Fixed advanced sliders
This commit is contained in:
12
dist/Unity/UnityRunner.js
vendored
12
dist/Unity/UnityRunner.js
vendored
@@ -9,8 +9,8 @@ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, ge
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});
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};
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var __generator = (this && this.__generator) || function (thisArg, body) {
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var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
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return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
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var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
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return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
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function verb(n) { return function (v) { return step([n, v]); }; }
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function step(op) {
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if (f) throw new TypeError("Generator is already executing.");
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@@ -181,9 +181,9 @@ var UnityRunner = /** @class */ (function () {
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});
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});
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};
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UnityRunner.prototype.restart = function (origin, instant) {
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if (instant === void 0) { instant = false; }
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return __awaiter(this, void 0, void 0, function () {
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UnityRunner.prototype.restart = function (origin_1) {
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return __awaiter(this, arguments, void 0, function (origin, instant) {
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if (instant === void 0) { instant = false; }
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return __generator(this, function (_a) {
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switch (_a.label) {
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case 0:
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@@ -233,10 +233,10 @@ var UnityRunner = /** @class */ (function () {
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});
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};
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UnityRunner.prototype.start = function (origin) {
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var _a, _b, _c;
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return __awaiter(this, void 0, void 0, function () {
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var path, fileName;
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var _this = this;
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var _a, _b, _c;
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return __generator(this, function (_d) {
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switch (_d.label) {
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case 0:
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2
dist/Unity/UnityRunner.js.map
vendored
2
dist/Unity/UnityRunner.js.map
vendored
File diff suppressed because one or more lines are too long
89
dist/Unity/UnityWebSocket.js
vendored
89
dist/Unity/UnityWebSocket.js
vendored
@@ -20,8 +20,8 @@ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, ge
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});
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};
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var __generator = (this && this.__generator) || function (thisArg, body) {
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var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
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return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
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var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
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return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
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function verb(n) { return function (v) { return step([n, v]); }; }
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function step(op) {
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if (f) throw new TypeError("Generator is already executing.");
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@@ -67,8 +67,8 @@ var UnityWebSocket = /** @class */ (function () {
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outOfService: null,
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sliders: [],
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advancedSliders: [],
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dataSliders: [],
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dataAdvancedSliders: [],
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// dataSliders: [],
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// dataAdvancedSliders: [],
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sensors: [],
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};
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this.disconnected = false;
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@@ -92,16 +92,19 @@ var UnityWebSocket = /** @class */ (function () {
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var advPercentage = args[1];
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this.setAdvancedSliderValue(advSliderIndex, advPercentage);
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break;
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case 'dataParameterValue':
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var dataSliderIndex = args[0];
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var dataPercentage = args[1];
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this.setDataSliderValue(dataSliderIndex, dataPercentage);
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break;
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case 'dataAdvancedParameterValue':
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var dataAdvSliderIndex = args[0];
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var dataAdvPercentage = args[1];
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this.setDataAdvancedSliderValue(dataAdvSliderIndex, dataAdvPercentage);
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break;
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// case 'dataParameterValue':
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// const dataSliderIndex: number = args[0];
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// const dataPercentage: number = args[1];
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// this.setDataSliderValue(dataSliderIndex, dataPercentage);
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// break;
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// case 'dataAdvancedParameterValue':
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// const dataAdvSliderIndex: number = args[0];
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// const dataAdvPercentage: number = args[1];
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// this.setDataAdvancedSliderValue(
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// dataAdvSliderIndex,
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// dataAdvPercentage,
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// );
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// break;
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case 'enableOutOfService':
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var enableCallback = args[0];
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if (typeof enableCallback !== 'function')
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@@ -138,33 +141,6 @@ var UnityWebSocket = /** @class */ (function () {
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this.parameters.sliders[sliderIndex].outputValue = sliderValue;
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this.broadcastState();
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};
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UnityWebSocket.prototype.setDataSliderValue = function (sliderIndex, sliderValue) {
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if (this.socket == null || this.socket.readyState !== ws_1.WebSocket.OPEN)
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return;
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this.socket.send(JSON.stringify({
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type: 'set_data_value',
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sliderIndex: sliderIndex,
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sliderValue: sliderValue,
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}));
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if (this.parameters.dataSliders[sliderIndex] == undefined)
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return;
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this.parameters.dataSliders[sliderIndex].outputValue = sliderValue;
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this.broadcastState();
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};
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UnityWebSocket.prototype.setDataAdvancedSliderValue = function (sliderIndex, sliderValue) {
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if (this.socket == null || this.socket.readyState !== ws_1.WebSocket.OPEN)
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return;
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this.socket.send(JSON.stringify({
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type: 'set_data_advanced_value',
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sliderIndex: sliderIndex,
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sliderValue: sliderValue,
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}));
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if (this.parameters.dataAdvancedSliders[sliderIndex] == undefined)
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return;
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this.parameters.dataAdvancedSliders[sliderIndex].outputValue =
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sliderValue;
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this.broadcastState();
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};
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UnityWebSocket.prototype.setAdvancedSliderValue = function (sliderIndex, sliderValue) {
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if (this.socket == null || this.socket.readyState !== ws_1.WebSocket.OPEN)
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return;
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@@ -178,6 +154,36 @@ var UnityWebSocket = /** @class */ (function () {
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this.parameters.advancedSliders[sliderIndex].outputValue = sliderValue;
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this.broadcastState();
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};
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// setDataSliderValue(sliderIndex: number, sliderValue: number) {
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// if (this.socket == null || this.socket.readyState !== WebSocket.OPEN)
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// return;
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// this.socket.send(
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// JSON.stringify({
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// type: 'set_data_value',
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// sliderIndex,
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// sliderValue,
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// }),
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// );
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// if (this.parameters.dataSliders[sliderIndex] == undefined) return;
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// this.parameters.dataSliders[sliderIndex].outputValue = sliderValue;
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// this.broadcastState();
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// }
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// setDataAdvancedSliderValue(sliderIndex: number, sliderValue: number) {
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// if (this.socket == null || this.socket.readyState !== WebSocket.OPEN)
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// return;
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// this.socket.send(
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// JSON.stringify({
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// type: 'set_data_advanced_value',
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// sliderIndex,
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// sliderValue,
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// }),
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// );
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// if (this.parameters.dataAdvancedSliders[sliderIndex] == undefined)
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// return;
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// this.parameters.dataAdvancedSliders[sliderIndex].outputValue =
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// sliderValue;
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// this.broadcastState();
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// }
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UnityWebSocket.prototype.setOutOfService = function (state) {
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if (this.socket == null || this.socket.readyState !== ws_1.WebSocket.OPEN)
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return;
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@@ -274,7 +280,6 @@ var UnityWebSocket = /** @class */ (function () {
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case 'timeline_update':
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var playbackReady = message.value == 1;
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this._Main.Status.update(Status_1.StatusType.ReplayFunction, playbackReady ? Status_1.State.Green : Status_1.State.Yellow, playbackReady ? 'Playback ready' : 'Playback not ready');
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console.log('timeline_update', message);
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break;
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case 'response_camera_frame':
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this._Main.WebServer.Calibration.writeCalibrationImage(message.imageBase64);
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2
dist/Unity/UnityWebSocket.js.map
vendored
2
dist/Unity/UnityWebSocket.js.map
vendored
File diff suppressed because one or more lines are too long
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