Implemented sound and lighting sliders
This commit is contained in:
@@ -44,6 +44,9 @@ export class Main {
|
||||
state?.parameters?.outOfService ?? false;
|
||||
this.OutOfServiceMode.state =
|
||||
state?.parameters?.outOfService ?? false;
|
||||
|
||||
this.Lighting.update(state);
|
||||
this.Sound.update(state);
|
||||
});
|
||||
|
||||
socket.on('timer', (data) => {
|
||||
@@ -119,7 +122,7 @@ export type ServiceState =
|
||||
| 'DISCONNECTED'
|
||||
| 'FAILED';
|
||||
|
||||
interface UnityWebSocketStatus {
|
||||
export interface UnityWebSocketStatus {
|
||||
state: ServiceState;
|
||||
message?: string;
|
||||
error?: string;
|
||||
@@ -137,6 +140,8 @@ interface UnityParameters {
|
||||
outOfService: boolean;
|
||||
sliders: UnityParameterSlider[];
|
||||
advancedSliders: UnityParameterSlider[];
|
||||
dataSliders: UnityParameterSlider[];
|
||||
dataAdvancedSliders: UnityParameterSlider[];
|
||||
sensors: UnitySocketMessageHeartbeat['heartbeat']['dataSensors'];
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user