aud_status.textContent = 'no-player';
aud_source.textContent = '—';
aud_drift.textContent = '—';
aud_rate.textContent = '—';
aud_ct.textContent = '—';
aud_delay.textContent = '—';
aud_buffer.textContent = '—';
aud_paused.textContent = '—';
str_kind.textContent = '—';
str_station.textContent = '—';
str_pdt.textContent = '—';
rm_started.textContent = '—';
rm_master.textContent = '—';
}
// WS — accept a static handle or a getter so re-openings stay visible.
const wsNow = typeof getWs === 'function' ? getWs() : ws;
const rs = wsNow?.readyState;
rm_ws.textContent = rs === 1 ? 'open' : rs === 0 ? 'connecting' : rs === 2 ? 'closing' : rs === 3 ? 'closed' : '—';
}
document.body.appendChild(root);
refresh();
renderTail();
const refreshId = setInterval(refresh, REFRESH_MS);
return function unmount() {
clearInterval(refreshId);
_tailListeners.delete(renderTail);
try { root.remove(); } catch { /* ignore */ }
};
}

143
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// Click-to-start gate.
//
// Browsers reject `audio.play()` without a user gesture. After a hard reload
// we want to resume playback automatically when possible and fall back to a
// "tap to start" modal otherwise. Inside the Electron shell autoplay is
// permitted, so a one-time "Don't show again" pref suppresses the modal.
//
// Usage:
// const ok = await tryAutoplay(audioEl); // best-effort attempt
// if (!ok) {
// await showStartModal({ stationName, onStart, onCancel });
// }
const DISMISSED_KEY = 'oradio.autoplayDismissed';
function isElectron() {
try { return !!(typeof window !== 'undefined' && window.oradioNative?.isElectron); }
catch { return false; }
}
export function autoplayDismissed() {
// Only honour the dismissal in Electron — plain browsers can't bypass
// their autoplay policy regardless of any flag we set.
if (!isElectron()) return false;
try { return localStorage.getItem(DISMISSED_KEY) === '1'; }
catch { return false; }
}
/** Try to start an <audio> element. Resolves true on success, false on rejection. */
export async function tryAutoplay(audio) {
if (!audio) return false;
try {
const p = audio.play();
if (p && typeof p.then === 'function') await p;
return !audio.paused;
} catch {
return false;
}
}
let _open = null;
/**
* Show a blocking modal that captures a user gesture. Resolves when the user
* taps Start (which fulfils browser autoplay rules for the subsequent
* `audio.play()` the caller will perform). Rejects on Cancel.
*
* Returns a Promise. While the modal is open subsequent calls return the
* same promise (idempotent).
*/
export function showStartModal({ stationName = 'Radio', subtitle = '', onStart, onCancel } = {}) {
if (_open) return _open.promise;
let resolve, reject;
const promise = new Promise((res, rej) => { resolve = res; reject = rej; });
const backdrop = document.createElement('div');
backdrop.className = 'play-gate-backdrop';
backdrop.setAttribute('role', 'dialog');
backdrop.setAttribute('aria-modal', 'true');
backdrop.setAttribute('aria-label', 'Tap to start audio');
const card = document.createElement('div');
card.className = 'play-gate-card';
const h = document.createElement('h2');
h.className = 'play-gate-title';
h.textContent = 'Tap to start audio';
card.appendChild(h);
const name = document.createElement('div');
name.className = 'play-gate-station';
name.textContent = stationName;
card.appendChild(name);
if (subtitle) {
const sub = document.createElement('div');
sub.className = 'play-gate-sub';
sub.textContent = subtitle;
card.appendChild(sub);
}
const row = document.createElement('div');
row.className = 'play-gate-row';
const startBtn = document.createElement('button');
startBtn.className = 'play-gate-start';
startBtn.textContent = '▶ Start';
const cancelBtn = document.createElement('button');
cancelBtn.className = 'play-gate-cancel';
cancelBtn.textContent = 'Cancel';
row.appendChild(startBtn);
row.appendChild(cancelBtn);
card.appendChild(row);
let dismissCheckbox = null;
if (isElectron()) {
const lbl = document.createElement('label');
lbl.className = 'play-gate-dismiss';
dismissCheckbox = document.createElement('input');
dismissCheckbox.type = 'checkbox';
dismissCheckbox.id = 'play-gate-dismiss-cb';
lbl.appendChild(dismissCheckbox);
const txt = document.createElement('span');
txt.textContent = " Don't show again on this device";
lbl.appendChild(txt);
card.appendChild(lbl);
}
backdrop.appendChild(card);
document.body.appendChild(backdrop);
queueMicrotask(() => startBtn.focus());
function close() {
if (_open?.backdrop?.parentNode) _open.backdrop.parentNode.removeChild(_open.backdrop);
_open = null;
}
function persistDismissal() {
if (dismissCheckbox && dismissCheckbox.checked) {
try { localStorage.setItem(DISMISSED_KEY, '1'); } catch { /* ignore */ }
}
}
startBtn.addEventListener('click', () => {
persistDismissal();
close();
try { onStart && onStart(); } catch { /* ignore */ }
resolve();
});
cancelBtn.addEventListener('click', () => {
close();
try { onCancel && onCancel(); } catch { /* ignore */ }
reject(new Error('autoplay-cancelled'));
});
backdrop.addEventListener('keydown', (e) => {
if (e.key === 'Escape') cancelBtn.click();
});
_open = { backdrop, promise };
return promise;
}
export function isStartModalOpen() { return !!_open; }

View File

@@ -213,6 +213,24 @@ textarea {
opacity: 0.65;
}
/* "Join group audio" affordance — pulses gently when a tap will silently
join the room's current stream without broadcasting a new command. */
.btn-play.cta-join {
animation: cta-pulse 1.8s ease-in-out infinite;
}
@keyframes cta-pulse {
0%,
100% {
box-shadow: 0 4px 12px var(--accent-glow);
}
50% {
box-shadow: 0 4px 22px var(--accent-glow), 0 0 0 6px rgba(255, 122, 61, 0.12);
}
}
.btn-stop {
background: var(--bg-2);
color: var(--muted);
@@ -313,47 +331,210 @@ textarea {
align-items: center;
}
/* Room sync pill: room picker + peer count + here/follow mode toggle. */
/* Group + listening-mode pill. Left half = group picker; right half = a
segmented Solo / Linked / Remote selector with a sliding indicator. */
.room-pill {
display: inline-flex;
align-items: center;
align-items: stretch;
gap: 6px;
padding: 4px 8px;
padding: 4px;
height: 36px;
background: var(--bg-2);
border: 1px solid var(--line);
border-radius: 999px;
font-size: 12px;
}
.room-pill .room-icon { opacity: .7; }
.room-pill .room-select {
.room-pill .rp-group {
display: inline-flex;
align-items: center;
gap: 6px;
padding: 0 10px 0 8px;
border-right: 1px solid var(--line);
}
.room-pill .rp-group-icon {
opacity: .8;
}
.room-pill .rp-group-select {
background: transparent;
color: var(--fg);
border: none;
outline: none;
font-size: 12px;
max-width: 140px;
}
.room-pill .room-peers {
color: var(--muted-2);
font-variant-numeric: tabular-nums;
min-width: 18px;
text-align: center;
}
.room-pill .room-mode {
height: 26px;
padding: 0 10px;
border-radius: 999px;
border: 1px solid var(--line);
background: var(--bg-1);
color: var(--fg);
font-size: 11px;
cursor: pointer;
}
.room-pill .room-mode.follow-room {
background: linear-gradient(180deg, rgba(255, 122, 61, 0.18), rgba(255, 122, 61, 0.08));
.room-pill .rp-peers {
color: var(--muted-2);
font-variant-numeric: tabular-nums;
min-width: 14px;
text-align: center;
background: var(--bg-1);
border-radius: 999px;
padding: 1px 6px;
}
.mode-pill {
position: relative;
display: inline-flex;
align-items: stretch;
background: var(--bg-1);
border-radius: 999px;
padding: 2px;
isolation: isolate;
}
.mode-pill .mode-indicator {
position: absolute;
top: 2px;
bottom: 2px;
left: 2px;
width: calc((100% - 4px) / 2);
border-radius: 999px;
background: linear-gradient(180deg, rgba(255, 122, 61, 0.28), rgba(255, 122, 61, 0.12));
border: 1px solid rgba(255, 122, 61, 0.35);
transition: transform 180ms cubic-bezier(.4, 0, .2, 1);
z-index: 0;
}
.mode-pill .mode-indicator.pos-solo {
transform: translateX(0%);
}
.mode-pill .mode-indicator.pos-synced {
transform: translateX(100%);
}
.mode-pill .mode-seg {
position: relative;
z-index: 1;
display: inline-flex;
align-items: center;
gap: 4px;
padding: 0 10px;
height: 26px;
background: transparent;
border: none;
color: var(--muted-2);
font-size: 11px;
font-weight: 500;
cursor: pointer;
border-radius: 999px;
transition: color 120ms ease;
white-space: nowrap;
}
.mode-pill .mode-seg:hover {
color: var(--fg);
}
.mode-pill .mode-seg.on {
color: var(--accent-2);
border-color: rgba(255, 122, 61, 0.30);
}
.mode-pill .mode-seg-icon {
font-size: 13px;
line-height: 1;
}
.mode-pill .mode-seg-label {
letter-spacing: 0.02em;
}
@media (max-width: 720px) {
.mode-pill .mode-seg-label {
display: none;
}
.mode-pill .mode-seg {
padding: 0 8px;
}
}
/* Cross-client sync indicator (shown only in Linked mode). */
.sync-chip {
display: inline-flex;
align-items: center;
gap: 4px;
padding: 0 10px;
height: 26px;
margin-left: 2px;
background: var(--bg-1);
border-radius: 999px;
font-size: 10px;
text-transform: uppercase;
letter-spacing: 0.05em;
color: var(--muted-2);
transition: color 200ms ease, background 200ms ease;
}
.sync-chip .sync-dot {
font-size: 9px;
line-height: 1;
}
.sync-chip.sync-in-sync {
color: #67e08a;
background: rgba(103, 224, 138, 0.08);
}
.sync-chip.sync-catching-up,
.sync-chip.sync-lagging,
.sync-chip.sync-measuring {
color: #f0c460;
background: rgba(240, 196, 96, 0.08);
}
.sync-chip.sync-out-of-range,
.sync-chip.sync-no-anchor,
.sync-chip.sync-no-buffer {
color: var(--muted-2);
}
.sync-chip .sync-buffer {
-webkit-appearance: none;
appearance: none;
width: 70px;
height: 4px;
margin-left: 6px;
background: rgba(255, 255, 255, 0.18);
border-radius: 999px;
cursor: pointer;
}
.sync-chip .sync-buffer::-webkit-slider-thumb {
-webkit-appearance: none;
appearance: none;
width: 12px;
height: 12px;
border-radius: 50%;
background: currentColor;
border: none;
}
.sync-chip .sync-buffer::-moz-range-thumb {
width: 12px;
height: 12px;
border-radius: 50%;
background: currentColor;
border: none;
}
@media (max-width: 720px) {
.sync-chip .sync-label {
display: none;
}
.sync-chip {
padding: 0 6px;
}
.sync-chip .sync-buffer {
width: 50px;
}
}
.search {
@@ -1501,4 +1682,124 @@ dialog.add-station select:focus {
.card.playing .score-badge {
border-color: var(--accent);
}
/* === Click-to-start gate modal === */
.play-gate-backdrop {
position: fixed;
inset: 0;
background: rgba(0, 0, 0, 0.72);
backdrop-filter: blur(6px);
display: flex;
align-items: center;
justify-content: center;
z-index: 9999;
}
.play-gate-card {
background: var(--bg-2);
border: 1px solid var(--line);
border-radius: var(--radius-lg);
padding: 28px 32px;
min-width: 320px;
max-width: 480px;
box-shadow: var(--shadow-lg);
text-align: center;
}
.play-gate-title {
margin: 0 0 8px;
font-size: 20px;
}
.play-gate-station {
color: var(--accent);
font-weight: 600;
margin-bottom: 4px;
}
.play-gate-sub {
color: var(--muted);
font-size: 13px;
margin-bottom: 16px;
}
.play-gate-row {
display: flex;
gap: 12px;
justify-content: center;
margin-top: 18px;
}
.play-gate-start,
.play-gate-cancel {
padding: 10px 22px;
border-radius: var(--radius);
border: 1px solid var(--line);
background: var(--bg-3);
color: var(--fg);
font-size: 15px;
cursor: pointer;
}
.play-gate-start {
background: var(--accent);
border-color: var(--accent);
color: #07080b;
font-weight: 600;
}
.play-gate-start:hover {
filter: brightness(1.1);
}
.play-gate-cancel:hover {
background: var(--bg-1);
}
.play-gate-dismiss {
display: flex;
gap: 8px;
align-items: center;
justify-content: center;
margin-top: 14px;
color: var(--muted);
font-size: 12px;
cursor: pointer;
}
/* === Synced audio sub-toggle === */
.synced-audio-toggle {
display: inline-flex;
align-items: center;
gap: 6px;
background: var(--bg-1);
border: 1px solid var(--line);
border-radius: 999px;
padding: 4px 10px;
cursor: pointer;
user-select: none;
color: var(--muted);
font-size: 12px;
}
.synced-audio-toggle.on {
color: var(--fg);
border-color: rgba(255, 122, 61, 0.35);
}
.synced-audio-toggle input {
display: none;
}
.synced-audio-toggle .sa-icon {
font-size: 14px;
}
.vol.vol-master .vol-icon {
color: var(--accent);
}
.vol.vol-local {
opacity: 0.92;
}