"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
    function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
    return new (P || (P = Promise))(function (resolve, reject) {
        function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
        function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
        function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
        step((generator = generator.apply(thisArg, _arguments || [])).next());
    });
};
var __generator = (this && this.__generator) || function (thisArg, body) {
    var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
    return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
    function verb(n) { return function (v) { return step([n, v]); }; }
    function step(op) {
        if (f) throw new TypeError("Generator is already executing.");
        while (g && (g = 0, op[0] && (_ = 0)), _) try {
            if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
            if (y = 0, t) op = [op[0] & 2, t.value];
            switch (op[0]) {
                case 0: case 1: t = op; break;
                case 4: _.label++; return { value: op[1], done: false };
                case 5: _.label++; y = op[1]; op = [0]; continue;
                case 7: op = _.ops.pop(); _.trys.pop(); continue;
                default:
                    if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
                    if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
                    if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
                    if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
                    if (t[2]) _.ops.pop();
                    _.trys.pop(); continue;
            }
            op = body.call(thisArg, _);
        } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
        if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
    }
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.Main = void 0;
var path_1 = require("path");
var WebServer_1 = require("./WebServer/WebServer");
var os_1 = require("os");
var ConfigurationManager_1 = require("./Configuration/ConfigurationManager");
var CameraRunner_1 = require("./CameraRunner");
var UnityRunner_1 = require("./Unity/UnityRunner");
var UnityWebSocket_1 = require("./Unity/UnityWebSocket");
var Twilio_1 = require("./Twilio");
var Utils_1 = require("./Utils");
var ping = require("ping");
var Shutdown_1 = require("./Shutdown");
var Timer_1 = require("./Configuration/Timer");
var Status_1 = require("./Status");
var Audio_1 = require("./Audio");
var PREFIX = '[Main]';
var Main = /** @class */ (function () {
    function Main() {
        this.dataPath = (0, path_1.join)((0, os_1.homedir)(), 'MorphixProductions', 'NTSHControl');
        this.ConfigurationManager = new ConfigurationManager_1.ConfigurationManager(this);
        this.Timer = new Timer_1.Timer(this);
        this.Status = new Status_1.Status(this);
        this.WebServer = new WebServer_1.WebServer(this);
        this.Twilio = new Twilio_1.TwilioHandler(this);
        this.Audio = new Audio_1.AudioChecker(this);
        this.CameraRunner = new CameraRunner_1.CameraRunner(this);
        this.UnityRunner = new UnityRunner_1.UnityRunner(this);
        this.UnityWebSocket = new UnityWebSocket_1.UnityWebSocket(this);
    }
    Main.prototype.start = function () {
        return __awaiter(this, void 0, void 0, function () {
            var _this = this;
            var _a, _b;
            return __generator(this, function (_c) {
                switch (_c.label) {
                    case 0: return [4 /*yield*/, this.ConfigurationManager.load()];
                    case 1:
                        _c.sent();
                        return [4 /*yield*/, this.waitForRouter()];
                    case 2:
                        _c.sent();
                        return [4 /*yield*/, this.WebServer.listen()];
                    case 3:
                        _c.sent();
                        return [4 /*yield*/, this.Twilio.load()];
                    case 4:
                        _c.sent();
                        return [4 /*yield*/, this.Audio.waitForDevice()];
                    case 5:
                        _c.sent();
                        return [4 /*yield*/, this.CameraRunner.connect()];
                    case 6:
                        _c.sent();
                        return [4 /*yield*/, this.Timer.load()];
                    case 7:
                        _c.sent();
                        if (((_a = this.Config.unity.launchOnStartup) !== null && _a !== void 0 ? _a : true) === true)
                            setTimeout(function () {
                                _this.UnityRunner.start(UnityRunner_1.StartOrigin.Startup);
                            }, (_b = this.Config.unity.executable.startUpDelay) !== null && _b !== void 0 ? _b : 0);
                        else {
                            this.UnityRunner.setInfo('Not set to launch on startup. Waiting for timer or manual start...', null, 'STOPPED');
                        }
                        return [2 /*return*/];
                }
            });
        });
    };
    Main.prototype.restart = function () {
        return __awaiter(this, void 0, void 0, function () {
            var doReboot, succeed;
            var _this = this;
            return __generator(this, function (_a) {
                switch (_a.label) {
                    case 0:
                        console.log('Stopping UnityRunner...');
                        return [4 /*yield*/, this.UnityRunner.stop()];
                    case 1:
                        _a.sent();
                        doReboot = !process.argv.includes('--no-reboot');
                        console.log("".concat(doReboot ? 'Rebooting' : 'Restarting', " CameraRunner..."));
                        return [4 /*yield*/, new Promise(function (resolve) {
                                _this.CameraRunner.sendCommand(doReboot ? 'reboot' : 'restart', function (response) {
                                    if (!response.succeed) {
                                        console.error('Failed to reboot CameraRunner:', response.message);
                                        _this.Twilio.sendError('CameraRunner', "Failed to reboot CameraRunner: ".concat(response.message));
                                        resolve(false);
                                    }
                                    else {
                                        console.log('CameraRunner rebooted successfully.');
                                        _this.Twilio.sendError('CameraRunner', null);
                                        resolve(true);
                                    }
                                });
                            })];
                    case 2:
                        succeed = _a.sent();
                        if (!succeed)
                            return [2 /*return*/];
                        return [4 /*yield*/, (0, Utils_1.delay)(5000)];
                    case 3:
                        _a.sent();
                        console.log('Starting UnityRunner...');
                        return [4 /*yield*/, this.UnityRunner.start(this.UnityRunner.startOrigin)];
                    case 4:
                        _a.sent();
                        console.log('Restart complete.');
                        return [2 /*return*/];
                }
            });
        });
    };
    Main.prototype.shutdown = function () {
        return __awaiter(this, void 0, void 0, function () {
            var doShutdown;
            return __generator(this, function (_a) {
                switch (_a.label) {
                    case 0:
                        console.log('Stopping UnityRunner...');
                        return [4 /*yield*/, this.UnityRunner.stop()];
                    case 1:
                        _a.sent();
                        doShutdown = process.argv.includes('--no-shutdown')
                            ? false
                            : true;
                        if (doShutdown) {
                            console.log('Shutting down system...');
                            (0, Shutdown_1.shutdown)();
                        }
                        else {
                            console.log('Shutdown skipped due to --no-shutdown flag.');
                        }
                        process.exit(0);
                        return [2 /*return*/];
                }
            });
        });
    };
    Main.prototype.waitForRouter = function () {
        var _this = this;
        var _a;
        if (((_a = this.Config.router) === null || _a === void 0 ? void 0 : _a.waitForStartup) !== true)
            return;
        return new Promise(function (resolve) {
            var check = function () {
                console.log(PREFIX, 'Waiting for router...');
                ping.sys.probe(_this.Config.router.ip, function (_a) { return __awaiter(_this, [_a], void 0, function (_b) {
                    var alive = _b.alive;
                    return __generator(this, function (_c) {
                        switch (_c.label) {
                            case 0:
                                if (!alive) return [3 /*break*/, 2];
                                console.log(PREFIX, 'Router is online');
                                return [4 /*yield*/, (0, Utils_1.delay)(3000)];
                            case 1:
                                _c.sent();
                                return [2 /*return*/, resolve()];
                            case 2: return [4 /*yield*/, (0, Utils_1.delay)(1000)];
                            case 3:
                                _c.sent();
                                check();
                                return [2 /*return*/];
                        }
                    });
                }); });
            };
            check();
        });
    };
    return Main;
}());
exports.Main = Main;
//# sourceMappingURL=Main.js.map