Implemented shutdown through UI and implemented router check

This commit is contained in:
2025-11-28 10:23:57 +01:00
parent 368f60d7b6
commit b2c5d08ff4
29 changed files with 639 additions and 71 deletions

View File

@@ -192,11 +192,17 @@ var UnityWebSocket = /** @class */ (function () {
(_a = message.heartbeat.showOutOfService) !== null && _a !== void 0 ? _a : false;
this.parameters.sensors = message.heartbeat.dataSensors;
this.parameters.sliders = message.heartbeat.dataSliders.map(function (slider) {
return __assign(__assign({}, slider), { decimalPlaces: slider.min == 0 && slider.max == 1 ? 2 : null });
return __assign(__assign({}, slider), { decimalPlaces: (slider.min == 0 || slider.min == -1) &&
slider.max == 1
? 2
: null });
});
this.parameters.advancedSliders =
message.heartbeat.dataAdvancedSliders.map(function (slider) {
return __assign(__assign({}, slider), { decimalPlaces: slider.min == 0 && slider.max == 1 ? 2 : null });
return __assign(__assign({}, slider), { decimalPlaces: (slider.min == 0 || slider.min == -1) &&
slider.max == 1
? 2
: null });
});
this.broadcastState();
break;