Added more property options to MCA
@@ -68,19 +68,6 @@ api.onDestroy(callback);
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| -------- | -------- | ------------------------------------------------------------ |
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| callback | ( ):void | Function that will be called when the module gets destroyed. |
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### onPropertyUpdate
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Register a listener for when a property updates in a scene change. The listener will also be called on initial module creation.
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```javascript
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api.onPropertyUpdate(propertyId, callback);
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```
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| Argument | Type | Description |
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| ---------- | ------------------ | ----------------------------------------------- |
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| propertyId | string | The property ID that the listener will receive. |
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| callback | ( value:any ):void | Function that receives the new property value. |
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### onUserDetailsChange
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Register a listener for when the user changes their details.
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@@ -177,6 +164,63 @@ api.isInEditor();
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**Returns** boolean _Running in editor._
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## Properties
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### onReferencePropertyUpdate
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Register a listener for when a reference property updates in a scene change. The listener will also be called on initial module creation and when the property is changed in the editor.
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```javascript
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api.onReferencePropertyUpdate(propertyId, callback);
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```
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| Argument | Type | Description |
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| ---------- | ------------------ | ----------------------------------------------- |
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| propertyId | string | The property ID that the listener will receive. |
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| callback | ( value:any ):void | Function that receives the new property value. |
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### getReferenceProperties
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Get all module reference properties.
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```javascript
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api.getReferenceProperties();
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```
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| Argument | Type | Description |
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| -------- | ------ | ------------------------------------------------------------ |
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| sceneId | string | The id of the scene where you want to get the properties of. |
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**Returns** { [ propertyId:string ]: [Property](./ModuleClientAPIProperty) } _All reference properties_
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### getReferenceProperty
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Get a module reference property.
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```javascript
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api.getReferenceProperty(propertyId);
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```
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| Argument | Type | Description |
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| ---------- | ------ | ------------------------------------------------- |
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| propertyId | string | The id of the reference property you want to get. |
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**Returns** [Property](./ModuleClientAPIProperty) _Reference property_
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### hasReferenceProperty
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Check if a module reference property exists.
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```javascript
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api.hasReferenceProperty(propertyId);
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```
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| Argument | Type | Description |
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| ---------- | ------ | ----------------------------------------- |
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| propertyId | string | The id of the property you want to check. |
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**Returns** boolean _Has reference property_
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## Snapshots
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### onSnapshotRestore
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139
ModuleClientAPIProperty.md
Normal file
139
ModuleClientAPIProperty.md
Normal file
@@ -0,0 +1,139 @@
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# ModuleClientApi - Property
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Class representing the ModuleClientApi Property.
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## Functions
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### getValue
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Get the value of the property.
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```
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property.getValue();
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```
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**Returns** any _Value of the property_
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## asString
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Get the value of the property as a string.
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```
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property.asString();
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```
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**Returns** string _Value of the property_
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## asNumber
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Get the value of the property as a number.
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```
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property.asNumber();
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```
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**Returns** number _Value of the property_
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## asBoolean
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Get the value of the property as a boolean.
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```
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property.asBoolean();
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```
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**Returns** boolean _Value of the property_
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## asFile
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Get the value of the property as a file.
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```
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property.asFile();
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```
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**Returns** { name:string, address:string } _Value of the property_
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## asGiphy
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Get the value of the property as a giphy.
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```
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property.asGiphy();
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```
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**Returns** { name:string, address:string } _Value of the property_
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## Parameters
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### _title_
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Title of the property
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```typescript
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property.title as string;
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```
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### _value_
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Raw value of the property
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```typescript
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property.value as any;
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```
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### _description_
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Description of the property
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```typescript
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property.description as string;
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```
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### _min_
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The minimal value of the property
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```typescript
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property.min as number;
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```
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### _max_
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The maximal value of the property
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```typescript
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property.max as number;
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```
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### _title_
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Title of the property
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```typescript
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property.title as string;
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```
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### _step_
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Step size of the property
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```typescript
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property.step as number;
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```
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### _allowedValues_
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Title of the property
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```typescript
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property.allowedValues as { id: string; name: string };
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```
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### _allowedTypes_
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Title of the property
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```typescript
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property.allowedTypes as string[];
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```
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@@ -104,5 +104,5 @@ The module.json file serves as the central configuration file for each module in
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| conditions.server | An object with condition IDs as keys and condition data as values. These are server conditions, they can be met via the [ModuleServerAPI](./ModuleServerAPI). The object is the same as `conditions.client`. | `{ condition1: { condition }, condition2: { condition } }` |
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| defaultsize.width | The default width of the module. |
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| defaultsize.height | The default height of the module. |
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| defaultlocation.x | <span style="color:red">**Probably deprecated soon!**</span> Default x coordinate of the module. |
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| defaultlocation.y | <span style="color:red">**Probably deprecated soon!**</span> Default y coordinate of the module. |
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| defaultlocation.x | <span style="color:red">**Deprecated!**</span> Default x coordinate of the module. |
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| defaultlocation.y | <span style="color:red">**Deprecated!**</span> Default y coordinate of the module. |
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@@ -149,16 +149,6 @@ api.getModuleID();
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**Returns** string[] _List of scene IDs_
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### getResolution **Deprecated**
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**Deprecated** This will currently return the default channel resolution. This needs to be replaced by a function that can get a scene or display resolution
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Get the default channel resolution.
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```javascript
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api.getResolution();
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```
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## Clients
|
||||
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### getClients
|
||||
@@ -295,7 +285,7 @@ api.onReferencePropertyUpdate(propertyId, callback);
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|
||||
### getReferenceProperties
|
||||
|
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Get all properties of a module reference in a scene.
|
||||
Get all module reference properties in a scene.
|
||||
|
||||
```javascript
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api.getReferenceProperties(sceneId);
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||||
@@ -309,7 +299,7 @@ api.getReferenceProperties(sceneId);
|
||||
|
||||
### getReferenceProperty
|
||||
|
||||
Get a property of a module reference in a scene.
|
||||
Get a module reference property in a scene.
|
||||
|
||||
```javascript
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||||
api.getReferenceProperty(sceneId, propertyId);
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||||
@@ -324,7 +314,7 @@ api.getReferenceProperty(sceneId, propertyId);
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||||
|
||||
### hasReferenceProperty
|
||||
|
||||
Check if a module reference has a property.
|
||||
Check if a module reference property exists in a scene.
|
||||
|
||||
```javascript
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||||
api.hasReferenceProperty(sceneId, propertyId);
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||||
@@ -51,6 +51,7 @@
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- [Introduction](./ModuleClientAPIIntroduction)
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- [ModuleClientAPI](./ModuleClientAPI)
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- [User](./ModuleClientAPIUser)
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- [Property](./ModuleClientAPIProperty)
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- [Neighbor](./ModuleClientAPINeighbor)
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- [Neighbor Results](./ModuleClientAPINeighborResults)
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- [GameLib](./ModuleClientAPIGameLib)
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Reference in New Issue
Block a user