Added basic control panel
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31
README.md
31
README.md
@@ -6,17 +6,17 @@ A Node.js control system for Nothing to See Here installation.
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NTSH-Control provides centralized control and monitoring of:
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- [Camera Runner](https://git.morphix.nl/Nothing-to-See-Here/NTSH-CameraRunner) process via WebSocket communication
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- Unity application monitoring and lifecycle management
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- Real-time system status and calibration through a web dashboard
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- [Camera Runner](https://git.morphix.nl/Nothing-to-See-Here/NTSH-CameraRunner) process via WebSocket communication
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- Unity application monitoring and lifecycle management
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- Real-time system status and calibration through a web dashboard
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## Features
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- **Web Dashboard**: Monitor system status and control components through a browser interface
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- **Camera Management**: Real-time connection monitoring and process control
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- **Unity Integration**: Automatic startup and WebSocket communication with Unity applications
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- **Calibration Tools**: Live image streaming and calibration interface
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- **Process Monitoring**: Track uptime, connection status, and system health
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- **Web Dashboard**: Monitor system status and control components through a browser interface
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- **Camera Management**: Real-time connection monitoring and process control
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- **Unity Integration**: Automatic startup and WebSocket communication with Unity applications
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- **Calibration Tools**: Live image streaming and calibration interface
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- **Process Monitoring**: Track uptime, connection status, and system health
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## Installation & Setup
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@@ -38,10 +38,10 @@ NTSH-Control provides centralized control and monitoring of:
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Configuration is stored in `~/MorphixProductions/NTSHControl/config.json`. Default settings include:
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- Web server port: `6300`
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- Unity WebSocket: `127.0.0.1:3000`
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- [Camera Runner](https://git.morphix.nl/Nothing-to-See-Here/NTSH-CameraRunner) WebSocket: `127.0.0.1:6301`
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- Unity startup delay: `5000ms`
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- Web server port: `6300`
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- Unity WebSocket: `127.0.0.1:3000`
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- [Camera Runner](https://git.morphix.nl/Nothing-to-See-Here/NTSH-CameraRunner) WebSocket: `127.0.0.1:6301`
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- Unity startup delay: `5000ms`
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## Usage
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@@ -49,6 +49,7 @@ The system automatically starts the web server and attempts to connect to the co
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## Project Structure
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- `src/` - TypeScript source code
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- `frontend/views/dashboard/` - Web interface
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- `dist/` - Compiled JavaScript output
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- `src/` - TypeScript source code
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- `frontend/views/dashboard/` - V2 web interface
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- `frontend/views/dashboard/` - Legacy web interface
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- `dist/` - Compiled JavaScript output
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