Moved stuff arround
@@ -55,6 +55,20 @@ api.GameLib.Timing.toFrameCycle(startTimestamp, frameInterval, totalFrames, star
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**Return** [FrameCycle](./ModuleApiGameLibFrameCycle) _FrameCycle instance._
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**Return** [FrameCycle](./ModuleApiGameLibFrameCycle) _FrameCycle instance._
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### toRatio
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Creates a ratio object.
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```javascript
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api.GameLib.Timing.toRatio(value);
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```
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| Argument | Type | Description |
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| -------- | ------ | ----------------------- |
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| value | number | The value of the ratio. |
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**Return** [Ratio](./ModuleApiGameLibRatio) _Ratio instance._
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### getCurrentFrameIndex
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### getCurrentFrameIndex
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Gets the current frame index of the frame cycle.
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Gets the current frame index of the frame cycle.
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@@ -112,17 +126,3 @@ api.GameLib.Timing.getTimeSpanRatioAtTimestamp(span, timestamp);
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| timestamp | number | The timestamp to get the ratio at. |
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| timestamp | number | The timestamp to get the ratio at. |
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**Return** [Ratio](./ModuleApiGameLibRatio) _The ratio of the time span at the given timestamp._
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**Return** [Ratio](./ModuleApiGameLibRatio) _The ratio of the time span at the given timestamp._
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### toRatio
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Creates a ratio object.
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```javascript
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api.GameLib.Timing.toRatio(value);
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```
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| Argument | Type | Description |
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| -------- | ------ | ----------------------- |
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| value | number | The value of the ratio. |
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**Return** [Ratio](./ModuleApiGameLibRatio) _Ratio instance._
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